Editing
User:Bill/Hyperstructure Aurora/Characters:Turgon
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
Having completely replaced all of his organic systems, except his brain, with advanced cybernetics Turgon is virtually invulnerable to conventional attacks. His eight foot tall robotic frame has been coated with a special light distorting material that allows him to become nearly invisible. While this ability is inactive he appears to be painted matte black with a white death's head painted over his face-plate. <BR><div style="border: solid 2px #006699"> {| border="0" cellpadding="2" cellspacing="2" width="100%" |- |width="24%"| '''Body''' || 12 ||width="24%"| '''Mind''' || 6 ||width="24%"| '''Soul''' || 4 ||align="right"| '''Cost''' |- | '''Health''' || 120 || '''Energy''' || 50 || '''Shock''' || 24 ||align="right"| 44 |- | |} {| border="0" cellpadding="2" cellspacing="2" width="100%" |- |width="25%"| '''Attribute''' || '''Level''' ||width="55%"| '''Description''' || |- | Adaptation || 4 || cold, heat, pressure, radiation ||align="right"| 4 |- | Armor || 3 || reduces incoming damage by 30 (10/level) ||align="right"| 9 |- | Attack Combat Mastery || 1 || +1 attack action ||align="right"| 3 |- | Combat Technique || 5 || accuracy, blind shooting, concealment, steady hand, two-weapon ||align="right"| 5 |- | Defense Combat Mastery || 1 || +1 defense action ||align="right"| 2 |- | Features || 1 || concealed holsters ||align="right"| 1 |- | Heightened Awareness || 2 || +4 to notice concealed object and ambushes ||align="right"| 2 |- | Heightened Senses || 2 || type 1 enhancement, +4 to sight and hearing checks ||align="right"| 2 |- | Highly Skilled || 6 || +60 skill points ||align="right"| 6 |- | Invisibility || 1 || vs. normal sight, naked form only ||align="right"| 2 |- | Item of Power (Armor) || 2 || adaptation (vacuum), armor 3 (reduces damage by 30) ||align="right"| 8 |- | Item of Power (Las Pistol) || 3 || special attack +60, concealable, two pistols ||align="right"| 10 |- | Mind Shield || 2 || +2 vs mind control and reduces damaging effects of mind attacks by 20 ||align="right"| 2 |- | Sixth Sense || 2 || infrared and ultraviolet vision 100m ||align="right"| 6 |- | Special Attack (Retractable Power Blade) || 2 || +40 damage, concealable, melee, muscle-powered ||align="right"| 8 |- | Super Strength || 1 || +10 damage to close combat attacks, +4 to strength related body checks, lift 1 metric ton ||align="right"| 4 |- | Tough || 2 || +40 health ||align="right"| 4 |- | '''Subtotal''' || || ||align="right"| '''122''' |} {| border="0" cellpadding="2" cellspacing="2" width="100%" |- |width="25%"| '''Defect''' || '''Level''' ||width="55%"| '''Description''' ||align="right"| '''Value''' |- | Does Not Heal Normally || 2|| the character must be repaired ||align="right"| -2 |- | Ism || 2 || anti-bionic prejudice ||align="right"| -2 |- | Marked || 3 || the character is obviously not human ||align="right"| -3 |- | '''Total''' || || ||align="right"| '''115''' |} {| border="0" cellpadding="2" cellspacing="2" width="100%" |- |width="25%"| '''Skill''' || '''Level''' ||width="55%"| '''Specializations''' ||align="right"| '''Points''' |- | Area Knowledge || 2 || Aurora, Missouri ||align="right"| 7 |- | Military Sciences || 3 || Strategy, Tactics ||align="right"| 9 |- | Occult || 2 || Spells, Supernatural Creatures ||align="right"| 5 |- | Street Sense || 1 || Gang Activity ||align="right"| 2 |- | Urban Tracking || 1 || Underworld ||align="right"| 4 |- | Gun Combat || 4 || Autofire, Pistol ||align="right"| 25 |- | Heavy Weapons || 1 || Launchers ||align="right"| 4 |- | Melee Defense || 2 || Swords ||align="right"| 10 |- | Unarmed Attack || 3 || Strikes ||align="right"| 18 |- | Unarmed Defense || 1 || Strikes ||align="right"| 6 |- | '''Total''' || || ||align="right"| '''90''' |}
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
User page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
User contributions
Logs
View user groups
Special pages
Page information