Editing
Walker
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== ''' Walker ''' == * Neutral Good Human Druid 5 * Experience: +1325 == Abilities == {| class = "wikitable" border=1 |- ! Ability || Score || Modifier |- align="center" ! Strength | 16 || +3 |- align="center" style="background:silver" ! Dexterity | 16 || +3 |- align="center" ! Constitution | 16 || +3 |- align="center" style="background:silver" ! Intelligence | 9 || -1 |- align="center" ! Wisdom | 20 || +5 |- align="center" style="background:silver" ! Charisma | 10 || +0 |} == Combat == * Hit Points: 42 * Initiative: +7 * Speed: 30 ft (run x4), * Armor Class: 19 (+3 magic leather armor, +3 Magic shield, +3 dex), touch 13, flat-footed 16; * Fort +8, Ref +5, Will +9 (+1 Cloak of Resistance) === Melee === Base Atk/Grapple: +3/+6 * Full Atk: +6 One-handed (1d6+3;18-20/x2, Scimitar) * '''Predator Form''' ** Strength: 20 ** AC: 17 (+4 Natural, +3 Dex) ** Spd: 50 ft/x4 (Mobility) ** Bite: +10, 1d6+7 * '''Aerial Form''' ** Strength: 18 ** Reflex Save: +6 ** AC: 15 (+2 Natural, +3 Dex) ** Spd: Fly 40 ft. (Good) ** Talon: +9, 1d6+6 == Skills == {| class="wikitable" border=1 ! Skill !! Ranks !! Ability !! Modifier !! Misc !! Total |- align="center" style="background:silver" ! [http://www.d20srd.org/srd/skills/concentration.htm Concentration] | 8 || Con || +3 || 0 || +11 |- align="center" ! [http://www.d20srd.org/srd/skills/handleAnimal.htm Handle Animal] | 2 || Chr || +0 || 0 || +2 |- align="center" style="background:silver" ! [http://www.d20srd.org/srd/skills/knowledge.htm Knowledge (Nature)] | 8 || Int || -1 || +3 || +10 |- align="center" ! [http://www.d20srd.org/srd/skills/spot.htm Spot] | 6 || Wis || +5 || 0 || +11 |- align="center" style="background:silver" ! [http://www.d20srd.org/srd/skills/survival.htm Survival] | 8 || Wis || +5 || +2 || +15 |- align="center" |} Languages: Common, Druidic == Feats == * Track (PH 101) * Improved Initiative * Touch of Healing (CC 62) * Uncivilized (Trait):+1 bonus on Handle Animal checks and wild empathy checks, -1 penalty on Bluff checks, Diplomacy checks, and Gather information checks. == Class Features == * Spontaneous Casting: Can spontaneously cast summon nature's ally spells, by sacrificing a pre-prepared spell of equal or higher level. * Nature Sense(Ex): You gain a +2 bonus on Knowledge(nature) and Survival checks. * Wild Empathy(Ex): You can make a check(1d20+6) to improve the attitude of an animal. You must be within 30 feet of it, and it generally takes one minute to perform the action. * Woodland Stride(Ex): You can move through natural thorns, briars, etc. at full speed and without suffering damage or impairment. Magically altered areas still hamper you. * Trackless Step(Ex): You leave no trail in natural surroundings, and cannot be tracked unless you choose to. * Resist Nature's Lure(Ex): +4 to saving throws against the spell-like abilities of fey creatures. * Shapeshift (Ex): As a swift action, assume Predator form or Aerial form. == Equipment == * Torc of Wisdom +2 (4,000 GP) * Cloak of Resistance +1 (1,000 GP) * Wooden Shield +1 (1,000 GP) * Leather Armor +1 (1,000 GP) * Healing Belt (750 GP) * Wand of Lesser Vigor (750 GP) * Lens of Detection * Masterwork Flute (100 GP) * Sunrod, 3 (6 GP) * 81 GP == Spells == * '''Zero Level''' ** Detect Magic ** Create Water ** Mending ** Purify Food and Drink ** Know Direction * '''First Level''' ** Speak with Animals ** Entangle ** Longstrider ** Rapid Burrowing ** Entangle *'''Second Level''' ** Embrace the Wild (You gain an animal’s senses for 10 minutes/level.) ** Burrow ** Flaming Sphere * '''Third Level''' ** Cure Moderate Wounds ** Shape Stone == Appearance and History == * Height: 6’3 * Weight: 180 lbs. * Blue eyes * Dark beard and hair…both worn long, and somewhat tangled. Walker dresses simply, in clothes that are worn but kept scrupulously clean. His sole adornment is a golden torc around his neck; he will not discuss its provenance. '''Personality''' Taciturn is a perfect word; Walker wouldn’t have the slightest idea what it means, mind, but even so. He speaks only seldom, and when he does it’s because he something to say. Small talk is a foreign concept to him, although he understands the basic idea. In theory, at least. Despite a general disdain for the trappings of “civilization” Walker is slowly growing more and more enamored with the concept of music. Song was a revelation to him, and the first time he heard an instrument (a flute, as it happened) he actually wept. '''History''' Walker knows nothing of his parents, and doesn’t spare much though for them. He was found in the woods by a bereaved mother bear, and raised first by her and then by a succession of other animals. He learned from each, becoming an increasingly effective hunter. Walker’s primary teachers, however, were the four Winds. Each whispered secrets in his young ears, teaching him the art of skin-changing, the secrets of magic, and the mysteries of the natural world. Why they did him this kindness, Walker still cannot guess – certainly, they never showed him even the least bit of mercy when winter came howling. And when their voices fell silent, Walker sought out his last teacher: an aged druid, who taught him the languages of men and of druids, and initiated him into the Greater Mysteries. When the old man died, peacefully in his sleep, Walker took it as a sign and set out to learn what he could about the world of men. Thus far, he’s not been much impressed.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information