Editing Urchins: Setting Details
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 116: | Line 116: | ||
:'''Greater Light Tower''' | :'''Greater Light Tower''' | ||
β | + | Like it's cousin on the other end of the hammerwall, the lighttower keeps ships from running aground. | |
:'''The Floating Market''' | :'''The Floating Market''' | ||
β | + | On the south end of the wharves, a flotilla of skiffs and rafts are tied together so a person might step from one to another and shop the sea wares of its vendors. | |
:'''The Char''' | :'''The Char''' | ||
β | + | On a sandbar on the north side of the wharves three warships lay tangled, grounded, and burnt. This is where the Catspaw barrack. | |