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__notoc__
 
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''Back to [[The White Roses]]''
 
''Back to [[The White Roses]]''
==Tiefling (Bloodline of Levistus) Warlock (Hexblade; Pact of the Blade) ==
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==Tiefling (Bloodline of Levistus) Warlock (Hexblade) ==
  
''Urban Bounty Hunter''
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''summary, three lines max, there is more space at the foot''
 
 
Both parents murdered at different points. Self-exiled from Luskan for his own safety. Looking to make his fortune in the world.
 
  
 
==Basics==
 
==Basics==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
:'''Level''': 3
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:'''Level''': 1
 
:'''Alignment''': Neutral
 
:'''Alignment''': Neutral
 
:'''Ht:''' 6'1"  
 
:'''Ht:''' 6'1"  
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==Combat==
 
==Combat==
'''AC''' 15 (17 w. Shield) | '''HP''' 24 | '''Hit Dice''' 3d8 | Initiative +2
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'''AC''' 15 (17 w. Shield) | '''HP''' 10 | '''Hit Dice''' 1d8 | Initiative +2
 
{| class="wikitable"
 
{| class="wikitable"
 
|'''Weapon'''
 
|'''Weapon'''
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|scope="row" colspan="9"|   
 
|scope="row" colspan="9"|   
 
|-
 
|-
| Longsword
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| XX
! +6
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! +X
| 1d8+4/1d10+4
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| X
 
| N/A
 
| N/A
 
|
 
|
| Dagger
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| XX
! +4
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! +X
| 1d4+2 (piercing)
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| XX
| Thrown 20'/60'
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| XX
 
|-
 
|-
| Eldritch Blast
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| XX
! +6
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! +X
| 1d10+4 (force)
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| X
| 120'
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| N/A
 
|
 
|
| Green-Flame Blade
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| XX
! +6
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! +X
| Weapon Damage + Target within 5' takes 4 fire damage
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| XX
| 5' Radius
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| XX
 
|-
 
|-
| Ray of Frost
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| XX
! +6
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! +X
| 1d8 (cold) + Speed reduced 10' until next turn
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| X
| 60'
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| N/A
 
|
 
|
 
| XX
 
| XX
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==Spellcasting==
 
==Spellcasting==
  
'''Spell Slots:'''  L1 | - || L2 | 2
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'''Spell Slots:'''  L1 | 1 || L2 | 0
  
 
'''Spell DC:''' (8 + Prof 2 + Stat 4) 14
 
'''Spell DC:''' (8 + Prof 2 + Stat 4) 14
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<u>Spellbook:</u>
 
<u>Spellbook:</u>
:''' Branding Smite''': http://dnd5e.wikidot.com/spell:branding-smite
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:''' Name'''
:''' Hellish Rebuke''': http://dnd5e.wikidot.com/spell:hellish-rebuke
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:''' Name'''
:''' Shadow Blade''': http://dnd5e.wikidot.com/spell:shadow-blade
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:''' Name'''
:''' Wrathful Smite''': http://dnd5e.wikidot.com/spell:wrathful-smite
 
  
 
==Feats==
 
==Feats==
:'''Shadow-Touched''' +1 to Charisma, Gain Invisibility and Ray of Sickness (1 use of each/long rest)
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:'''Name''' Description
  
 
:'''Name''' Description
 
:'''Name''' Description
  
==Racial Features (Tiefling - Bloodline of Levistus)==
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==Racial Features (Race)==
 
:'''Darkvision:''' Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
 
:'''Darkvision:''' Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  
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:'''Legacy of Stygia:''' You know the Ray of Frost cantrip. When you reach 3rd level, you can cast the Armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
 
:'''Legacy of Stygia:''' You know the Ray of Frost cantrip. When you reach 3rd level, you can cast the Armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
  
==Class Features (Warlock; Hexblade)==
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==Class Features (Class)==
: '''Domain/Oath/Pact etc:''' Pact of the Blade
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: '''Domain/Oath/Pact etc''' xxxxx
: '''Deity''': Raven Queen
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: '''Deity''': xxxx
 
 
: '''Hex Warrior'''
 
:: ''Description:'' At 1st level, you gain proficiency with medium armor, shields, and martial weapons. In addition, when attacking with a melee weapon that you are proficient with and that lacks the two-handed property, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.
 
