Editing Trinity:Archer

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* ''Critical Shot:'' She selects any bow in which she enjoys Weapon Specialization, such as her Favored Bow. When using this weapon, the threat range is increased by 1 (from 19-20 to 18-20, for example), which stacks with other effects increasing threat range, and the archer enjoys a +2 bonus to her confirming critical rolls. Critical Shot can be taken multiple times, applying to a different bow each time.
 
* ''Critical Shot:'' She selects any bow in which she enjoys Weapon Specialization, such as her Favored Bow. When using this weapon, the threat range is increased by 1 (from 19-20 to 18-20, for example), which stacks with other effects increasing threat range, and the archer enjoys a +2 bonus to her confirming critical rolls. Critical Shot can be taken multiple times, applying to a different bow each time.
 
* ''Deadly Precision:'' As a full round action, she can fire a single arrow at a target that deals an additional 1d8 points of damage; she may use this ability in conjunction with Take Aim and Sneak Attack. Deadly Precision can be taken multiple times.
 
* ''Deadly Precision:'' As a full round action, she can fire a single arrow at a target that deals an additional 1d8 points of damage; she may use this ability in conjunction with Take Aim and Sneak Attack. Deadly Precision can be taken multiple times.
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* ''Defensive Archery:'' She gains the benefits of the Defensive Archery feat, even if she does not otherwise qualify for the feat. New feats are listed at the end of this post.
 
* ''Eagle-Eyed:'' Her eyes are sharp. Any ranged penalty the archer suffers when using a bow is decreased by 1. For example, an archer using a longbow now suffers only a –1 penalty when firing at targets between 100 and 199 feet away, a –3 penalty to targets between 200 and 299 feet away, etc. Eagle-Eyed can be taken multiple times, each time reducing the penalty by –1 (to no lower than -1).
 
* ''Eagle-Eyed:'' Her eyes are sharp. Any ranged penalty the archer suffers when using a bow is decreased by 1. For example, an archer using a longbow now suffers only a –1 penalty when firing at targets between 100 and 199 feet away, a –3 penalty to targets between 200 and 299 feet away, etc. Eagle-Eyed can be taken multiple times, each time reducing the penalty by –1 (to no lower than -1).
 
* ''Evasion:'' If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. An extraordinary ability, Evasion can be used only if the archer is in no more than light armor, carrying no more than a light load, and not rendered helpless.
 
* ''Evasion:'' If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. An extraordinary ability, Evasion can be used only if the archer is in no more than light armor, carrying no more than a light load, and not rendered helpless.

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