Editing Volsung Axehead, son of Shadowhold

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
===WORKING STATS===
+
male dwarf Rgr4/Ftr2: 
  
male dwarf Nob1/Bbn3/Ftr5
+
CR 6; Size M (3 ft., 11 in. tall); HD 4d8+16 + 2d10+8; hp 60; Init +4 (+4 Dex); Spd 20 ft.;
  
Hit Dice: 1d8+5 + 3d12+15 + 5d10+25 (HP 104)
+
AC 14 (+4 Dex); Attack +10/+5 (+6 Base, +4 Str) melee, or +10/+5 (+6 Base, +4 Dex) ranged;
Initiative: +2 (+2 Dex);  
 
Speed: 30 ft.
 
Armor Class: 14 (+2 Dex, +2 Natural) (15 when fighting orcs)
 
Attack: +13/+8 melee, or +10/+5 ranged (+1 against orcs or with axes and hammers)
 
Saves: Fort +12, Ref +4, Will +5 (+2 to all saves against poisons and spells)
 
Alignment: LG
 
Abilities: Str 20, Dex 15, Con 20, Int 12, Wis 12, Cha 10
 
Size: Medium (4'5", 210lbs)
 
CR: 8
 
  
Languages: High elven pidgin, Old dwarven pidgin, Orcish, Own clan dialect.
+
SV Fort +11, Ref +5, Will +2; AL LG;
Feats: Alertness, Blind-fight, Cleave, [Exotic weapon proficiency (urutuk hatchet)], Improved bull rush, Leadership, Power attack, Weapon focus (halberd).
 
Skills: Appraise +5 (+7 if related to metal or stone), Climb +7, Concentration +7.5, Hide +5.5, Innuendo +5, Intuit direction +7, Jump +12, Knowledge (Aruun) -0.5, Knowledge (Kaladrun Mountains) +7, Listen +8.5, Move silently +2, Spot +3, Swim +10, Wilderness lore +2 (+4 in the mountains or underground)
 
  
----
+
Str 18 (+4), Dex 19 (+4), Con 19 (+4), Int 12 (+1), Wis 13 (+1), Cha 10 (+0).
  
male dwarf Nob1/Bbn3/Ftr5
 
  
Hit Dice: 1d8+3 + 3d12+9 + 5d10+15 (HP 103)
+
Languages Spoken: Common, Dwarven, Goblin.
Initiative: +1 (+1 Dex);
 
Speed: 30 ft.
 
Armor Class: 13 (+1 Dex, +2 Natural) (14 when fighting orcs)
 
Attack: +12/+7 melee, or +9/+4 ranged (+1 against orcs or with axes and hammers)
 
Saves: Fort +10, Ref +3, Will +6 (+2 to all saves against poisons and spells)
 
Alignment: LG
 
Abilities: Str 19, Dex 13, Con 16, Int 12, Wis 14, Cha 16
 
Size: Medium (4'3", 165lbs)
 
CR: 8
 
  
Languages: Old dwarven pidgin, Orcish pidgin, Own clan dialect, Trader's tongue.
 
Feats: [Exotic weapon proficiency (urutuk hatchet)], Mounted archery, Mounted combat, Power attack, Quick draw, Skill focus (innuendo), Weapon focus (lance, light), Weapon focus (longbow, composite).
 
Skills: Climb +6, Heal +2, Hide +1.5, Innuendo +8, Intimidate +5, Jump +11, Knowledge (Kaladrun Mountains) +9, Knowledge (history) +3, Listen +6, Move silently +1, Read lips +3, Ride +7, Spot +6, Swim +11, Wilderness lore +5.5 (+7.5 in the mountains or underground)
 
  
 +
Skills
  
 +
Craft (Armorsmithing) +10, Craft (Blacksmithing) +8, Craft (Carpentry) +8, Craft (Shipmaking) +8, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Hide +4, Intimidate +1, Jump +6, Knowledge (Nature) +6.5, Listen +1, Move Silently +4, Profession (Miner) +8, Search +7, Spot +1, Survival +8;
 +
 +
 +
feats:
 +
 +
Blind-Fight, Far Shot, Point Blank Shot, Power Attack, [Rapid Shot], [Track], Weapon Focus (shortspear).
 +
 +
 +
Possessions: 
 +
 +
Ranger Spells Per Day:  1.
  
  
 
-----
 
-----
[[Midnight: the SCROLL BARERS]]
+
[[Midnight: the Scroll Barers]]

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)