Editing WS:Greatwood

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 2: Line 2:
 
=GREATWOOD FOREST=
 
=GREATWOOD FOREST=
  
Greatwood Forest is the largest forest in the Western Shores, and is also the ancestral home of the Elves. Elvish legend states that long ago [[WS:Elves|Elves]] were the only race, and all the lands were covered with a single, great forest. In the ages since that time, men, Dwarves, Orcs, and other races appeared, cutting away areas of the forest to feed their fires and build their homes.
+
Greatwood Forest is the largest forest in the Western Shores, and is also the ancestral home of the [[WS:Elves|Elves]]. Elvish legend states that long ago [[WS:Elves|Elves]] were the only race, and all the lands were covered with a single, great forest. In the ages since that time, men, Dwarves, Orcs, and other races appeared, cutting away areas of the forest to feed their fires and build their homes.
  
 
The [[WS:Elves|Elves]] were gradually driven back as the forests shrank. A naturally peaceful race, they at first did not fight other races, as long as there was deeper forest to move into. This changed, however, when there was no more room to retreat. In C.Y. 2901, the [[WS:Elves|Elves]] forcibly expelled all Ambrians from Greatwood Forest, giving no explanation, but using no undue force.
 
The [[WS:Elves|Elves]] were gradually driven back as the forests shrank. A naturally peaceful race, they at first did not fight other races, as long as there was deeper forest to move into. This changed, however, when there was no more room to retreat. In C.Y. 2901, the [[WS:Elves|Elves]] forcibly expelled all Ambrians from Greatwood Forest, giving no explanation, but using no undue force.
  
The [[WS:Elves|Elves]] then began regularly patrolling the borders of the forest, cutting themselves off from all friendly contact with non- [[WS:Elves|Elves]] (except for some druids, who they deemed non-threatening to the Forest and allowed to stay). Any humans, Dwarves, or Halflings who came under the eaves of the forest were turned away or driven off. Any marauding Orcs or trolls from the mountains, however, were given no quarter. This strategy seemed to work, and it wasn't long before Greatwood Forest was regarded by other peoples as the sovereign territory of the Elves.
+
The [[WS:Elves|Elves]] then began regularly patrolling the borders of the forest, cutting thems[[WS:Elves|Elves]] off from all friendly contact with non- [[WS:Elves|Elves]] (except for some druids, who they deemed non-threatening to the Forest and allowed to stay). Any humans, Dwarves, or Halflings who came under the eaves of the forest were turned away or driven off. Any marauding Orcs or trolls from the mountains, however, were given no quarter. This strategy seemed to work, and it wasn't long before Greatwood Forest was regarded by other peoples as the sovereign territory of the [[WS:Elves|Elves]].
  
 
In the year 3214, a pivotal event occurred. King Faldrin, who had ruled the forest for as long as any Elf could remember, was hunting alone when a violent storm blew down from the mountains. Struck by a falling tree, the king would have died if he hadn't been found after the storm by a wandering human druid. The druid returned the king to his people, where he quickly regained his health.
 
In the year 3214, a pivotal event occurred. King Faldrin, who had ruled the forest for as long as any Elf could remember, was hunting alone when a violent storm blew down from the mountains. Struck by a falling tree, the king would have died if he hadn't been found after the storm by a wandering human druid. The druid returned the king to his people, where he quickly regained his health.
Line 16: Line 16:
 
==THE LAY OF THE LAND==
 
==THE LAY OF THE LAND==
  
Greatwood Forest is home to all types of trees, though most found within its borders are deciduous. All trees in Greatwood grow to huge size, at least 150% as large as their non-Greatwood relatives. Many scholars speculate this is some magical effect, for neither the climate (temperate) nor the forest soil seem remarkable. Greatwood is a hilly forest, being at the base of the Grand Range. It is extremely easy for a traveller who doesn't know his way around to get lost, as all of the wooded ridges begin to look alike after a while. Fortunately, the [[WS:Elves|Elves]] and druids are usually more than willing to help out any lost travellers they come across. Nymphs, dryads, centaurs, and other forest creatures also roam the forest, but none are as numerous as the Elves.
+
Greatwood Forest is home to all types of trees, though most found within its borders are deciduous. All trees in Greatwood grow to huge size, at least 150% as large as their non-Greatwood relatives. Many scholars speculate this is some magical effect, for neither the climate (temperate) nor the forest soil seem remarkable. Greatwood is a hilly forest, being at the base of the Grand Range. It is extremely easy for a traveller who doesn't know his way around to get lost, as all of the wooded ridges begin to look alike after a while. Fortunately, the [[WS:Elves|Elves]] and druids are usually more than willing to help out any lost travellers they come across. Nymphs, dryads, centaurs, and other forest creatures also roam the forest, but none are as numerous as the [[WS:Elves|Elves]].
 
