Editing User:Bill/Rifts Week by Week/Theophorus

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__NOTOC__
 
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'''[https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B5i4WLbKRXBzNzQxNmQ3NTMtODBlZC00MDAyLWIwODktOWE4MWIyMjk4ODVh&hl=en_US Download Character Sheet]'''
 
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Theophorus's earliest memory is of being sold to the Sunaj at the interdimensional market of Splynn as a child. Life afterwards became a nightmare of training bio-wizardry treatments and indoctrination for his role in the Sunaj's wars. As a warrior thrall he was remade into a living weapon, enhanced by dire biomancy and marked with the mystical tattoos that enable him to battle demons at their own level. The dream of freedom, combined with his own fear that further enhancement would destroy him, led Theophorus to escape his masters while on a field exercise. The t-man is far from naive though. He understands that his body represents an investment of millions of credits and that some of the marks he carries are secrets that the Sunaj would kill to protect. It is only a matter of time until the denizens of Atlantis find him.
 
Theophorus's earliest memory is of being sold to the Sunaj at the interdimensional market of Splynn as a child. Life afterwards became a nightmare of training bio-wizardry treatments and indoctrination for his role in the Sunaj's wars. As a warrior thrall he was remade into a living weapon, enhanced by dire biomancy and marked with the mystical tattoos that enable him to battle demons at their own level. The dream of freedom, combined with his own fear that further enhancement would destroy him, led Theophorus to escape his masters while on a field exercise. The t-man is far from naive though. He understands that his body represents an investment of millions of credits and that some of the marks he carries are secrets that the Sunaj would kill to protect. It is only a matter of time until the denizens of Atlantis find him.
  
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Theophorus is a fairly simple front line fighter with a couple tricks up his sleeve. His tattoos grant him substantial MDC and access to a couple megadamage attacks. He also has the ability to fly and to summon a substantial sea monster if the occasion warrants it.  
 
Theophorus is a fairly simple front line fighter with a couple tricks up his sleeve. His tattoos grant him substantial MDC and access to a couple megadamage attacks. He also has the ability to fly and to summon a substantial sea monster if the occasion warrants it.  
  
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Overall, this character would be ideal for a player that is not too concerned about tactics. Once he or she works out the best application of the magic tattoos, the player will be free to focus on the character's personality; which should be quirky to say the least. In addition to being an escaped slave who knows his former masters' reputation for retrieving slaves and engaging in covert warfare, Theophorus developed a severe case of hypochondria as a result of the trauma of being subjected to tattoo magic. My suggestion is to interpret this as a fear that his previous bio-wizardry transformations and implants are being rejected or otherwise going awry, or that he be afraid that he will again be subjected to physical alteration against his will. Possibly both.
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Overall, this character would be ideal for a player that is not too concerned about tactics. Once he or she works out the vest application of the black sphere tattoo, the player will be free to focus on the character's personality; which should be quirky to say the least. In addition to being an escaped slave who knows his former masters' reputation for retrieving slaves and engaging in covert warfare, Theophorus developed a severe case of hypochondria as a result of the trauma of being subjected to tattoo magic. My suggestion is to interpret this as a fear that his previous bio-wizardry transformations and implants are being rejected or otherwise going awry, or that he be afraid that he will again be subjected to physical alteration against his will. Possibly both.
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===Statistics===
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'''OCC:''' Sunaj Warrior Thrall  '''Level:''' 3 (4481)  '''Alignment:''' Aberrant  '''Current Age:''' 17
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'''Gender:''' Male  '''Height:''' 6'7" '''Weight:''' 170lbs  '''MDC:''' 90  '''PPE:''' 144
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{| width=100%
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| '''IQ''' || 12 || '''ME''' || 17 || '''MA''' || 7 || '''PS''' || 40 || '''PP''' || 8 || '''PE''' || 12 || '''PB''' || 26 || '''SPD''' || 18 ||(11.5 mph)
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|}
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===Bio Enhancements===
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{| width=100%
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| '''Augmented Strength''' || Strength increased to 40 and made supernatural
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|-
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| '''Augmented Beauty''' || Physical beauty increased to 26
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|-
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| '''Wings''' || 10' wingspan; fly 80 (55mph); gain +1 bonus to strike, parry, and dodge while aloft
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|}
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===Combat===
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'''Melee Attacks:''' 6  '''Initiative:''' +3  '''Strike:''' +6  '''Parry:''' +6  '''Dodge:''' +3  '''Perception:'''+3'''
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'''Disarm:''' +4  '''Entangle:''' +4  '''Pull Punch:''' +5  '''Save vs Horror:''' +4
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{| width=100%
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| '''Restrained Claw''' || 1d4 (+3d6) MD || '''Full Claw''' || 2d4 (+3d6) MD || '''Power Claw*''' || 4d4 (+3d6) MD
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|-
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| '''Bite''' || 2d4 MD || '''Kick''' || 2d8 (+3d6) MD || '''Leap Kick*''' || 4d8 (+3d6) MD
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|}
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*Counts as two attacks.
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===Skills===
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{| width=100%
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| Climbing || +11/+9 || Gymnastics || v+2 || Intelligence || +11 || Track People || +12
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|-
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| Detect Ambush || +14 || Herding || +14 || Land Navigation || +15 || Wilderness Survival || +14
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|-
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| Detect Concealment || +9 || Holistic Medicine || +10/+8 || Prowl || +11 || Barter (s) || +8
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|-
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| Dance || +11 || Hunting || -- || Swimming || +12 || Language: German (s) || +11
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|-
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| Dowsing || +8 || Identify Plants & Fruits || +10 || Track Animals || +10/+12 || Literacy: German (s) || +8
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|}
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''(s) Secondary Skill''
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Native language proficiency is +18. The Shing have no written language.
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===Psionics===
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Shing save as major psionics.
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{|
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| Death Trance || Read Dimensional Portal || Sense Evil
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|-
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| Meditation || See the Invisible || Sense Magic
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|-
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| Mind Block || Sense Dimensional Anomaly || Sense Time
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|}
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===Magic===
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{| width=100%
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| Blinding Flash || Cloud of Smoke || Fire Bolt || Magic Net || See Aura || Telekinesis
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|-
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| Breathe Without Air || Concealment || Giant || Manipulate Objects || See the Invisible || Teleport: Lesser
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|-
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| Carpet of Adhesion || Death Trance || Globe of Daylight || Metamorphosis: Superior || Sense Evil || Thunderclap
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|-
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| Chameleon || Dessicate the Supernatural || Invisibility: Simple || Mystic Portal || Sense Magic || Tongues
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|-
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| Charm || Energy Bolt || Invisibility: Superior || Negate Magic || Shadowmeld ||
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|-
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| Cleanse || Electric Arc || Lantern of Light || Paralysis: Lesser || Super-Healing ||
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|-
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| Cloak of Darkness || Fire Blast || Levitation || Reduce Self || Superhuman Speed ||
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|}
  
 
[[Category: Characters]] [[Category: Rifts Characters]]
 
[[Category: Characters]] [[Category: Rifts Characters]]

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