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Experience rewards are in the amount per player. Each achievement can only be earned once. Credit is due to a number of 5E and SWN lists. =Exploration= *First Step into a Larger World: Visit a new city, 50 COMPLETED *Traveler: Visit a new province, 300 *Far Traveler: Visit a foreign nation, 500 *Tourist: Visit ancient ruins, 100 *Jaynestown: Have something significant named after you, 300 *I Solemnly Swear: Get a map, 50 *And Stay Out: Get kicked out of a public establishment, 50 =Politics= *Friends in High Places: Formally ally with a faction, 300 *Enemies in High Places: Make an enemy of a faction, 300 *Carthago Delenda Est: Bring utter ruin to a city or people, 1,000 *New Prometheans: Bring a new province into the Bright Council, 1,000 *Trendsetting: Cause a major societal shift, 1,000 *Playing the Game: Form a faction, 1,000 *Building Your Brand: Make a long-term effort to promote the group's reputation, 500 *Private Eyes: Unravel a hidden plot, 500 *Objection!: Win a legal case, 300 *Remember Me?: Meet with a recurring villain, 50 *Karma: Experience revenge from an old enemy, 300 *Nothing to See Here: Make/take 10 bribes, 100 =Trade= *Rise Above: Buy or build a skyship, 1,000 *Savings Account: Save 500 gold to a slush fund, 500 *One Percenters: Save 5,000 gold to a slush fund, 1,000 *Mission of Mercy: Deliver important medical supplies to a town or province, 300 *Incorporate: Establish a business, 300 *Back at the Lab: Build a magic item (as a project), 100 *We Spared No Expense: Go broke, 100 =Combat= *Healer: Stabilize a PC, 50 *Consider Phlebas: Die, 300 *Kill an important antagonist with at least 5 PC levels, 300 *We Have the Theology: Bring somebody back from the dead, 500 *Butterfingers: Disarm an NPC, 50 =Diving= *I'm in My Element: Explore and loot a dungeon, 50 COMPLETED *Avatar, Master of the Elements: Explore and loot four dungeons, 300 *Shiny: Acquire a magic item, 50 COMPLETED *Good Samaritan: Give away a significant find, 100 *The Other Half: Kill a dragon, 500 *Cardinal Sin: Split the party, 100 =Religion= *We're on a Mission From God: Recieve divine direction, 100 *Can You do Me a Solid: Ask a deity for a favor, 300 *Defending the Faith: Defeat an opponent of your cult, 100 *Nailed It: Reform your cult, or a branch of it, 1,000 =Milestones= *Complete a major character goal, 1,000 *Experience a major shift in goals, 1,000 -Main Page: [[What Thunder Brings]]
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