Editing Varius Ironhand
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<br />As he grew, his Gift manifested. Bertran lost what friends he had, and began to gain a bad reputation, causing his father to keep him at home. Bertran spent much of his time watching his father work, until his father started to train him in the family business. Bertran picked it up with ease, a fact which did not particularly surprise his father who had, after all, been much the same. In addition to blacksmithing, Bertran picked up enough woodworking to fashion a hilt, enough leatherworking to fashion straps, and enough patience to keep at work. Bertran worked on these skills in his own time, improving them beyond the basics. He finds crafting fun, and in any case since his father never let him out of the house he had nothing really else to do. He seemed to be on track to becoming a reclusive village craftsman, unliked but at least respected, when a Veridutus maga named Clara, looking for apprentices from craftsmans' households, recognized his talents and took him away. | <br />As he grew, his Gift manifested. Bertran lost what friends he had, and began to gain a bad reputation, causing his father to keep him at home. Bertran spent much of his time watching his father work, until his father started to train him in the family business. Bertran picked it up with ease, a fact which did not particularly surprise his father who had, after all, been much the same. In addition to blacksmithing, Bertran picked up enough woodworking to fashion a hilt, enough leatherworking to fashion straps, and enough patience to keep at work. Bertran worked on these skills in his own time, improving them beyond the basics. He finds crafting fun, and in any case since his father never let him out of the house he had nothing really else to do. He seemed to be on track to becoming a reclusive village craftsman, unliked but at least respected, when a Veridutus maga named Clara, looking for apprentices from craftsmans' households, recognized his talents and took him away. | ||
<br />His talents and background made him a natural Veriditus, and Bertran took to magic like a duck to water. Clara (not a member of the Cotes-du-Vent Covenant, but not too far away) made sure to also increase his Crafting abilities, though, in true Veriditus fashion, and Bertran also took time to learn the intricacies of making things with magic. After his Gauntlet, he took the name Varius | <br />His talents and background made him a natural Veriditus, and Bertran took to magic like a duck to water. Clara (not a member of the Cotes-du-Vent Covenant, but not too far away) made sure to also increase his Crafting abilities, though, in true Veriditus fashion, and Bertran also took time to learn the intricacies of making things with magic. After his Gauntlet, he took the name Varius | ||
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== Basic Stats == | == Basic Stats == | ||
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<br />'''Warping Score:''' 0 (0)''Twilight Scars:'' None | <br />'''Warping Score:''' 0 (0)''Twilight Scars:'' None | ||
<br />'''Confidence Score:''' 1 (3) | <br />'''Confidence Score:''' 1 (3) | ||
− | <br />'''Virtues and Flaws:'''Affinity for Rego, Affinity for Magic Theory | + | <br />'''Virtues and Flaws:'''Affinity for Rego, Affinity for Magic Theory, Faerie Blood (Dwarf), The Gift*, Hermetic Magus*, Independent Study[[#Notes|(1)]], Inventive Genius, Puissant Craft:Blacksmith, Puissant Finesse, Puissant Magic Theory, Skilled Parens, Veriditus Magic*, Vulcan's Blessing[[#Notes|(2)]], Deficient Technique (Perdo), Driven (major, pushing the boundaries of magical item crafting), Generous (minor), Restriction (must be touching iron) |
− | <br />'''Personality Traits:''' Curious +3, Organized +3, | + | <br />'''Personality Traits:''' Curious +3, Organized +3, Generous +2 |
<br />'''Reputations:''' None | <br />'''Reputations:''' None | ||
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== Abilities == | == Abilities == | ||
− | Artes Liberales 1 (geometry) | + | Artes Liberales 1 (geometry), Athletics 1 (endurance), Awareness 2 (flaws in crafting), Brawl 1 (gauntlet), Catalan 5 (talking about crafting), Catalonia Lore 1 (geography), Concentration 2 (crafting), Craft:Blacksmith 4+2 (tools), Craft:Leatherworker 2 (armor), Craft:Woodworker 2 (staves and wands), Craft: Weaver 1 (clothes), Craft:Glassblower 1 (Hermetic Equipment), Faerie Lore 2 (dwarfs), Finesse 3+2 (crafting spells), Latin 4 (Hermetic usage), Magic Theory 4+2 (enchanting items), Parma Magica 1 (Mentem), Philosophiae 1 (Veriditus Runes), Survival 1 (hills) |
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== Arts == | == Arts == | ||
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<br />An 1, Aq 0, Au 0, Co 0, He 6, Ig 4, Im 0, Me 0, Te 6, Vi 1 | <br />An 1, Aq 0, Au 0, Co 0, He 6, Ig 4, Im 0, Me 0, Te 6, Vi 1 | ||
+ | == Notes == | ||
+ | 1: Independent Study (Minor, General) | ||
+ | <br />The character develops new skills extremely quickly on his own. When he is studying through Practice, add two to the Source Quality, and add three to the Source Quality of his Adventure experience. | ||
− | + | 2: Vulcan's Blessing (Minor, General) | |
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<br />The character is adept at all forms of Craft. All Study totals for any Craft are increased by a quarter, as are all experience points spent at character creation. | <br />The character is adept at all forms of Craft. All Study totals for any Craft are increased by a quarter, as are all experience points spent at character creation. |