==LIFE IN GREATWOOD FOREST==
 
==LIFE IN GREATWOOD FOREST==
  
Greatwood is a nation within a nation. Surrounded by Ambria on all sides (and felt by many Ambrians to be a part of their country), the [[WS:Elves|Elves]] nonetheless consider themselves to be an independent land, and conduct themselves accordingly. They are ruled by a King (Faldrin) and a Queen (Tiriel). Not only the Elves, but the nymphs, dryads, centaurs, and other forest creatures consider Faldrin and Tiriel to be their rulers.
+
Greatwood is a nation within a nation. Surrounded by Ambria on all sides (and felt by many Ambrians to be a part of their country), the [[WS:Elves|Elves]] nonetheless consider thems[[WS:Elves|Elves]] to be an independent land, and conduct thems[[WS:Elves|Elves]] accordingly. They are ruled by a King (Faldrin) and a Queen (Tiriel). Not only the [[WS:Elves|Elves]], but the nymphs, dryads, centaurs, and other forest creatures consider Faldrin and Tiriel to be their rulers.
  
The [[WS:Elves|Elves]] themselves are divided into two types. High [[WS:Elves|Elves]] are those who have been alive since the time of the one great forest, before the coming of man and the other races. Wood [[WS:Elves|Elves]] are the less lordly of the Elvish folk, born in the later years. Although Elvish society does not make any distinctions between the two types, the high [[WS:Elves|Elves]] are less numerous, and tend to be less concerned with day-to-day affairs. There are rumors of a secret citadel populated entirely by High Elves, but these rumors have never been confirmed. The [[WS:Elves|Elves]] live in complete harmony with the forest, cutting wood only from dead or dying trees, and cultivating small gardens beneath the boughs. The [[WS:Elves|Elves]] are largely self-sufficient, and trade little with outsiders. The only group they trade in any quantity with are the Dwarves of the Drakor Mountains (from whom they receive what little metal ore they need for their weapons and jewelry). The [[WS:Elves|Elves]] are familiar with the concept of money, but employ no currency within their borders.
+
The [[WS:Elves|Elves]] thems[[WS:Elves|Elves]] are divided into two types. High [[WS:Elves|Elves]] are those who have been alive since the time of the one great forest, before the coming of man and the other races. Wood [[WS:Elves|Elves]] are the less lordly of the Elvish folk, born in the later years. Although Elvish society does not make any distinctions between the two types, the high [[WS:Elves|Elves]] are less numerous, and tend to be less concerned with day-to-day affairs. There are rumors of a secret citadel populated entirely by High [[WS:Elves|Elves]], but these rumors have never been confirmed. The [[WS:Elves|Elves]] live in complete harmony with the forest, cutting wood only from dead or dying trees, and cultivating small gardens beneath the boughs. The [[WS:Elves|Elves]] are largely self-sufficient, and trade little with outsiders. The only group they trade in any quantity with are the Dwarves of the Drakor Mountains (from whom they receive what little metal ore they need for their weapons and jewelry). The [[WS:Elves|Elves]] are familiar with the concept of money, but employ no currency within their borders.
  
 
The [[WS:Elves|Elves]] live in tree-top villages, which can hardly be seen from the ground, unless the [[WS:Elves|Elves]] desire it. Each community is nominally ruled by an elder, although the [[WS:Elves|Elves]] have little use for authority other than the King and Queen.
 
The [[WS:Elves|Elves]] live in tree-top villages, which can hardly be seen from the ground, unless the [[WS:Elves|Elves]] desire it. Each community is nominally ruled by an elder, although the [[WS:Elves|Elves]] have little use for authority other than the King and Queen.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: