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[[Category:Trinity]]
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However, shortly after the various races had moved about the world, the dragons of the world stirred. How long they had slumbered was unknown; where they came from was as equally mysterious. However, it was believed that the destruction of the Ronkan Empire had been the cause of their awakening, and they roamed the skies, warring amongst each other for unknown reasons. This time period came to be known as the Dragon Wars, and few societies managed to make any advances in this time.
 
However, shortly after the various races had moved about the world, the dragons of the world stirred. How long they had slumbered was unknown; where they came from was as equally mysterious. However, it was believed that the destruction of the Ronkan Empire had been the cause of their awakening, and they roamed the skies, warring amongst each other for unknown reasons. This time period came to be known as the Dragon Wars, and few societies managed to make any advances in this time.
  
It is from this time period that the vast majority of dragons comes from, and this knowledge is rather limited in scope. The various colors of dragons have been recorded; their likenesses have been recorded in a good many books written during the period. Few dragons were taken down by mortal means - it had been found that certain varieties of dragon were resilient to certain effects, and thus did the traditional organizations of dragon (that is, chromatic, metallic, gem, and ore) come to be formalized as a method of recognizing what a given dragon would be largely immune to.
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It is from this time period that the vast majority of dragons comes from, and this knowledge is rather limited in scope. The various colors of dragons have been recorded; their likenesses have been recorded in a good many books written during the period. Few dragons were taken down by mortal means - it had been found that certain varieties of dragon were resilient to certain effects, and thus did the traditional organizations of dragon (that is, chromatic, metallic, and ore) come to be formalized as a method of recognizing what a given dragon would be largely immune to.
  
 
Despite the dragons, some cultures did manage to continue to thrive. The elves on Ashkar forged a new nation called [[Trinity:Adren | Adren]] with their southern brethren, and the Ashkar elves did not fear arcane magic as did their cousins - thus did they, too, begin to return to the arcane. Using their newfound-might, the elves conquered the whole of eastern Ashkar, easily overtaking the nation of humans, called [[Trinity:Dralin | Dralin]]. They named their empire the [[Trinity:Ashkian_Empire | Empire of Ashk]], and they would rule over the region for hundreds of years to come.
 
Despite the dragons, some cultures did manage to continue to thrive. The elves on Ashkar forged a new nation called [[Trinity:Adren | Adren]] with their southern brethren, and the Ashkar elves did not fear arcane magic as did their cousins - thus did they, too, begin to return to the arcane. Using their newfound-might, the elves conquered the whole of eastern Ashkar, easily overtaking the nation of humans, called [[Trinity:Dralin | Dralin]]. They named their empire the [[Trinity:Ashkian_Empire | Empire of Ashk]], and they would rule over the region for hundreds of years to come.
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It was in the second half of the First Age that the other races from [[Trinity:Sarteri | Sarteri]] began to spread, such as the orcs and the sedan. However, some segments of the Ronkan Empire remained behind as city-states, only loosely allied to each other; however, the Ronkan Empire would never again hold as much power as it did before the First Age.
 
It was in the second half of the First Age that the other races from [[Trinity:Sarteri | Sarteri]] began to spread, such as the orcs and the sedan. However, some segments of the Ronkan Empire remained behind as city-states, only loosely allied to each other; however, the Ronkan Empire would never again hold as much power as it did before the First Age.
 
Those who had escaped the illithids on [[Trinity:Lotharien | Lotharien]] continued to flee, heading east and southeast from the Lost Isle; some arrived on [[Trinity:Molandum | Molandum]], while others arrived on [[Trinity:Ashkar | Ashkar]], where they were treated as second-class citizens by the elves -  save for the [[Trinity:Githyanki | githyanki]], who the elves felt were long-lived enough to gain true wisdom.
 
 
Late in the First Age, a human by the name of [[Trinity:Kotrit_Wayveri | Kotrit Wayveri]] was born in the Empire of Ashk. With the bloodline of the Wayveris flowing through him, he manifested sorcerous powers at an incredibly young age. Hateful towards the Empire, and becoming egomaniacal with his power, he would shortly become the most dangerous being ever known in Trinity.
 
  
 
==The War of the Illusionist==
 
==The War of the Illusionist==
In [[Trinity:Timeline#115_CY | 115 CY]], Kotrit had summoned a legion of undead, and used it to commandeer his hometown and the surrounding region. Seeking more power, he went west to the Lost Isle, seeking the [[Trinity:Tower_of_Illusion | Tower of Illusion]].
 
 
Once there, he unlocked the secrets of epic magic, and raised the continent of [[Trinity:Lotharien | Lotharien]]. Among his new spells was also a spell capable of creating an eternal winter on a small continent; he used this spell to change the northern tip of [[Trinity:Ashkar | Ashkar]] into a barren, frozen wasteland that would come to be known as the [[Trinity:Ashkar#Rusting_Sands | Coldlands]]. He then used this spell on the southeastern portion of [[Trinity:Chaliraz | Chaliraz]], which had heavy fey populations. The population of the Ashkian Empire sufficiently cowed, he conquered the entire continent with his undead armies.
 
