Editing Trinity:Anarch

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These changes offer no actual benefits or penalties; they are merely cosmetic. The effects last 2d6 rounds, after which they go away (if the effect arose due to a Subtle avao), or the effect lessens so as to be similar to an effect due to a less powerful avao (for instance, the side-effects of a Lesser avao would remain for 2d6 rounds, after which time the side-effects would lessen to those of a Subtle avao for 2d6 rounds).
 
These changes offer no actual benefits or penalties; they are merely cosmetic. The effects last 2d6 rounds, after which they go away (if the effect arose due to a Subtle avao), or the effect lessens so as to be similar to an effect due to a less powerful avao (for instance, the side-effects of a Lesser avao would remain for 2d6 rounds, after which time the side-effects would lessen to those of a Subtle avao for 2d6 rounds).
  
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'''Sense Chaos (Ch):''' At 2nd level, the anarch has become attuned to the powers of Chaos, such that he can detect them at will. The anarch gains [[Trinity:Detect_Spells|detect magic]] as a permanent chaotic effect, replacing "magic" with "chaos." The anarch must concentrate to activate this ability, but he can do so at will, and cease using it at will.
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'''Sense Chaos (Ch):''' At 2nd level, the anarch has become attuned to the powers of Chaos, such that he can detect them at will. The anarch gains [[Trinity:Detect_Spells|detect magic]] as a permanent chaotic effect, replacing "magic" with "chaos."
  
 
==Avaos==
 
==Avaos==

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