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At about this time, a shadow was growing in the hearts of elves. Moran the Reaper was growing weary of seeing mortal grief and pain, and his elven worshippers grew fearful- some for themselves, some for human friends and lovers. Driven by the Reaper and their fears, a cabal sought to conquer death, and for a time their work was good. From this cabal came all the healing arts and the secrets of resurrection; but it was not enough, for a healed man may still die, and a resurrected one die again. Thus they turned to darker methods, and in foul rituals gave rise to undeath.
 
At about this time, a shadow was growing in the hearts of elves. Moran the Reaper was growing weary of seeing mortal grief and pain, and his elven worshippers grew fearful- some for themselves, some for human friends and lovers. Driven by the Reaper and their fears, a cabal sought to conquer death, and for a time their work was good. From this cabal came all the healing arts and the secrets of resurrection; but it was not enough, for a healed man may still die, and a resurrected one die again. Thus they turned to darker methods, and in foul rituals gave rise to undeath.
 
This blasphemy enraged the gods, and Cytan and Turana lay down a great curse upon the cabal. But for the pleas of Amma Elf-Mother, the curse would have reduced them to mere beasts; instead, they became orcs, strong and hardy but dull-witted. Alas, even with wits dulled some of the cabal were mighty priests and mages, and they rose up in rebellion against the gods and their uncursed kin.
 
 
The orcs were fewer in those days, but in embracing their great strength and dark magics, they wrought great destruction, even driving many of the highest-born elves to flee to lands far distant. After much fighting, the tide was turned when the legendary heroes of the age - Meinrad the Brave, Aelgar the Quick, Vipin the Wise, and Asemar the Repentant - gave their lives to destroy a necromantic weapon-fortress of massive power before it could be used. Even so, its black magic was so powerful as to blast the life from the land for leagues in all directions and raise a ring of mountains at its edge: Moran's Wastes and the Heroes' Wall, as they have come to be known in latter days.
 
  
 
==Notable Locations==
 
==Notable Locations==
 
===Enkidu City===
 
===Enkidu City===
Enkidu is an independent city-state located in roughly the same place as Istanbul. It is traditionally ruled by an Elector, who is advised and selected by a council composed of representatives from the city's major power groups - the temples, the city guard, and the guilds and merchant combines. Traditionally, the council has twelve members:
 
*Commander of the City Guard
 
*Chancellor of Enkidu University
 
*Clergy
 
**High Priest of Solan & Amma
 
**High Priest of Rectren & Vala
 
**High Priest of Merx
 
**High Priest of Maia
 
*Guilds
 
**Lay Lawmeisters
 
**Metalsmiths
 
**Shipwrights
 
**Bricklayers
 
*Merchant Combines
 

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