Editing Trinity:Nuclear Weapons
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In [[Trinity:Timeline#392_CY | 392 CY]], the Coldlanders were proved right, when the Ashkians invaded in what is now called the [[Trinity:History#Coldlands_War | Coldlands War]]. | In [[Trinity:Timeline#392_CY | 392 CY]], the Coldlanders were proved right, when the Ashkians invaded in what is now called the [[Trinity:History#Coldlands_War | Coldlands War]]. | ||
β | Given that they were horribly outnumbered, the Coldlanders resorted to using a small number of these weapons, which | + | Given that they were horribly outnumbered, the Coldlanders resorted to using a small number of these weapons, which caused a massive rift to appear in the continent [[Trinity:Ashkar | Ashkar]], where the [[Trinity:Coldlands_Territory#The_Wall | Wall]] between the Coldlands and the Empire of Ashk once stood. It also triggered a reaction with the residual magic of the spell [[Trinity:Kotrit_Wayveri | Kotrit Wayveri]] had used to change the region's climate, almost instantly turning it into a desert. |
Since then, the Coldlands has kept an extremely small number of these weapons in storage, in a bunker deep within [[Trinity:City_Mechanicus | Mechanicus]]; however, they have since been recognized as too horrible to use. Those who made the weapons have been sworn to secrecy, and it is illegal in the Coldlands to teach others how to make these weapons. | Since then, the Coldlands has kept an extremely small number of these weapons in storage, in a bunker deep within [[Trinity:City_Mechanicus | Mechanicus]]; however, they have since been recognized as too horrible to use. Those who made the weapons have been sworn to secrecy, and it is illegal in the Coldlands to teach others how to make these weapons. |