Editing Viscount of Evil
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George is one step beyond humanity. As a mortal, his health was never at his maximum, and he follows in that vein as a Noble. Though surpassing humanity in most mental and physical fields, the Mayor performs truly miraculous feats with rarity. It should be noted this is common among Nobles of ephemereal estates, which Evil certainly qualifies as. | George is one step beyond humanity. As a mortal, his health was never at his maximum, and he follows in that vein as a Noble. Though surpassing humanity in most mental and physical fields, the Mayor performs truly miraculous feats with rarity. It should be noted this is common among Nobles of ephemereal estates, which Evil certainly qualifies as. | ||
− | I have | + | I have # Aspect. That means I perform Level # and under Miracles for 0 MP. I perform Level #+1 Miracles for 1 MP, I perform Level #+2 Miracles for 2 MP, I perform level #+3 or #+4 Miracles for 4 Miracle Points and I can perform level #+5 through Level 9 Miracles as a Word of Command which costs 8 MP. |
===Domain 2=== | ===Domain 2=== | ||
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5/5 Domain Miracle Points | 5/5 Domain Miracle Points | ||
− | Evil serves the Mayor well. He is comfortable in his knowledge of the ins and outs of the evil that lurks in men's hearts. He is permitted to wear a chain-of-pearls crown. His soul is alive with palpable Evil, and even to mortals he appears tainted with the marks of his craft. To the Mayor, evil is an antagonistic force that opposes, and compliments, the positive qualities we call Good. Much of his understanding of the nature of good and evil is defined by comic book morality and his own madness. Monsters, as beings made of | + | Evil serves the Mayor well. He is comfortable in his knowledge of the ins and outs of the evil that lurks in men's hearts. He is permitted to wear a chain-of-pearls crown. His soul is alive with palpable Evil, and even to mortals he appears tainted with the marks of his craft. To the Mayor, evil is an antagonistic force that opposes, and compliments, the positive qualities we call Good. Much of his understanding of the nature of good and evil is defined by comic book morality and his own madness. Monsters, as beings made of malevolance, serve him willfully. Death, as the ultimate cruelty, is also within his domain. Suffering is, as Hell agrees, synonymous with corruption, and as such is inherantly evil. |
− | I have | + | I have # Domain. That means I perform Level # and under Miracles for 0 MP. I perform Level #+1 Miracles for 1 MP, I perform Level #+2 Miracles for 2 MP, I perform level #+3 or #+4 Miracles for 4 Miracle Points and I can perform level #+5 through Level 9 Miracles as a Word of Command which costs 8 MP. |
===Realm 4=== | ===Realm 4=== | ||
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5/5 Realm Miracle Points | 5/5 Realm Miracle Points | ||
− | Strong Nobles and Excrucian Shards need be wary facing George J. Georgefordson within the bounds of his community. Elected by the people, he now rules unquestioningly over the land. He can command buildings to erect from the ground at a command, or destroy them with a breath. He can summon squadrons of attack robots or build elaborate death-traps with but a flourish and wave of his hand. Outside of the Chancel he exudes an unavoidable air of nobility to other Powers, appearing as a visiting luminary of his powerful kingdom. Within his keep he is unbeatable. | + | Strong Nobles and Excrucian Shards need be wary facing George J. Georgefordson within the bounds of his community. Elected by the people, he now rules unquestioningly over the land and its people. He can command buildings to erect from the ground at a command, or destroy them with a breath. He can summon squadrons of attack robots or build elaborate death-traps with but a flourish and wave of his hand. Outside of the Chancel he exudes an unavoidable air of nobility to other Powers, appearing as a visiting luminary of his powerful kingdom. Within his keep he is unbeatable. |
− | I have | + | I have # Realm. That means I perform Level # and under Miracles for 0 MP. I perform Level #+1 Miracles for 1 MP, I perform Level #+2 Miracles for 2 MP, I perform level #+3 or #+4 Miracles for 4 Miracle Points and I can perform level #+5 through Level 9 Miracles as a Word of Command which costs 8 MP. |
===Spirit 1=== | ===Spirit 1=== | ||
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5/5 Spirit Miracle Points | 5/5 Spirit Miracle Points | ||
− | + | Short description of why your character has this level of Spirit and what others feel like to other Nobles nearby. | |
− | I have | + | I have # Spirit. That means I can have (that number +1) anchors. My Auctoritas raises the level of all Miracles cast against me by (that number) Miracle Levels. I only have to perform the Rite of Holy Fire (two weeks for Spirit 2). With the Rite of the Last Trump I can convert # MP of any type into 1 MP of any other. |
==Gifts== | ==Gifts== | ||
− | === | + | ===Gift Name=== |
− | + | (Brief description of the Gift, how much it costs) | |
==Handicaps/Limits== | ==Handicaps/Limits== | ||
− | === | + | ===Handicap Name=== |
− | + | (Description of the Handicap, how much MP does it give each story) | |
− | === | + | ===Limit Name=== |
− | + | (Description of the Limit, and how much MP it gives you when it becomes a problem for you. | |
− | == | + | ==Affiliation== |
− | + | List the three tenets of your Code, and describe why your Power follows this path. | |
− | === | + | ==Virtue: Name== |
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− | + | If you have any. Delete this section of you do not. Explain your Virtue, how you define it, and the four powers it gives you. You always know the most Virtuous action in any situation, no Miracle or effect can sway you from acting out this Virtue, you may make the Virtue obvious to everyone around you for 1 SMP, and you regain 1 MP whenever the Virtue gets you in trouble. | |
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==Bonds== | ==Bonds== | ||
− | + | Describe each bond, how much points it has | |
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==Anchors== | ==Anchors== | ||
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==History== | ==History== | ||
− | + | Give three short paragraphs of background about your character, who they were before they became Sovereigns, and what they are like now. | |
==Personality== | ==Personality== | ||
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==Design== | ==Design== | ||
− | + | Describe your design, including the flower of your Estate, your personal flower, and the background, probably influenced by your Code as described in the GWB. | |
[[Category:Nobilis]] | [[Category:Nobilis]] |