Editing Valion Sarl

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Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3
 
Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3
  
'''HP''': 38 Surges: 6 Surge value: 9
+
'''HP''': 33 Surges: 6 Surge value: 8
  
'''AC''': 20 '''Fort''': 17 '''Ref''': 19 '''Will''': 15
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'''AC''': 19 '''Fort''': 16 '''Ref''': 18 '''Will''': 14
  
 
* '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.  
 
* '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.  
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'''Target:''' One creature  
 
'''Target:''' One creature  
  
'''Attack:''' +11 vs. AC
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'''Attack:''' +10 vs. AC
  
 
'''Hit''': 1d6 (high crit) + 4.
 
'''Hit''': 1d6 (high crit) + 4.
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'''Targets''': One or two creatures
 
'''Targets''': One or two creatures
  
'''Attack''': +11 vs. AC,  two attacks
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'''Attack''': +10 vs. AC,  two attacks
  
 
'''Hit:''' 1d6(high crit) +1 damage per attack.
 
'''Hit:''' 1d6(high crit) +1 damage per attack.
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'''Target:''' One creature
 
'''Target:''' One creature
  
'''Attack:''' +11 vs. AC  
+
'''Attack:''' +10 vs. AC  
  
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
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'''Target''': One creature
 
'''Target''': One creature
  
'''Attack:''' +11 vs. AC, two attacks
+
'''Attack:''' +10 vs. AC, two attacks
  
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.
 
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.

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