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| ''Precausal:'' When a creature criticals, you may use your chaotic power to cause the creature to lose its grasp on its weapon. | | ''Precausal:'' When a creature criticals, you may use your chaotic power to cause the creature to lose its grasp on its weapon. |
| Treat this as the creature fumbling. A successful Will save negates this effect. | | Treat this as the creature fumbling. A successful Will save negates this effect. |
− | </div>
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− | <div id="Gamble_with_Life">
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− | '''Gamble with Life'''
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− | '''Grade:''' Subtle
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− | '''Active Use Time:''' ---
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− | '''Range:''' Close (25 feet + 5 feet/2 levels)
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− | '''Target:''' One creature
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− | '''Duration:''' Instantaneous
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− | '''Saving Throw:''' Fort negates
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− | '''Chaos Opposition:''' Yes
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− | ''Active:'' This avao has no active use.
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− |
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− | ''Causal:'' If a creature within Close range must attempt to stabilize, you can double their chances to do so (normally, a
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− | creature has a 10% chance to stabilize, so with this avao, you give them a 20% chance). However, if you do so, and the creature
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− | fails to stabilize, it loses twice as many hit points as it normally would for bleeding.
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− |
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− | A creature may attempt to make a Fortitude save against this effect, even though it is not conscious or aware.
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− | ''Precausal:'' This avao has no precausal use.
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− | </div>
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− | <div id="Gambling_Strike">
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− | '''Gambling Strike'''
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− | '''Grade:''' Subtle
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− | '''Active Use Time:''' ---
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− | '''Range:''' Personal
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− | '''Target:''' You
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− | '''Duration:''' Instantaneous
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− | '''Saving Throw:''' None
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− | '''Chaos Opposition:''' Yes
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− | ''Active:'' This avao has no active use.
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− |
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− | ''Causal:'' When you make an attack roll against a creature, you may opt to roll d%. If the roll is 01-50, you fumble. If the roll
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− | is 51-100, you automatically threaten a critical.
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− |
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− | ''Precausal:'' This avao has no precausal use.
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| </div> | | </div> |
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| half the cold damage you did. | | half the cold damage you did. |
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− | You can trigger the causal use of this avao multiple times for the same event. Each time you do, you can cause this effect to | + | For each additional Trigger Slot you expend, you can cause this effect to fractalize. Each creature that occupies a square that |
− | fractalize. Each creature that occupies a square that shares a side with a square occupied by a creature you caused to take cold
| + | shares a side with a square occupied by a creature you caused to take cold damage from the initial effect, suffers a quarter of |
− | damage from the initial effect, suffers a quarter of the cold damage you did.
| + | the cold damage you did. |
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| ''Precausal:'' You can cause all the creatures that occupy squares that share a side with your square to suffer 1d8/level (max | | ''Precausal:'' You can cause all the creatures that occupy squares that share a side with your square to suffer 1d8/level (max |
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| '''Chaos Opposition:''' Yes | | '''Chaos Opposition:''' Yes |
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− | ''Active:'' You infuse yourself with a small bit of Chaos. For the duration (1 round/level), you have access to a limited reroll. | + | ''Active:'' You infuse yourself with a small bit of Chaos. For the duration, you have access to a limited reroll. You may choose, |
− | You may choose, at any time, to reroll a roll you just made, before hearing the results. If you do, however, you must keep the
| + | at any time, to reroll a roll you must made, before hearing the results. If you do, however, you must keep the second roll. |
− | second roll.
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− | ''Causal:'' When you fail a roll (you fail to hit, you fail a skill check, or similar) that you did not willingly fail, and you | + | ''Causal:'' When you fail a roll (you fail to hit, you fail a skill check, or similar) that you did not willingly fail, you gain |
− | are currently in a situation in which you cannot normally take 10 on skill checks, you gain a reroll, which lasts for 1 | + | a reroll, which lasts for 1 minute/level. When you use the reroll, you may keep the better of the two results. |
− | minute/level. When you use the reroll, you may keep the better of the two results.
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| ''Precausal:'' You may specifically fail a roll to gain a reroll, as per the ''causal'' version of this avao. You must choose to | | ''Precausal:'' You may specifically fail a roll to gain a reroll, as per the ''causal'' version of this avao. You must choose to |
− | fail the roll before you actually roll; however, you must be in a situation in which you could not normally take 10 on skill | + | fail the roll before you actually roll. |
− | checks, and failing the roll must have consequences.
