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Urchins: Character Advancement
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__Notoc__ [[Urchins:_Eyes_of_the_Undercity | < < < Back to Main Page]] This game will be broken up into '''Jobs''' with each job being a series of scenes that roughly map to an arc of (usually) five acts. Each job your coterie completes earns them each one experience, and individual experience might also be earned along the way. Experience can be spent [between jobs] to advance characters as follows: *Certain lateral swaps, like one distinction for another or one SFX for another, are free. Ask your GM. '''Note:''' Background distinction cannot be swapped. *Turn an Asset from a job into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' *Add a Signature Asset SFX (No more than 2 SFX per asset): '''1 Experience''' *Add a new [[file:d6a.png|20px|d6]] Knack to a [[file:d6a.png|20px|d6]] or higher Role or step up an existing Knack one step (to a maximum of [[file:d12a.png|20px|d12]] but not higher than the role it is attached to): '''1 Experience''' ---- *Step up an existing Signature Asset one place (to a max of [[file:d12a.png|20px|d12]]: '''2 Experience''' *Unlock a new Distinction SFX: '''2 Experience''' ---- *Step up a Role one step to a max of [[file:d12a.png|20px|d12]]: '''3 Experience''' *Step up one Approach to a max of [[file:d12a.png|20px|d12]] and step back another: '''3 Experience''' *Add an SFX to a grundle role that is [[file:d8a.png|20px]] or higher: '''3 Experience''' ---- *Step up one of your grundle's roles one step to a max of [[file:d12a.png|20px|d12]]: '''4 Experience''' '''Note:''' No stat can be stepped up beyond [[file:d12a.png|20px|d12]] or dropped below [[file:d4a.png|20px|]] ---- ==[[Urchins:_Eyes_of_the_Undercity | Return to Main Page]]==
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