Editing Umbral Domains: Paltery Bards System
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== The Paltery Bard System == | == The Paltery Bard System == | ||
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<br> | <br> | ||
=== The Basics === | === The Basics === | ||
− | With the Paltery Bard system all rolls have a difficulty of 6 meaning that any dice that roll 6-10 are counted as "successes" and any that roll 1-5 are counted as failures. Because of this | + | With the Paltery Bard system all rolls have a difficulty of 6 meaning that any dice that roll 6-10 are counted as "successes" and any that roll 1-5 are counted as failures. Because of this **on average** each pool rolled will produce half successes and half failures. |
When two characters square off against each other in a contest (in combat for example) both players roll their dice pools. Their successes cancel out on a one-to-one basis. The number of successes remaining on one side or the other after canceling indicate which character won the contest and their degree of success. This degree of success is interpreted much as in the old Storyteller system with regard to what it accomplishes and how it's used. | When two characters square off against each other in a contest (in combat for example) both players roll their dice pools. Their successes cancel out on a one-to-one basis. The number of successes remaining on one side or the other after canceling indicate which character won the contest and their degree of success. This degree of success is interpreted much as in the old Storyteller system with regard to what it accomplishes and how it's used. | ||
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=== Difficulty modifiers to Dice Pools === | === Difficulty modifiers to Dice Pools === | ||
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<td><center>7</center></td> | <td><center>7</center></td> | ||
<td><center>+0</center></td> | <td><center>+0</center></td> | ||
− | <td><center>+ | + | <td><center>+1</center></td> |
<td>Challenging - Comming up with your own simple recipee.</td> | <td>Challenging - Comming up with your own simple recipee.</td> | ||
</tr> | </tr> | ||
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<td><center>8</center></td> | <td><center>8</center></td> | ||
<td><center>+0</center></td> | <td><center>+0</center></td> | ||
− | <td><center>+ | + | <td><center>+3</center></td> |
− | <td>Difficult - Cooking a major holiday | + | <td>Difficult - Cooking a major holiday mean with multiple courses for several people.</td> |
</tr> | </tr> | ||
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<td><center>9</center></td> | <td><center>9</center></td> | ||
<td><center>+0</center></td> | <td><center>+0</center></td> | ||
− | <td><center>+ | + | <td><center>+4</center></td> |
− | <td>Exceptionally difficult - Inventing elaborate recipes | + | <td>Exceptionally difficult - Inventing elaborate recipes<br>or overseeing catering for a major event.</td> |
</tr> | </tr> | ||
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<td><center>+0</center></td> | <td><center>+0</center></td> | ||
<td><center>Previous<br>bonus<br>+2</center></td> | <td><center>Previous<br>bonus<br>+2</center></td> | ||
− | <td> | + | <td>Nigh impossible (for mortals) - Feats of gastronomic prowess to tempt the palates of the very <i>gods!</i></td> |
</tr> | </tr> | ||
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Nothing really groundbreaking here, but for the sake of clarity: | Nothing really groundbreaking here, but for the sake of clarity: | ||
− | When attempting multiple actions in a round you have to your dice pools to attempt it. To split dice pools determine the smallest dice pool of all the actions you intend to take in that round and divvy up it's dice among all the actions as you see fit | + | When attempting multiple actions in a round you have to your dice pools to attempt it. To split dice pools determine the smallest dice pool of all the actions you intend to take in that round and divvy up it's dice among all the actions as you see fit. |
− | The only major change is that this dividing up is done before any difficulty modifier dice are added | + | The only major change is that this dividing up is done before any difficulty modifier dice are added. |