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| </div> | | </div> |
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| ''Causal:'' Whenever your initiative would change because of an outside effect, you may immediately take a move action. | | ''Causal:'' Whenever your initiative would change because of an outside effect, you may immediately take a move action. |
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− | ''Precausal:'' As an immediate action, you can take a move action. If you do so, your initiative is rerolled, without any | + | ''Precausal:'' You may take a move action whenever you could take an immediate action. If you do so, your initiative is rerolled, |
− | modifiers.
| + | without any modifiers. |
− | </div>
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− | | |
− | <div id="Random_Spark">
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− | '''Random Spark'''
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− | '''Grade:''' Subtle
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− | '''Active Use Time:''' 1 round
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− | '''Range:''' Personal
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− | '''Target:''' You
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− | '''Duration:''' 1 hour/level (D)
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− | '''Saving Throw:''' None
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− | '''Chaos Opposition:''' Yes
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− |
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− | ''Active:'' Roll on the following table. Whenever you come into contact with a Force effect, you react as though you were a user
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− | of the determined Force.
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− |
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− | '''d10 Force'''
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− | 1 Magic
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− | 2 Psionics
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− | 3 Technology
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− | 4 Blue
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− | 5 Chaos
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− | 6 Time
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− | 7 Divine
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− | 8 Nature
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− | 9 Void
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− | 10 None
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− | ''Causal:'' This avao has no causal use.
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− |
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− | ''Precausal:'' This avao has no precausal use.
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| </div> | | </div> |
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| ''Causal:'' If you triggered the causal use of an avao last round, you may trigger two causal uses of avaos this round at the same | | ''Causal:'' If you triggered the causal use of an avao last round, you may trigger two causal uses of avaos this round at the same |
| initiative count as the previous avao. | | initiative count as the previous avao. |
− |
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− | ''Precausal:'' This avao has no precausal use.
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− | </div>
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− |
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− | <div id="Shoutout">
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− | '''Shoutout'''
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− | '''Grade:''' Subtle
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− | '''Active Use Time:''' 1 swift action
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− | '''Range:''' Personal
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− | '''Target:''' You
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− | '''Duration:''' 1 round/level (D)
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− | '''Saving Throw:''' None
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− | '''Chaos Opposition:''' Yes
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− |
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− | ''Active:'' You ignore the restriction on speaking in combat for the duration. That is, you can talk whenever you could use an
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− | immediate action.
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− |
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− | ''Causal:'' If you are the target of an effect that would silence you, enter an area of silence, or are otherwise muted, you gain
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− | a sonic breath weapon. This breath weapon requires a standard action to use, and affects a 20-foot area; it deals 1d4/level (max
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− | 5d4) points of sonic damage, and allows a Fortitude save for half damage. You retain this ability for the duration of the effect
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− | that silenced or muted you.
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| ''Precausal:'' This avao has no precausal use. | | ''Precausal:'' This avao has no precausal use. |
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| you are not in the area (a fireball blasts a flaming rock your way, or a haphazard spark from a lightning bolt zaps you, etc). | | you are not in the area (a fireball blasts a flaming rock your way, or a haphazard spark from a lightning bolt zaps you, etc). |
| </div> | | </div> |
− |
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− | <div id="Wild_Surge">
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− | '''Wild Surge'''
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− | '''Grade:''' Subtle
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− | '''Active Use Time:''' ---
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− | '''Range:''' Close (25 feet + 5 feet/2 levels)
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− | '''Target:''' A single Force effect
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− | '''Duration:''' Instantaneous
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− | '''Saving Throw:''' Will negates
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− | '''Chaos Opposition:''' Yes
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− |
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− | ''Active:'' This avao has no active use.
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− |
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− | ''Causal:'' If the origin of a Force effect is within Close range, you may attempt to alter its "caster" level. The effect is
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− | allowed a Will save, as though its origin were making a Will save (if the effect's origin does not have a Will save, the effect
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− | has a bonus equal to its effective "spell" level). If the effect fails, then you randomly adjust the effect's "caster" level.
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− |
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− | '''Level Modifier'''
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− | 1-3 1
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− | 4-6 1d4
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− | 7-9 1d6
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− | 10-12 1d8
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− | 13-15 1d10
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− | 16-18 2d6
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− | 19-20 2d8
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− |
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− | Once you have the modifier, roll 1d6. If the result is 1-3, subtract the modifier from the effect's caster level. If the result is
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− | 4-6, add the modifier to the effect's caster level. If the effect's caster level would be reduced to 0 or less, the effect is
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− | treated as though it was countered.
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− |
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− | ''Precausal:'' This avao has no precausal use.
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− | </div>
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− |
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− | [[category:Trinity]]
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