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   ''Precausal:'' When a creature criticals, you may use your chaotic power to cause the creature to lose its grasp on its weapon.
 
   ''Precausal:'' When a creature criticals, you may use your chaotic power to cause the creature to lose its grasp on its weapon.
 
   Treat this as the creature fumbling. A successful Will save negates this effect.
 
   Treat this as the creature fumbling. A successful Will save negates this effect.
</div>
 
 
<div id="Gamble_with_Life">
 
'''Gamble with Life'''
 
  '''Grade:''' Subtle
 
  '''Active Use Time:''' ---
 
  '''Range:''' Close (25 feet + 5 feet/2 levels)
 
  '''Target:''' One creature
 
  '''Duration:''' Instantaneous
 
  '''Saving Throw:''' Fort negates
 
  '''Chaos Opposition:''' Yes
 
 
  ''Active:'' This avao has no active use.
 
 
  ''Causal:'' If a creature within Close range must attempt to stabilize, you can double their chances to do so (normally, a
 
  creature has a 10% chance to stabilize, so with this avao, you give them a 20% chance). However, if you do so, and the creature
 
  fails to stabilize, it loses twice as many hit points as it normally would for bleeding.
 
 
  A creature may attempt to make a Fortitude save against this effect, even though it is not conscious or aware.
 
 
  ''Precausal:'' This avao has no precausal use.
 
</div>
 
 
<div id="Gambling_Strike">
 
'''Gambling Strike'''
 
  '''Grade:''' Subtle
 
  '''Active Use Time:''' ---
 
  '''Range:''' Personal
 
  '''Target:''' You
 
  '''Duration:''' Instantaneous
 
  '''Saving Throw:''' None
 
  '''Chaos Opposition:''' Yes
 
 
  ''Active:'' This avao has no active use.
 
 
  ''Causal:'' When you make an attack roll against a creature, you may opt to roll d%. If the roll is 01-50, you fumble. If the roll
 
  is 51-100, you automatically threaten a critical.
 
 
  ''Precausal:'' This avao has no precausal use.
 
 
</div>
 
</div>
  
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   '''Chaos Opposition:''' Yes
 
   '''Chaos Opposition:''' Yes
 
   
 
   
   ''Active:'' You infuse yourself with a small bit of Chaos. For the duration (1 round/level), you have access to a limited reroll.
+
   ''Active:'' You infuse yourself with a small bit of Chaos. For the duration, you have access to a limited reroll. You may choose,
  You may choose, at any time, to reroll a roll you just made, before hearing the results. If you do, however, you must keep the
+
  at any time, to reroll a roll you must made, before hearing the results. If you do, however, you must keep the second roll.
  second roll.
 
 
   
 
   
   ''Causal:'' When you fail a roll (you fail to hit, you fail a skill check, or similar) that you did not willingly fail, and you
+
   ''Causal:'' When you fail a roll (you fail to hit, you fail a skill check, or similar) that you did not willingly fail, you gain
   are currently in a situation in which you cannot normally take 10 on skill checks, you gain a reroll, which lasts for 1
+
   a reroll, which lasts for 1 minute/level. When you use the reroll, you may keep the better of the two results.
  minute/level. When you use the reroll, you may keep the better of the two results.
 
 
   
 
   
 
   ''Precausal:'' You may specifically fail a roll to gain a reroll, as per the ''causal'' version of this avao. You must choose to
 
   ''Precausal:'' You may specifically fail a roll to gain a reroll, as per the ''causal'' version of this avao. You must choose to
   fail the roll before you actually roll; however, you must be in a situation in which you could not normally take 10 on skill
+
   fail the roll before you actually roll.
  checks, and failing the roll must have consequences.
 
 
</div>
 
</div>
  
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   ''Causal:'' Whenever your initiative would change because of an outside effect, you may immediately take a move action.
 
   ''Causal:'' Whenever your initiative would change because of an outside effect, you may immediately take a move action.
 