 
Kotrit was defeated in [[Trinity:Timeline#118_CY | 118 CY]], when the combined armies of the rest of the world took his legions head-on. Meanwhile, [[Trinity:Tarian | Tarian the Wanderer]] assembled a small group of experts in the nine Forces and assaulted Kotrit's stronghold of the Tower of Illusion. There, Tarian confronted Kotrit and destroyed his physical form. Tarian then sealed the tower, which would remain sealed for hundreds of years. The War of the Illusionist was the first instance in the history of the world in which the nine forces worked together rather than at cross purposes.
 
 
However, Kotrit was not defeated; his spirit remained, trapped in the Tower, even while his armies were decimated in the Ashkian Empire. He studied for several years, and then cast yet another, even more powerful epic spell: in [[Trinity:Timeline#121_CY | 121 CY]] the entire southern portion of the world disappeared from memory. Kotrit had seperated the world into two parts, so that he might protect the nation of [[Trinity:Wayverith | Wayverith]] in Sarteri. Until the seal on the Tower of Illusion was broken in [[Trinity:Timeline#398_CY | 398 CY]], the continents of [[Trinity:Distarin | Distarin]] and [[Trinity:Sarteri | Sarteri]] were inaccessible, and the world's memory of those places were vague.
 
  
 
==The Second Age==
 
==The Second Age==
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==The Fourth Age==
 
==The Fourth Age==
In [[Trinity:Timeline#397_CY |397 CY]], the planet Ganymede was struck by a terrifying menace, a race of monstrous aliens which came to be known as the Tyranids. Many Adnezians who had went to Ganymede and lived in [[Trinity:New_Mechanicus |New Mechanicus]] fled, though a small number remained behind; likewise, the vast majority of those native to Ganymede stayed on the planet, in an attempt to fend off the alien menace.
 
 
Among the ships that fled the planet were the sister ships ''Arcturas'' and ''Arcostes'', which - rather than flee to Adnez - fled deeper into space, their passengers having witnessed the devastation the tyranids were capable of: they assumed that both Ganymede and Adnez would be lost, and so they sought out a new world to live in.
 
 
In [[Trinity:Timeline#398_CY |398 CY]], [[Trinity:Admiral_X |Admiral X and his companions]] broke the seal on the Tower of Illusions, and found the Wanderer's Blade, left there by Tarian nearly three centuries prior. Breaking the seal on the Tower of Illusions, however, was what [[Trinity:Kotrit_Wayveri|Kotrit Wayveri]] wanted. Since his apparent death at the hands of Tarian, Kotrit had lived on as a dracolich, and had sealed off a small part of the world. With the opening of the Tower, the "blue veil" was lifted, and Kotrit was given access to the whole of the world once more. With nearly three centuries of gained power, Kotrit summoned his generals to him, and marched a legion of undead across the world.
 
 
[[Trinity:Admiral_X |Admiral X and his companions]], though unable to halt the advance of the undead, were able to slay Kotrit and his generals. It would take over three decades, however, for the world to recover from the disaster.
 
 
As for the Tyranids, fortunately for Adnez and Ganymede, the Tyranid menace was halted by [[Trinity:Admiral_X |Admiral X and his companions]], when they confronted the hive queen of the tyranid fleet and destroyed her. Those Adnezians who had stayed behind on Ganymede to assist in fending off the tyranids were welcomed by the Ganymedians, and the nation of New Mechanicus became recognized as a sovereign nation by the various peoples of Ganymede.
 
 
Meanwhile, in space, the ''Arcturas'' and ''Arcostes'' were still navigating the system. While attempting to navigate the asteroid belt, the ''Arcostes'' struck a rather large asteroid, and was unsalvageable; luckily enough for the crew, the asteroid was large enough to hold an atmosphere, and so the atmosphere from the ship was leaked onto the asteroid, allowing them to survive there. The ''Arcturas'', meanwhile, carried onward, deeper into space. The ship passed by the orbit of [[Trinity:Geography#Shadow |Shadow]].
 
 
Eight months after passing the orbit of Shadow, all hope seemed lost. Their food supplies had dwindled; the engineers onboard managed to piece together something resembling a cryonic system, which would allow them to put the crew into stasis while the coglings onboard worked to find a suitable planet.
 
 
The humanoid occupants were dormant for two weeks, when a planet surfaced. Not knowing or caring if it was hostile to life, the ship changed its heading to meet the planet head-on. With the majority of the ship's systems offline to support the cryonic systems, and only a handful of artilects and coglings attempting to run the ship, they were completely blind as to the nature of the planet; they crash-landed, and found themselves on the planet [[Trinity:Geography#Arcturas |Arcturas]]. They named the planet in honor of their destroyed ship, and began building something resembling a civilization.
 
 
[[Category:Trinity]]
 

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