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*The character knows that the best way to get a blow by someone’s defences is to get them to let their guard down long enough to do so. Ducks have never been known for their combat expertise and are often viewed as simply comical by those not familiar with their race. Using that instinctive reaction to a Duck combatant, the character can hide his true ability until it is far too late for the opponent. By first spending a Combat Action intentionally missing (do not roll to hit) the target, the Duck can then add the following bonuses to his next attack against the same target in the same round: ** Cannot be Parried or Dodged ** Inflicts double Hit Point damage, calculated after any reductions for Armour Points
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