Editing Trinity:History

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 22: Line 22:
 
Humans, also, became interested in the dwarven inventions. Those who were not allowed to wield arcane magic ventured south to learn of this thing called "[[Trinity:The_Forces#Technology |technology]]," and hoped that it would lead them to some facsimile of the power the druids had denied them.
 
Humans, also, became interested in the dwarven inventions. Those who were not allowed to wield arcane magic ventured south to learn of this thing called "[[Trinity:The_Forces#Technology |technology]]," and hoped that it would lead them to some facsimile of the power the druids had denied them.
  
βˆ’
While humans and gnomes ventured south, the halflings were under attack from a breed of insects known as [[Trinity:Prophet_Moths | Prophet Moths]] - giant insects who were capable of spewing spores that had a variety of deleterious and vicious effects. They built a city known as [[Trinity:Medibaria | Medibaria]], which - in halfling legend - was said to be the last halfling city built before the end of the world.
+
While humans and gnomes ventured south, the halflings were under attack from a breed of insects known as [[Trinity:Prophet_Moths | Prophet Moths]] - giant insects who were capable of spewing spores that had a variety of deleterious and vicious effects. They built a city known as [[Trinity:Medibaria | Medibaria]], which - in halfling legend - was said to be  
 +
 
 +
the last halfling city built before the end of the world.
  
 
To the south, the combined forces of the humans, gnomes, and dwarves were able to fend off the orcs, and peace was reached. However, the races new to the region had no interest in returning to the oppressiveness of the [[Trinity:Woodland_League | Woodland League]], whom they feared would deem their technology inappropriate and dangerous, as they had arcane magic. So they formed a new nation, which they named the [[Trinity:Ronkan_Empire | Ronkan Empire]], and they threatened war with the [[Trinity:Woodland_League | Woodland League]].
 
To the south, the combined forces of the humans, gnomes, and dwarves were able to fend off the orcs, and peace was reached. However, the races new to the region had no interest in returning to the oppressiveness of the [[Trinity:Woodland_League | Woodland League]], whom they feared would deem their technology inappropriate and dangerous, as they had arcane magic. So they formed a new nation, which they named the [[Trinity:Ronkan_Empire | Ronkan Empire]], and they threatened war with the [[Trinity:Woodland_League | Woodland League]].

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Template used on this page: