Editing User:Taurus II/High-Flying Daredevil Style
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+ | ===High-Flying Daredevil Style=== | ||
[[Image:High-Flying_Daredevil_Style.png|right|thumb]] | [[Image:High-Flying_Daredevil_Style.png|right|thumb]] | ||
− | + | *Usable only in warstriders | |
− | * | + | *'''New Keyword:''' ''Warstrider:'' Charms with this keyword can be used from inside warstriders, but doing so counts as channeling Essence through them, which can damage common and scout warstriders. |
− | *'''New Keyword:''' ''Warstrider:'' Charms with this keyword can | ||
====Motonic Afterburner Surge==== | ====Motonic Afterburner Surge==== | ||
*'''Cost:''' 1m; '''Mins:''' Martial Arts 1, Essence 1; '''Type:''' Reflexive | *'''Cost:''' 1m; '''Mins:''' Martial Arts 1, Essence 1; '''Type:''' Reflexive | ||
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*'''Duration:''' (Essence) ticks | *'''Duration:''' (Essence) ticks | ||
*'''Prerequisite Charms:''' None | *'''Prerequisite Charms:''' None | ||
− | *Activating this charm increases the Daredevil's per-tick movement rates by | + | *Activating this charm increases the Daredevil's per-tick movement rates by 10 yards. Using this Charm causes a trail of cloudy white Essence to coalesce behind the character as he moves. |
− | |||
====Essence Missile Method==== | ====Essence Missile Method==== | ||
*'''Cost:''' 1m per 1L; '''Mins:''' Martial Arts 2, Essence 1; '''Type:''' Simple (Speed 4, DV -1) | *'''Cost:''' 1m per 1L; '''Mins:''' Martial Arts 2, Essence 1; '''Type:''' Simple (Speed 4, DV -1) | ||
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====Devil-May-Care Evasion==== | ====Devil-May-Care Evasion==== | ||
− | *'''Cost:''' | + | *'''Cost:''' 4m, 1wp; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Simple |
− | *'''Keywords:''' Combo-OK | + | *'''Keywords:''' Combo-OK |
− | *'''Duration:''' | + | *'''Duration:''' Scene |
*'''Prerequisite Charms:''' High-Flying Daredevil Form | *'''Prerequisite Charms:''' High-Flying Daredevil Form | ||
− | *This Charm negates all Mobility penalties to the Daredevil's Dodge DV for a | + | *This Charm negates all Mobility penalties to the Daredevil's Dodge DV for a scene. |
− | |||
====Interception and Elimination Kata==== | ====Interception and Elimination Kata==== | ||
*'''Cost:''' 5m; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Reflexive (Step 2) | *'''Cost:''' 5m; '''Mins:''' Martial Arts 4, Essence 2; '''Type:''' Reflexive (Step 2) | ||
− | *'''Keywords:''' Combo-OK | + | *'''Keywords:''' Combo-OK |
*'''Duration:''' Instant | *'''Duration:''' Instant | ||
*'''Prerequisite Charms:''' High-Flying Daredevil Form | *'''Prerequisite Charms:''' High-Flying Daredevil Form | ||
*This Charm allows Daredevils to use ranged weapons to parry attacks made by other ranged weapons, using their ranged Abilities and their weapon's Accuracy rating in place of a Defense rating when calculating their Parry DV. | *This Charm allows Daredevils to use ranged weapons to parry attacks made by other ranged weapons, using their ranged Abilities and their weapon's Accuracy rating in place of a Defense rating when calculating their Parry DV. | ||
− | |||
====Overwhelming Missile Storm==== | ====Overwhelming Missile Storm==== | ||
− | *'''Cost:''' 6m, 1wp; '''Mins:''' Martial Arts 5, Essence 3; '''Type:''' | + | *'''Cost:''' 6m, 1wp; '''Mins:''' Martial Arts 5, Essence 3; '''Type:''' Extra Action (Speed 6, DV -1) |
*'''Keywords:''' Combo-OK, Obvious, Warstrider | *'''Keywords:''' Combo-OK, Obvious, Warstrider | ||
*'''Duration:''' Instant | *'''Duration:''' Instant | ||
*'''Prerequisite Charms:''' Devil-May-Care Evasion, Interception and Elimination Kata | *'''Prerequisite Charms:''' Devil-May-Care Evasion, Interception and Elimination Kata | ||
*This Charm permits a Daredevil to fire a volley of dozens of glowing bolts of concentrated essence, the volley can attack up to (Archery or Martial Arts) targets. For each target, roll (Dexterity + Archery) or (Dexterity + Martial Arts), whichever is preferred, with an Accuracy bonus equal to the Daredevil’s Essence and a range of (Essence x 50) yards. Each successful hit deals ([Essence] x 3) dice of lethal piercing damage. Extra successes on the attack roll do not add to damage, and this attack cannot be dodged or parried without a stunt or magic. | *This Charm permits a Daredevil to fire a volley of dozens of glowing bolts of concentrated essence, the volley can attack up to (Archery or Martial Arts) targets. For each target, roll (Dexterity + Archery) or (Dexterity + Martial Arts), whichever is preferred, with an Accuracy bonus equal to the Daredevil’s Essence and a range of (Essence x 50) yards. Each successful hit deals ([Essence] x 3) dice of lethal piercing damage. Extra successes on the attack roll do not add to damage, and this attack cannot be dodged or parried without a stunt or magic. |