   
 
   
   ''Precausal:'' As an immediate action, you can take a move action. If you do so, your initiative is rerolled, without any
+
   ''Precausal:'' You may take a move action whenever you could take an immediate action. If you do so, your initiative is rerolled,
  modifiers.
+
  without any modifiers.
</div>
 
 
 
<div id="Random_Spark">
 
'''Random Spark'''
 
  '''Grade:''' Subtle
 
  '''Active Use Time:''' 1 round
 
  '''Range:''' Personal
 
  '''Target:''' You
 
  '''Duration:''' 1 hour/level (D)
 
  '''Saving Throw:''' None
 
  '''Chaos Opposition:''' Yes
 
 
  ''Active:'' Roll on the following table. Whenever you come into contact with a Force effect, you react as though you were a user
 
  of the determined Force.
 
 
  '''d10 Force'''
 
    1 Magic
 
    2 Psionics
 
    3 Technology
 
    4 Blue
 
    5 Chaos
 
    6 Time
 
    7 Divine
 
    8 Nature
 
    9 Void
 
  10 None
 
 
  ''Causal:'' This avao has no causal use.
 
 
  ''Precausal:'' This avao has no precausal use.
 
 
</div>
 
</div>
  
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   ''Causal:'' If you triggered the causal use of an avao last round, you may trigger two causal uses of avaos this round at the same
 
   ''Causal:'' If you triggered the causal use of an avao last round, you may trigger two causal uses of avaos this round at the same
 
   initiative count as the previous avao.
 
   initiative count as the previous avao.
 
  ''Precausal:'' This avao has no precausal use.
 
</div>
 
 
<div id="Shoutout">
 
'''Shoutout'''
 
  '''Grade:''' Subtle
 
  '''Active Use Time:''' 1 swift action
 
  '''Range:''' Personal
 
  '''Target:''' You
 
  '''Duration:''' 1 round/level (D)
 
  '''Saving Throw:''' None
 
  '''Chaos Opposition:''' Yes
 
 
  ''Active:'' You ignore the restriction on speaking in combat for the duration. That is, you can talk whenever you could use an
 
  immediate action.
 
 
  ''Causal:'' If you are the target of an effect that would silence you, enter an area of silence, or are otherwise muted, you gain
 
  a sonic breath weapon. This breath weapon requires a standard action to use, and affects a 20-foot area; it deals 1d4/level (max
 
  5d4) points of sonic damage, and allows a Fortitude save for half damage. You retain this ability for the duration of the effect
 
  that silenced or muted you.
 
 
   
 
   
 
   ''Precausal:'' This avao has no precausal use.
 
   ''Precausal:'' This avao has no precausal use.
Line 579: Line 486:
 
   you are not in the area (a fireball blasts a flaming rock your way, or a haphazard spark from a lightning bolt zaps you, etc).
 
   you are not in the area (a fireball blasts a flaming rock your way, or a haphazard spark from a lightning bolt zaps you, etc).
 
</div>
 
</div>
 
<div id="Wild_Surge">
 
'''Wild Surge'''
 
  '''Grade:''' Subtle
 
  '''Active Use Time:''' ---
 
  '''Range:''' Close (25 feet + 5 feet/2 levels)
 
  '''Target:''' A single Force effect
 
  '''Duration:''' Instantaneous
 
  '''Saving Throw:''' Will negates
 
  '''Chaos Opposition:''' Yes
 
 
  ''Active:'' This avao has no active use.
 
 
  ''Causal:'' If the origin of a Force effect is within Close range, you may attempt to alter its "caster" level. The effect is
 
  allowed a Will save, as though its origin were making a Will save (if the effect's origin does not have a Will save, the effect
 
  has a bonus equal to its effective "spell" level). If the effect fails, then you randomly adjust the effect's "caster" level.
 
 
  '''Level Modifier'''
 
    1-3 1
 
    4-6 1d4
 
    7-9 1d6
 
  10-12 1d8
 
  13-15 1d10
 
  16-18 2d6
 
  19-20 2d8
 
 
  Once you have the modifier, roll 1d6. If the result is 1-3, subtract the modifier from the effect's caster level. If the result is
 
  4-6, add the modifier to the effect's caster level. If the effect's caster level would be reduced to 0 or less, the effect is
 
  treated as though it was countered.
 
 
  ''Precausal:'' This avao has no precausal use.
 
</div>
 
 
[[category:Trinity]]
 

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