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**[[#Assembly | Assembly]]
 
**[[#Assembly | Assembly]]
 
**[[#Draenic | Draenic]]
 
**[[#Draenic | Draenic]]
**[[#Lotharie | Lotharie]]
+
**[[#Fey | Fey]]
 +
**Lotharie
 
**Lucavic
 
**Lucavic
 
**Lynaen
 
**Lynaen
**Minas
 
 
**Nomadic
 
**Nomadic
**Phytic
 
 
**Quenya
 
**Quenya
 
**Runic
 
**Runic
 
**Saigue
 
**Saigue
**[[#Sylvan | Sylvan]]
 
 
**Tau
 
**Tau
 
**Tipan
 
**Tipan
**[[#Trade | Trade]]
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**Trade
***[[#Trade, Glacial | Glacial]]
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***Thunder
***[[#Trade, Lotharic | Lotharic]]
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***Northlander
***[[#Trade, Northlander | Northlander]]
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***Western
***[[#Trade, Thunder | Thunder]]
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***Glacial
 
**Vesuvan
 
**Vesuvan
 
**Zzithrani
 
**Zzithrani
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**Draconic
 
**Draconic
 
**Ronkan
 
**Ronkan
*[[#Scripts | Scripts]]
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*Scripts
**[[#Arcanic_Script | Arcanic]]
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**Arcanic
 
**Common, Ancient
 
**Common, Ancient
 
**Draenic
 
**Draenic
 
**Ganymede
 
**Ganymede
**[[#Lotharie_Script | Lotharie]]
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**Tengwar
**[[#Lynaen_Script | Lynaen]]
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**Tipan
**[[#Tengwar | Tengwar]]
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**Ronkan
**[[#Tipan_Script | Tipan]]
 
**[[#Ronkan_Script | Ronkan]]
 
**[[#Runic_Script | Runic]]
 
  
  
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==Common==
 
==Common==
 
Common is just that; common. However, due to effects in the history of Trinity, there are three varieties of this language. Of these, only Eastern and Western are vaguely related; Ganymede Common has nothing in common with the other two. The Common languages are usually based heavily upon at least one Trade language, and possibly a regional language; this is due to the fact that they were developed last, after intercontinental travel had been established.
 
Common is just that; common. However, due to effects in the history of Trinity, there are three varieties of this language. Of these, only Eastern and Western are vaguely related; Ganymede Common has nothing in common with the other two. The Common languages are usually based heavily upon at least one Trade language, and possibly a regional language; this is due to the fact that they were developed last, after intercontinental travel had been established.
 
Communication in Common languages is difficult, as they simply lack the vocabulary for most communication. As such, any checks involving interpersonal communication (Bluff, Diplomacy, Intimidate, Gather Information, Mimic Voice, Perform [act, comedy, oratory, sing], and Sense Motive) with which the user is speaking in or attempting to understand a Common language suffer a -4 circumstance penalty.
 
  
 
===Common, Eastern===
 
===Common, Eastern===
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Draenic uses the Draenic script.
 
Draenic uses the Draenic script.
  
==Lotharie==
+
==Fey==
Spoken primarily by the inhabitants of Lotharien, Lotharie is a complex language that can also be very subtle at times, given that its speakers were enslaved for roughly fifty years under the illithids. When Lotharien was sunk, its speakers scattered, leaving it a relatively unused language until [[Trinity:Kotrit_Wayveri | Kotrit Wayveri]] raised the continent. After the [[Trinity:War_of_the_Illusionist | War of the Illusionist]], the descendents of the original inhabitants returned, and remade their civilization, bringing the language back with them.
+
A language used by the various races of creatures that are heavily intune with the natural order, Fey is rapidly declining in use due to industrialization. In addition, it is rarely spoken outside of the woods where those who have spoken it for ages continue to teach it to their children. However, the druids - as a rule - tend to teach this language to their students, which ensures that the language will not die out.
 
 
Lotharie uses the Lotharie script.
 
 
 
==Sylvan==
 
A language used by the various races of creatures that are heavily intune with the natural order, Sylvan is rapidly declining in use due to industrialization. In addition, it is rarely spoken outside of the woods where those who have spoken it for ages continue to teach it to their children. However, the druids - as a rule - tend to teach this language to their students, which ensures that the language will not die out.
 
 
 
Sylvan uses the Tengwar script.
 
 
 
==Trade==
 
Languages developed slowly over time in the world's history. Originally, there were the basic languages: Quenya, Runic, Ronkan, Ancient Common, and their ilk. As civilization spread, however, and new lands were reached, a language barrier was encountered. To solve this problem, languages known as "Trade languages" were developed. These were not methodically created - instead, the most common method of addition to a Trade language was by usage between fishermen or merchants. Over time, however, the various regions of the world required something more universal than a Trade language, and thus were the Common tongues born.
 
 
 
Each of the trade languages is named after the ocean or sea upon which it was primarily used.
 
 
 
Communication in Trade languages is difficult, as they simply lack the vocabulary for most communication. As such, any checks involving interpersonal communication (Bluff, Diplomacy, Intimidate, Gather Information, Mimic Voice, Perform [act, comedy, oratory, sing], and Sense Motive) with which the user is speaking in or attempting to understand a Trade language suffer a -2 circumstance penalty.
 
