Editing Umbral Domains: Old World of Darkness - True Faith
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=== Mechanics === | === Mechanics === | ||
− | This openness to the possabilities of their faith and dilligence in striving toward it's goals gives characters an extra die on any rolls that directly relate to the pursuit of their faith's focus. Any actions that aren't in directly used in these pursuits don't get the die. | + | This openness to the possabilities of their faith and dilligence in striving toward it's goals gives characters an extra die on any rolls that directly relate to the pursuit of their faith's focus. Any actions that aren't in directly used in these pursuits don't get the die. Similarly any action that denies the validity of their beliefs (ie. going against tenants or spirit of their creed, etc.) hurts the character's faith. Hurt faith can be recovered, but generally after an act of abandoning faith the next two or three important rolls that relate to their faith focus do not get the extra die of benefit. In fact having lost their faith even temporarily may shake up a character enough that they might even take a 1 die penalty on any rolls they would have gained a bonus on before. |
− | + | The use of a Faith die in perception related checks could also be put to good used in trying to "see the good in people" or to realize the subtle way in which Gaia might be at work even in the midst of a Pentex lab. In fact you might even want to limit faith dice to such preceptional rolls. The idea being that faith gives you the insight into how a situation could take a more positive turn or how your abilities might help it do so, but it's up to you to see it through and actually do the work. | |
− | + | Additional Faith dice might possibly be obtained, but the cost increases as with attributes, etc. (ie. 1st die = 7 points, 2nd die = 14 points, etc.). With more faith dice there are also longer penalties for instances of abandoning one's faith. | |
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− | Additional Faith dice might possibly be obtained, but the cost increases as with attributes, etc. (ie. 1st die = 7 points, 2nd die = 14 points, etc.). | ||
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