Editing Vidli the Bold

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== Rank ==
 
== Rank ==
*Bard 3
+
*Bard 2
*XP: 4000/5600
+
*XP: 2500/2800
 
*Neutral
 
*Neutral
 
*Full PC
 
*Full PC
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**High Speech
 
**High Speech
 
**Fae
 
**Fae
 
 
*General Proficiencies
 
*General Proficiencies
 
**Adventuring
 
**Adventuring
 
**Riding
 
**Riding
 
**Diplomacy (+2 to reaction rolls when negotiating)
 
**Diplomacy (+2 to reaction rolls when negotiating)
**Alchemy I
 
  
 
*Class Proficiencies
 
*Class Proficiencies
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**Languages x2
 
**Languages x2
 
**
 
**
 
*Class Abilities
 
**Perform (Epic Poetry)
 
**Inspire Courage (declaim for one round prior to battle, grants allies within 50' radius +1 to attack, damage, morale and saves against magical fear.  Lasts for 1 turn. Can use once per day per level.
 
**Loremastery (17+)
 
**Dabble in the arcane (18+)
 
  
 
== Combat ==
 
== Combat ==
 
*AC 2
 
*AC 2
*HP 15
+
*HP 10
 
*Movement Rate
 
*Movement Rate
 
*Initiative Modifier
 
*Initiative Modifier
*Attacks  
+
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
**Primary Melee Attack: Sword 1d6/1d8, 10+  
+
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
**Secondary Melee Attack: Dagger 1d4, 10+
+
**Secondary Melee Attack:
**Primary Ranged Attack: Crossbow, 1d6, 10+, 80/160/240
+
**Primary Ranged Attack:
 
*Saves:
 
*Saves:
**Petrification & Paralysis 13
+
**Petrification & Paralysis 14
 
**Poison & Death 13
 
**Poison & Death 13
**Blast & Breath 16
+
**Blast & Breath 15
**Staves & Wands 14
+
**Staves & Wands 15
**Spells 15
+
**Spells 16
  
 
== Spells ==
 
== Spells ==
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== Equipment ==
 
== Equipment ==
*Coin: 5 gp
 
 
*Leather armor 2 stone, 20 gp
 
*Leather armor 2 stone, 20 gp
 
*Dagger (one thing), 3 gp
 
*Dagger (one thing), 3 gp
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*Crossbow (one thing), 30 gp
 
*Crossbow (one thing), 30 gp
 
*Case w/20 bolts (one thing), 2 gp
 
*Case w/20 bolts (one thing), 2 gp
*Backpack (2 gp)
+
*Backpack
*1 vial of holy water (25 gp)
+
*Waterskin
*Pen and parchment (10 gp)
+
*One week standard rations
 
+
*One large sack
*Mule (Jenny) with saddlebags (25 gp)
+
*Two small sacks
**One week standard rations (7 stone)
+
*1 vial of holy water
**Waterskin (1 stone)
+
*Pen and parchment
**Lantern (10 gp)
+
*Lantern
**4 flasks of oil (1 gp)
+
*4 flasks of oil
**2 flasks of military oil (4 gp)
+
*2 flasks of military oil
**One large sack (1 gp)
 
**Two small sacks (1 gp)
 
 
 
*Treasure (in backpack)
 
**two onyx roses, worth 200 gp apiece, found in the clocktower
 

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