 
 
===Trade, Glacial===
 
Of the trade languages, the Glacial Trade tongue was the first to be developed. It was spread originally by selkies who sailed the southern seas from their homeland in the Skipstones, and it was their proclivity towards travel was crucial in the development of the language. Glacial Trade is based upon Lynaen and Tipan, though it borrows a good deal from Ronkan for technical terms.
 
 
 
Glacial Trade uses the Lynaen script.
 
 
 
===Trade, Lotharic===
 
Lotharic Trade developed out of the region surrounding Lotharien, which includes western Ashkar and Molandum. Lotharic Trade is almost exclusively based on Lotharie and Tipan.
 
 
 
Lotharic Trade uses the Tipan script.
 
 
 
===Trade, Northlander===
 
Northlander Trade was developed by the races of eastern Molandum, northern Chaliraz, and eastern Ashkar. It draws heavily from Quenya and Ancient Common, though it draws upon Vesuvan for grammatical rules, which are much more mutable than either parent language and easier to learn given their intuitive nature.
 
 
 
Northlander Trade uses the Tengwar script.
 
 
 
===Trade, Thunder===
 
Thunder Trade is spoken by inhabitants of southeastern Adnez. It is based primarily on Lynaen and Ronkan, though it borrows somewhat from Quenya and Fey.
 
 
 
Thunder Trade uses the Ronkan script.
 
 
 
=Scripts=
 
Where spoken word was developed, so, too, was the written word. Unlike languages, however, scripts are far from unique; in general, most languages from a given region use the same script, albeit differently. Trade languages, likewise, use the script of one of the languages upon which it is based, and this is even more true for the Common languages.
 
 
 
Some languages develop their own script, such as in the case of Arcanic. These scripts are developed because of a specific need for something more complex than the general scripts devised by those seeking to communicate with their neighbors.
 
 
 
==Arcanic Script==
 
[[Image:Arcanic_Script.jpg|thumb|250px|right|Arcanic Script]]
 
Arcanic script appears to be more formulaic than most other scripts, primarily because it was developed to be so. The script is currently used only by the language of the same name, wherein each character represents an idea or concept, rather than a single sound. Pronouncing these characters aloud is incredibly difficult, as so much as a single tiny variation can change the entire meaning and, therefore, the sound of the character.
 
 
 
==Lotharie Script==
 
[[Image:Lotharie_Script.JPG|thumb|250px|right|Lotharie Script]]
 
Lotharie script was developed long after the actual language itself, as many of its speakers possessed at least minor telepathic abilities, and many of its speakers were enslaved by the illithids long ago, who forebade writing. As such, the script is modelled after how the language itself sounds.
 
 
 
==Lynaen Script==
 
[[Image:Lynaen_Script.JPG|thumb|250px|right|Lynaen Script]]
 
The Lynaen script was developed by the gnomes of the [[Trinity:Blue_Hills | Blue Hills]], and was then picked up by the halflings and selkies, who shared the area. Its characters are relatively simple, easy to scribe, and easy to tell apart, making it an ideal character set for written works. Due to the selkies being exposed to both Lynaen and Tipan, there was a mild mixture of characters, and as such it can be difficult at times to determine which is which.
 
 
 
==Ronkan Script==
 
[[Image:Ronkan_Script.JPG|thumb|175px|right|Ronkan Script]]
 
When the [[Trinity:Ronkan_Empire | Ronkan Empire]] was formed, there was found to be a need for a new language. The language of the dwarves was too limited; that of the gnomes was too sparse; and that of the humans was insufficient. Thus was a new language devised, one with which all of the technological concepts that were being found could be easily conveyed. Thus was Ronkan devised, both a spoken and written language.
 
 
 
==Runic Script==
 
[[Image:Runic_Script.JPG|thumb|175px|right|Runic Script]]
 
Runic is the language of choice for the dwarves, who established it; it is also used by the orcs, who were at war with the dwarves for a time in [[Trinity:History#The_Beginning | the time of the Woodland League]]. Runic is a fairly straightforward script, and is utterly without elegance - it favors function over form, much as its creators.
 
 
 
==Tengwar==
 
[[Image:Tengwar_Script.JPG|thumb|175px|right|Tengwar Script]]
 
Developed by the [[Trinity:Elf | elves]] in tandem with their spoken language, the tengwar is the most elegant script in Trinity. However, the fact that it uses very little variation in its characters gives the vast majority of those who would read it a good deal of trouble. Regardless of that, however, a number of languages use the Tengwar script, and even those that do not sometimes utilize the tengwar's method of indicating vowels in conjunction with their own characters.
 
 
 
==Tipan Script==
 
[[Image:Tipan_Script.JPG|thumb|175px|right|Tipan Script]]
 
Tipan script is an elegant, flowing script, with few sharp edges. Strangely enough, it share some characteristics with the Tengwar script, despite the fact that they were developed independently. This script was developed by [[Trinity:Clavat | clavats]] once a shared language had developed on the continent of [[Trinity:Distarin | Distarin]]. Since then, the general helpfulness of the clavat people has placed them in an excellent position to be those who form the languages that would allow the language barriers to be broken. As such, almost all languages that had some amount of contact with Distarin are at least partially based on Tipan, and a good number of them use the Tipan script.
 
  
[[Category:Trinity]]
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Fey uses the Tengwar script.

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