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'''Nyssa''' - a beautiful Persian woman with the grace of a dancer, many assume she is a courtesan, few suspect she is a killer. Her education and bearing suggest an aristocratic upbringing. '''Assassin 3'''. Move 120β, AC 2 (4), HD 3+3, hp 15, Att 7+, Saves: Fort 12+ Ref 12+ Will 15+, Init +2, Mor +5 <br> Dmg: 1d4+3 (dagger), 1d6+3 (bow)<br> Str+1, Int+2, Dex+2, Con+1 Cha+2. <br> ''Proficiencies'': Seasoned Campaigner, Acrobat, Diplomacy, Knowledge (politics), Performance (dancing), Riding, Seduction, Skirmishing, Weapon Finesse. <br> ''Languages'': Aramaic, Ionic Greek, Median, Persian<br> ''Equipment'': Expensive clothing, quilted linen (good), daggers (2), composite bow. Light warhorse, light riding horse. Enc 2/6 (3/6) stone.<br> '''Nikeratos of Kyrene''' - a half-Libyan philosopher with interests in a wide range of topics, he was a contemporary of Hegesias and Anniceris in the Cyrenaic School, and recently studied under Epicurius in Athens. He claims to hold no allegiance to any particular school of thought, finding both merits and flaws in all. He's one of the few men Septimus has ever met who is able to match wits with him. '''Expert 2'''. Move 120β, AC -1, HD 2, hp 6, Att 11+, Saves: Fort 13+ Ref 14+ Will 13+, Init +0, Mor +4 <br> Dmg: 1d3-1 (fist)<br> Str-1, Int+3, Wis+1, Dex-1. <br> ''Proficiencies'': Healing II, Knowledge (architecture), Knowledge (astrology), Knowledge (mathematics) II, Knowledge (natural philosophy) II, Knowledge* (philosophy) II, Navigation, Theology (Priest of Apollo).<br> ''Languages'': Aegyptian, Aramaic, Libyan, Koine Greek, Nubian.<br> ''Equipment'': Clothing, scrolls, various implements and tools. Enc 1/4 stone. <br> '''Kleandros of Syrakousai''' - A multi-talented engineer, smith and miner, his large build belies a shining intellect and shrewd appreciation of form, function and value. He and Nikeratos are regular sparring partners in debating the value of a strong body amongst other well-trod areas of contention between them. '''Expert 2'''. Move 120β, AC 1, HD 2, hp 9, Att 8+/10+, Saves: Fort 13+ Ref 13+ Will 13+, Init +1, Mor +4 <br> Dmg: 1d6+2 (hammer)<br> Str+2, Int+2, Wis+1. <br> ''Proficiencies'': Seasoned Campaigner, Craft (smith) II, Engineering* IV, Knowledge (mathematics), Labour (miner), Land Surveying, Siege Engineering. <br> ''Languages'': Doric Greek, Iberian, Oscan, Sicel.<br> ''Equipment'': Leather work vest, tools, big hammer. Enc 2/5 stone.<br> '''Isokrates of Samos''' - a bland and softly spoken Ionian with a faintly sinister bearing. He has dead eyes that never smile, and while he rarely appears to be armed, he always has at least a couple of daggers secreted away somewhere. '''Assassin 2'''. Move 120β, AC 3, HD 2, hp 12, Att 7+, Saves: Fort 13+ Ref 12+ Will 15+, Init +2, Mor +4 (+2) <br> Dmg: 1d4+3 (dagger), 1d6+1 (sling)<br> Str+2, Int+1, Dex+2. <br> ''Proficiencies'': Seasoned Campaigner, Bribery, Climbing, Disguise, Lip Reading, Mimicry, Skirmishing.<br> ''Languages'': Aramaic, Ionic Greek, Persian<br> ''Equipment'': Common clothing, bronze pectoral, daggers (2), sling. Enc 2/5 stone.<br> '''The Cilician Brothers''' - Actually a trio of cousins from that rugged district in the spurs of the Tauros mountains, they call themselves "independent mariners" though that really means they are pirates. '''Kyros''' - the eldest of the three and the muscle. Not the brightest but more than makes up for it with animal cunning. '''Fighter 2'''. Move 120β, AC 5/6, HD 2+2, hp 14, Att 7+/8+, Saves: Fort 12+ Ref 13+ Will 14+, Init +2, Mor +4 (+2) <br> Dmg: 1d6+4 (sword), 1d4+4 (dagger), 1d6+3 (javelin), 1d6+1 (sling).<br> Str+2, Int-1, Wis+1, Dex+1, Con+1. <br> ''Proficiencies'': Seasoned Campaigner, Fighting Style (weapon and shield), Intimidation, Labour (oarsman), Manual of Arms, Weapon Focus (swords and daggers).<br> ''Languages'': Cilician, Koine Greek<br> ''Equipment'': Quilted linen, small shield, shortsword, dagger, javelins (3), sling. Enc 4/6 stone.<br> '''Marsyas''' - the thinker of the trio and the ringleader. A certifiable sneaky bastard and master of doing as little as possible. '''Fighter 2'''. Move 120β, AC 6/7, HD 2, hp 12, Att 8+, Saves: Fort 13+ Ref 13+ Will 15+, Init +1, Mor +4 (+2) <br> Dmg: 1d6+2 (sword), 1d4+2 (dagger), 1d6+2 (javelin), 1d6+1 (sling).<br> Str+1, Int+2, Dex+1. <br> ''Proficiencies'': Seasoned Campaigner, Diplomacy, Gambling, Fighting Style (weapon and shield), Navigation, Seafaring, Signalling (naval flags), Swashbuckling. <br> ''Languages'': Cilician, Koine Greek, Phoenician, Phrygian.<br> ''Equipment'': Quilted linen, small shield, shortsword, dagger, javelins (3), sling. Enc 4/5 stone. <br> '''Pollio''' - the youngest "brother" and a natural born follower. Happiest when given easy tasks to complete. Was once apprenticed to a shipwright before falling into crime and piracy with his cousins. '''Fighter 2'''. Move 120β, AC 5/6, HD 2, hp 12, Att 8+, Saves: Fort 13+ Ref 13+ Will 15+, Init +1, Mor +4 <br> Dmg: 1d6+3 (sword), 1d4+3 (dagger), 1d6+2 (javelin), 1d6+1 (sling).<br> Str+1, Dex+1. <br> ''Proficiencies'': Seasoned Campaigner, Craft (shipwright) II, Fighting Style (weapon and shield), Labour (oarsman), Weapon Focus (swords and daggers).<br> ''Languages'': Cilician, Koine Greek<br> ''Equipment'': Quilted linen, small shield, shortsword, dagger, javelins (3), sling. Enc 4/5 stone. <br> [[Tyche's_Favourites |Back to main page]]
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