Editing Ulric Ackermann

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*Street Fighting- +10% WS and +1 to damage rolls when fighting unarmed.
 
*Street Fighting- +10% WS and +1 to damage rolls when fighting unarmed.
 
*Specialist Weapon Group(Parrying)- able to use weapons from the Parrying category.
 
*Specialist Weapon Group(Parrying)- able to use weapons from the Parrying category.
βˆ’
*Strike To Stun- On hit you may roll a S +10% vs T opposed check instead of rolling for damage, if you win the oppenent is stunned for 1d10 rounds.
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*Strike To Stun- On hit roll a S +10% vs T opposed check, if you win the oppenent is stunned for 1d10 rounds.
 
*Specialist Weapon Group(Throwing)- able to use weapons from the Throwing category.
 
*Specialist Weapon Group(Throwing)- able to use weapons from the Throwing category.
 
*Strong-Minded- Do not check for Insanity untill 8 IP. Do not automatically gain insanity untill 14 IP.
 
*Strong-Minded- Do not check for Insanity untill 8 IP. Do not automatically gain insanity untill 14 IP.

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