Editing User:Bill/Hyperstructure Aurora
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− | = | + | =Overview= |
Hyperstructure Aurora is a vast, self contained, tower complex inhabited by the wealthy and powerful of a post-apocalyptic wasteland. Surrounded on all sides by desperate refugees, the dictatorial regime within uses force to subjugate the terrorized masses huddled below its nigh indestructible walls. Ravaged by disease, poverty, and the predations of monsters both human and inhuman the desperate retches of the refugee shanty town look for any opportunity to gain entrance to Aurora. | Hyperstructure Aurora is a vast, self contained, tower complex inhabited by the wealthy and powerful of a post-apocalyptic wasteland. Surrounded on all sides by desperate refugees, the dictatorial regime within uses force to subjugate the terrorized masses huddled below its nigh indestructible walls. Ravaged by disease, poverty, and the predations of monsters both human and inhuman the desperate retches of the refugee shanty town look for any opportunity to gain entrance to Aurora. | ||
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The gangs of Aurora's shanty town are without question dangerous and many people are killed in the clashes between them. They are however not the worst thing that the Shanty town has to offer. Such a large mass of humanity has attracted many demonic entities and rapacious aliens. Most appear human or are shape-shifters but others have human allies that conceal their existence. The few military patrols of Aurora within the shanty town are generally seeking these monsters. Destroying these kinds of monsters and the cults that worship them has been made a priority by the civil governance council, but they do not wish to commit too many resources to save people that are most likely going to die from disease or hunger anyway. As a result the patrols are mostly for show and only when there is a major disturbance are armored assault troops deployed. | The gangs of Aurora's shanty town are without question dangerous and many people are killed in the clashes between them. They are however not the worst thing that the Shanty town has to offer. Such a large mass of humanity has attracted many demonic entities and rapacious aliens. Most appear human or are shape-shifters but others have human allies that conceal their existence. The few military patrols of Aurora within the shanty town are generally seeking these monsters. Destroying these kinds of monsters and the cults that worship them has been made a priority by the civil governance council, but they do not wish to commit too many resources to save people that are most likely going to die from disease or hunger anyway. As a result the patrols are mostly for show and only when there is a major disturbance are armored assault troops deployed. | ||
− | == | + | =TriStat dX= |
− | + | While incredibly versatile, TriStat dX is almost crippled by its own flexibility. Without clearly defined ranges of minimum and maximum players flounder and often leave some bad loop-holes in their characters. This problem is easily resolved by defining some basic setting assumptions and some systemic limits though. | |
+ | ==Characters== | ||
+ | ===Character Creation=== | ||
+ | Player characters for Hyperstructure Aurora were permitted to have any imaginable background story as long as they could be created using 115 points plus 5 mandatory points of character defects. Players were allowed to have as many as an additional 3 points of defects, for an effective total maximum of 123 points. | ||
+ | |||
+ | Most stats are expected to fall within the normal range for human beings; with 4 being average and 12 being the maximum capacity normally attainable by humans. | ||
+ | |||
+ | At this point value characters also begin play with 30 skill points. Additional skill points are available by using the Highly Skilled Attribute. Skill ratings should not exceed 4 except in special cases. | ||
+ | |||
+ | ===Player Characters=== | ||
+ | {| border="0" cellpadding="2" cellspacing="2" width="100%" | ||
+ | |- | ||
+ | |width="25%"| [[User:Bill/Hyperstructure_Aurora/Characters:Dead_On_Arrival|Larry "DOA" Lebowitz]] | ||
+ | | A master marksman and tracker armed with an almost endless array and variety of weapons. | ||
+ | |- | ||
+ | | [[User:Bill/Hyperstructure_Aurora/Characters:Nailo|Nailo]] | ||
+ | | A draconic alien shape-shifter capable of amazing feats of strength. | ||
+ | |- | ||
+ | | [[User:Bill/Hyperstructure_Aurora/Characters:Quintus_Sertorius_Valens|Quintus Sertorius Valens]] | ||
+ | | A wolf-like humanoid alien armed with psychic abilities and grafted armor, dedicated to enforcing justice and protecting the weak. | ||
+ | |- | ||
+ | | [[User:Bill/Hyperstructure_Aurora/Characters:Seth_Milan|Seth Milan]] | ||
+ | | Victim of a strange mystical ritual, Seth must struggle against the demon that has been bound inside him. | ||
+ | |- | ||
+ | | [[User:Bill/Hyperstructure_Aurora/Characters:Sumrip|Sumrip]] | ||
+ | | A humaniod alien assassin armed with an array of useful items including a cybernetic arm, an energy blade, and his powerful mind. | ||
+ | |- | ||
+ | | [[User:Bill/Hyperstructure_Aurora/Characters:Turgon|Turgon]] | ||
+ | | A deadly combat cyborg. | ||
+ | |} | ||
+ | |||
+ | ===Non-Player Characters=== | ||
{| border="0" cellpadding="2" cellspacing="2" width="100%" | {| border="0" cellpadding="2" cellspacing="2" width="100%" | ||
|- | |- | ||
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| A strange tattooed preacher consumed by visions of destruction. | | A strange tattooed preacher consumed by visions of destruction. | ||
|} | |} | ||
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==Setting Assumptions== | ==Setting Assumptions== | ||
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Strictly speaking anything not from Earth is an alien, regardless of whether it arrived via space-craft, summoning ritual, or extra-dimensional gateway. | Strictly speaking anything not from Earth is an alien, regardless of whether it arrived via space-craft, summoning ritual, or extra-dimensional gateway. | ||
*Virtually anything goes as far as the appearance and powers of any given alien. However, for balancing reasons they should not exceed the offensive and defensive guidelines laid out for Super-Science weapons and armor above. | *Virtually anything goes as far as the appearance and powers of any given alien. However, for balancing reasons they should not exceed the offensive and defensive guidelines laid out for Super-Science weapons and armor above. | ||
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