Editing Trinity:Memento Varietas
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 32: | Line 32: | ||
'''Level BAB Fort Ref Will Special''' | '''Level BAB Fort Ref Will Special''' | ||
− | 1 +0 +0 +2 +0 Sand-attack, Adaptability | + | 1 +0 +0 +2 +0 Sand-attack, Adaptability |
2 +1 +0 +3 +0 +2 Dex, Mobility | 2 +1 +0 +3 +0 +2 Dex, Mobility | ||
3 +2 +1 +3 +1 Slam (1d6), Sneak Attack +2d6 | 3 +2 +1 +3 +1 Slam (1d6), Sneak Attack +2d6 | ||
Line 131: | Line 131: | ||
'''Aquatic''' | '''Aquatic''' | ||
− | : The elar'wyn gains the water subtype | + | : The elar'wyn gains the water subtype. |
'''Water Gun''' (Technique) [Water] | '''Water Gun''' (Technique) [Water] | ||
Line 137: | Line 137: | ||
'''Camouflage''' | '''Camouflage''' | ||
− | : An elar'wyn of 4th level or higher can use the Hide skill in any sort of aquatic environment, even if the terrain | + | : An elar'wyn of 4th level or higher can use the Hide skill in any sort of aquatic environment, even if the terrain doesn’t grant cover or concealment. |
'''Aqua Ring''' (Technique) | '''Aqua Ring''' (Technique) | ||
Line 175: | Line 175: | ||
'''Dark''' | '''Dark''' | ||
: The elar'nych gains a subtype unique to ''mementos'', the '''dark''' subtype, which indicates a suffusion with negative energy (but is not undead). As a result, the elar'nych gains darkvision of 60 feet, and light sensitivity (elar'nych are dazzled in bright sunlight or within the radius of a ''daylight'' spell). | : The elar'nych gains a subtype unique to ''mementos'', the '''dark''' subtype, which indicates a suffusion with negative energy (but is not undead). As a result, the elar'nych gains darkvision of 60 feet, and light sensitivity (elar'nych are dazzled in bright sunlight or within the radius of a ''daylight'' spell). | ||
− | |||
− | |||
'''Pursuit''' (Technique) [Dark] | '''Pursuit''' (Technique) [Dark] | ||
Line 185: | Line 183: | ||
'''Camouflage''' | '''Camouflage''' | ||
− | : An elar'nych of 4th level or higher can use the Hide skill in darkness or dim illumination, even if the terrain | + | : An elar'nych of 4th level or higher can use the Hide skill in darkness or dim illumination, even if the terrain doesn’t grant cover or concealment. |
'''Improved Feint''' | '''Improved Feint''' | ||
Line 210: | Line 208: | ||
: '''Species:''' Elar'in (Memento Varietas). | : '''Species:''' Elar'in (Memento Varietas). | ||
− | : '''Special:''' The creature must have spent at least | + | : '''Special:''' The creature must have spent at least amongst dense foliage, grasslands, or similar plant-life. |
'''The Elar'tryl''' | '''The Elar'tryl''' | ||
Line 231: | Line 229: | ||
'''Plant''' | '''Plant''' | ||
− | : The creature's type becomes plant (augmented magical beast) | + | : The creature's type becomes plant (augmented magical beast). |
'''Razor Leaf''' (Technique) [Plant] | '''Razor Leaf''' (Technique) [Plant] | ||
Line 237: | Line 235: | ||
'''Camouflage''' | '''Camouflage''' | ||
− | : An elar'tryl of 4th level or higher can use the Hide skill in any sort of forest or grassland environment, even if the terrain | + | : An elar'tryl of 4th level or higher can use the Hide skill in any sort of forest or grassland environment, even if the terrain doesn’t grant cover or concealment. |
'''Synthesis''' (Technique) | '''Synthesis''' (Technique) |