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[[The_Caverns_of_Mystery]] == Rank == *Human Thief 1 *XP: 100/1000 *Alignment: Lawful *Full PC == Attributes == *11 STR *08 INT (-1) *15 WIS (+1) *13 DEX (+1) *12 CON *09 CHA == Skills == *Languages **Common **Sinopic *General Skills **Disable 3 - Can the character disable a trap or pick a lock without destroying the mechanism? If the roll fails by 10 or more the trap is triggered, the lock broken, etc **Healing 3 - Made to treat severe injuries, diseases, poisons, etc. Can also be made to stabilize an individual reduced to 0 hp **Hear Noise 3 - Not only the character’s ability to hear noise, but their success at determining the origin of faint sounds, or picking up the words of a conversation held halfway across a crowded bar **Sneak 3 (Roll w advantage) - This skill combines the ability to move silently as well as hide in shadows. Characters moving at more than half their normal speed make the check with Disadvantage. *Class Abilities **Sneak Attack - When an opponent is unaware of them — because the opponent is either surprised or fleeing — the thief can make a sneak attack. The attack is rolled with Advantage, and if it hits, the thief does an extra 1d6 points of damage **Trick - Catch Flat Footed - An opponent within 30’ must make a save versus paralysis. On a failed save, the thief’s next attack, if successful, does sneak attack damage ** Skill Mastery - Sneak - All skill checks using that skill are rolled with Advantage *Knacks **Weapon Specialization - Short bow == Combat == *AC 13 *HP 5 *BAB 0 *Movement Rate: 120'/40' *Initiative Modifier +1 *Attacks **Primary Melee Attack: Sword +0 attack | 1d8 dmg **Secondary Melee Attack: n/a **Primary Ranged Attack: Short bow +2 attack | 1d6+2 dmg | 50/100/150 range *Saves: **08 Death or Poison **07 Wands **06 Petrification or Paralysis **05 Breath attack **04 Spells, Rods, or Staves == Equipment == *Total Encumbrance: 260 cn **Leather **Sword (need to add to encumbrance) **Short bow **Quiver w/ 20 arrows **Backpack ***Bedroll ***Iron rations (7/7) ***Waterskin ***Sack, large ***Torches x6 ***Tinderbox ***Thieves' tools == Money == *1 gp
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