 
 
: '''Hexblade's Curse''' - 1/short or long rest
 
:: ''Description:'' Starting at 1st level, you gain the ability to place a baleful curse on someone. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Until the curse ends, you gain the following benefits:
 
 
 
::*You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.
 
::*Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.
 
::*If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier.
 
 
 
:: You can’t use this feature again until you finish a short or long rest.
 
  
: '''Eldritch Invocations'''
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: '''X''' -
:: ''Agonizing Blast:'' When you cast Eldritch Blast, add your Charisma modifier to the damage it deals on a hit.
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:: X
:: ''Fiendish Vigor:'' You can cast False Life on yourself at will as a 1st-level spell, without expending a spell slot or material components (1d4+4 temporary HP at will that last up to 1 hour).
 
  
: '''Pact of the Blade'''
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: '''Feature''' - X/rest
::*You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it. You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
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:: ''Subheading:'' Description
::*Your pact weapon disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die.
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:: ''Subheading:'' Description
::*You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. You perform the ritual over the course of 1 hour, which can be done during a short rest.
 
::*You can then dismiss the weapon, shunting it into an extradimensional space, and it appears whenever you create your pact weapon thereafter. You can't affect an artifact or a sentient weapon in this way. The weapon ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the extradimensional space when the bond breaks.
 
  
==Background Features (Urban Bounty Hunter)==
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==Background Features (Background)==
: '''Proficiencies''': Persuasion, Stealth
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: '''Proficiencies''': Skill, Skill
: '''Ear to the Ground''' - You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.
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: '''Feature''' - Description
  
: '''Personality Trait''': I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
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: '''Personality Trait''': xxxx
: '''Ideal''': People: I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care.
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: '''Ideal''': Name: xxx
: '''Bond''': Someone I loved died because of I mistake I made. That will never happen again.
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: '''Bond''': xxxxxxx
: '''Flaw''': I have a "tell" that reveals when I'm lying.
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: '''Flaw''': xxxxxxx
  
 
==Equipment==
 
==Equipment==
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: 0 gems
 
: 0 gems
 
: 0 pp
 
: 0 pp
: '''491''' gp
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: '''20''' gp
 
: 0 ep
 
: 0 ep
: '''1''' sp
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: '''7''' sp
: '''8''' cp
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: '''9''' cp
  
 
'''<u>Weapons</u>'''
 
'''<u>Weapons</u>'''
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:: Waterskin 5 lb
 
:: Waterskin 5 lb
 
:: Whetstone 1 lb
 
:: Whetstone 1 lb
: Clothes: Black & Grey 3 lb
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: Clothes, Black & Grey Xlb
 
: Item Xlb
 
: Item Xlb
 
: Item Xlb
 
: Item Xlb
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'''<u>Magic Items</u>
 
'''<u>Magic Items</u>
: Elixir of Health 1 dose
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: N/A
: Scroll of Spider Climb
 
  
 
==Backstory==
 
==Backstory==
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==Notes==
 
==Notes==
:Noting your Bond, maybe you came to the temple of Ilmater seeking absolution or spiritual guidance? And then whether or not you found it, my character identified you as a warrior and asked for your help on her vague pilgrimage?
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:xxxxxx
 
 
: On the Raven Queen: I think they are a good match, maybe she helps take away some of the pain of his memories while she grants him power to serve her ends. His life view would support a somewhat dispassionate and fatalistic stance around death. His personality is this: Personality: I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. Of course the murders of his father and later his mother justifiably shake that stance as there are no absolutes. However when he took out his father's murderer it was a cold and dispassionate affair (Hello....my name is Valdaris Shadowborn, you killed my father, prepare to die).
 

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