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===High-Flying Daredevil Style===
 
[[Image:High-Flying_Daredevil_Style.png|right|thumb]]
 
[[Image:High-Flying_Daredevil_Style.png|right|thumb]]
===High-Flying Daredevil Style===
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*Usable only in warstriders
*High-Flying Daredevil style is a Terrestrial Martial Art developed in the First Age by the Chosen of Journeys Roi Fokka for use in variable warstriders (colloqiually referred to as "Valkyries"). With the fall of the Shogunate, knowledge of the style in Creation died out, with only a few Sidereals retaining its techniques. It is usable in armor, including warstriders, and has no form weapons. It is elementally neutral.
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*'''New Keyword:''' ''Warstrider:'' Charms with this keyword can be used from inside warstriders, but doing so counts as channeling Essence through them, which can damage common and scout warstriders.
*'''New Keyword:''' ''Warstrider:'' Charms with this keyword can only be used from inside warstriders, but doing so counts as channeling Essence through them, which can damage common and scout warstriders.
 
 
====Motonic Afterburner Surge====
 
====Motonic Afterburner Surge====
 
*'''Cost:''' 1m; '''Mins:''' Martial Arts 1, Essence 1; '''Type:''' Reflexive
 
*'''Cost:''' 1m; '''Mins:''' Martial Arts 1, Essence 1; '''Type:''' Reflexive
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*'''Duration:''' (Essence) ticks
 
*'''Duration:''' (Essence) ticks
 
*'''Prerequisite Charms:''' None
 
*'''Prerequisite Charms:''' None
*Activating this charm increases the Daredevil's per-tick movement rates by (Essence x 10) yards. Using this Charm causes a trail of cloudy white Essence to coalesce behind the character as he moves.
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*Activating this charm increases the Daredevil's per-tick movement rates by 10 yards. Using this Charm causes a trail of cloudy white Essence to coalesce behind the character as he moves.
 
 
 
====Essence Missile Method====
 
====Essence Missile Method====
 
*'''Cost:''' 1m per 1L; '''Mins:''' Martial Arts 2, Essence 1; '''Type:''' Simple (Speed 4, DV -1)
 
*'''Cost:''' 1m per 1L; '''Mins:''' Martial Arts 2, Essence 1; '''Type:''' Simple (Speed 4, DV -1)
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====Devil-May-Care Evasion====
 
====Devil-May-Care Evasion====
*'''Cost:''' 5m; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Reflexive (Step 2)
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*'''Cost:''' 4m, 1wp; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Simple
*'''Keywords:''' Combo-OK, Obvious, Warstrider
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*'''Keywords:''' Combo-OK
*'''Duration:''' One tick
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*'''Duration:''' Scene
 
*'''Prerequisite Charms:''' High-Flying Daredevil Form
 
*'''Prerequisite Charms:''' High-Flying Daredevil Form
*This Charm negates all Mobility penalties to the Daredevil's Dodge DV for a single tick. As the Daredevil evades wildly, he leaves a trail of afterimages behind him.
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*This Charm negates all Mobility penalties to the Daredevil's Dodge DV for a scene.
 
 
 
====Interception and Elimination Kata====
 
====Interception and Elimination Kata====
 
*'''Cost:''' 5m; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Reflexive (Step 2)
 
*'''Cost:''' 5m; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Reflexive (Step 2)
*'''Keywords:''' Combo-OK, Warstrider
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*'''Keywords:''' Combo-OK
 
*'''Duration:''' Instant
 
*'''Duration:''' Instant
 
*'''Prerequisite Charms:''' High-Flying Daredevil Form
 
*'''Prerequisite Charms:''' High-Flying Daredevil Form
 
*This Charm allows Daredevils to use ranged weapons to parry attacks made by other ranged weapons, using their ranged Abilities and their weapon's Accuracy rating in place of a Defense rating when calculating their Parry DV.
 
*This Charm allows Daredevils to use ranged weapons to parry attacks made by other ranged weapons, using their ranged Abilities and their weapon's Accuracy rating in place of a Defense rating when calculating their Parry DV.
 
 
====Overwhelming Missile Storm====
 
====Overwhelming Missile Storm====
*'''Cost:''' 6m, 1wp; '''Mins:''' Martial Arts 5, Essence 3; '''Type:''' Simple (Speed 6, DV -1)
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*'''Cost:''' 6m, 1wp; '''Mins:''' Martial Arts 5, Essence 3; '''Type:''' Extra Action (Speed 6, DV -1)
 
*'''Keywords:''' Combo-OK, Obvious, Warstrider
 
*'''Keywords:''' Combo-OK, Obvious, Warstrider
 
*'''Duration:''' Instant
 
*'''Duration:''' Instant
 
*'''Prerequisite Charms:''' Devil-May-Care Evasion, Interception and Elimination Kata
 
*'''Prerequisite Charms:''' Devil-May-Care Evasion, Interception and Elimination Kata
 
*This Charm permits a Daredevil to fire a volley of dozens of glowing bolts of concentrated essence, the volley can attack up to (Archery or Martial Arts) targets. For each target, roll (Dexterity + Archery) or (Dexterity + Martial Arts), whichever is preferred, with an Accuracy bonus equal to the Daredevil’s Essence and a range of (Essence x 50) yards. Each successful hit deals ([Essence] x 3) dice of lethal piercing damage. Extra successes on the attack roll do not add to damage, and this attack cannot be dodged or parried without a stunt or magic.
 
*This Charm permits a Daredevil to fire a volley of dozens of glowing bolts of concentrated essence, the volley can attack up to (Archery or Martial Arts) targets. For each target, roll (Dexterity + Archery) or (Dexterity + Martial Arts), whichever is preferred, with an Accuracy bonus equal to the Daredevil’s Essence and a range of (Essence x 50) yards. Each successful hit deals ([Essence] x 3) dice of lethal piercing damage. Extra successes on the attack roll do not add to damage, and this attack cannot be dodged or parried without a stunt or magic.

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