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Return to [[1439_Call_of_Cthulhu]]
 
Return to [[1439_Call_of_Cthulhu]]
 
Character Name: Walter Fitzstephen
 
 
STR: 14
 
 
CON:14
 
 
SIZ: 10
 
 
INT: 16
 
 
POW:14
 
 
DEX: 14
 
 
APP: 8
 
 
EDU: 9
 
 
SAN: 70 (starting)
 
 
Hit Points: 12
 
 
Idea: 80
 
 
Luck: 70
 
 
Know: 45
 
 
 
 
Damage Modifier: 0
 
 
Skill Distribution (345 points)
 
 
 
Languages:
 
 
 
English: 80%
 
 
Gaelic (Irish): 50%
 
 
Latin: 40%
 
 
Oil (Norman):  40%
 
 
Skills:
 
  
 
Accounting: 21%
 
Accounting: 21%
 
+
Anthropology: 1%  
Anthropology: 1%
+
Archaeology: 1%  
 
Archaeology: 1%
 
 
 
Art  
 
Art  
(Artistic default): 5%
+
(Artistic default): 5%  
 
 
Illumination: 1%  
 
Illumination: 1%  
 
+
Astronomy: 1%  
Astronomy: 1%
+
Bargain: 15%  
+
Biology: 1% (Keeper permission only)  
Bargain: 15%
+
Chemistry: 1%  
 
Biology: 1% (Keeper permission only)
 
 
Chemistry: 1%
 
 
 
Climb: 40%  
 
Climb: 40%  
 
 
Conceal: 15%  
 
Conceal: 15%  
 
 
Craft  
 
Craft  
(Craft default): 5%
+
(Craft default): 5%  
 
 
Book Binding: 1%  
 
Book Binding: 1%  
 
 
Credit Rating:  35 points spent= Gentry (35%)
 
Credit Rating:  35 points spent= Gentry (35%)
 
 
Cthulhu Mythos: None at character generation  
 
Cthulhu Mythos: None at character generation  
 
 
Computer Use: N/A  
 
Computer Use: N/A  
 
 
Disguise: 1%  
 
Disguise: 1%  
 
 
Dodge: DEX x2% =28
 
Dodge: DEX x2% =28
 
 
Drive Wagon: 15%  
 
Drive Wagon: 15%  
 
 
Electrical Repair: N/A  
 
Electrical Repair: N/A  
 
 
Electronics: N/A  
 
Electronics: N/A  
 
 
Fast Talk: 55%
 
Fast Talk: 55%
 
+
First Aid: 30%  
First Aid: 30%
 
 
 
Geology: 1%  
 
Geology: 1%  
 
 
Hide: 10%  
 
Hide: 10%  
 
 
History: 25%  
 
History: 25%  
 
 
Jump: 25%  
 
Jump: 25%  
 
 
Law: 1%  
 
Law: 1%  
 
 
Canon Law: 1% (Literate only past 25%)  
 
Canon Law: 1% (Literate only past 25%)  
 
 
Library Use: 1% (Literate only)  
 
Library Use: 1% (Literate only)  
 
+
Listen: 25%  
Listen: 25%
 
 
 
Locksmith: 1%  
 
Locksmith: 1%  
 
 
Martial Arts: 1%  
 
Martial Arts: 1%  
 
 
Mechanical Repair: 10%  
 
Mechanical Repair: 10%  
 
 
Medicine: 1% (Literate only)  
 
Medicine: 1% (Literate only)  
 
 
Natural History: 10%  
 
Natural History: 10%  
 
 
Navigate: 10%  
 
Navigate: 10%  
 
 
Occult: 30%  
 
Occult: 30%  
 
 
Operate Heavy Machinery: N/A  
 
Operate Heavy Machinery: N/A  
 
 
Persuade: 15% +10= 25%
 
Persuade: 15% +10= 25%
 
 
Pharmacy: 1%  
 
Pharmacy: 1%  
 
 
Photography: N/A  
 
Photography: N/A  
 
 
Physics: N/A  
 
Physics: N/A  
 
 
Pilot (Sail Boat or Row Boat only): 5%  
 
Pilot (Sail Boat or Row Boat only): 5%  
 
 
Psychology: 5%  
 
Psychology: 5%  
 
 
Ride: 55%
 
Ride: 55%
 
 
Sneak: 10%  
 
Sneak: 10%  
 
 
Spot Hidden: 25%  
 
Spot Hidden: 25%  
 
+
Swim: 1%  
Swim: 1%
 
 
 
Throw: 25%  
 
Throw: 25%  
 
 
Track: 10%  
 
Track: 10%  
  
  
  
Weapons:
+
Weapons  
+
Hand to hand  
Hand to hand
 
 
 
Fist: 25%  
 
Fist: 25%  
 
 
Kick: 15%  
 
Kick: 15%  
 
 
Head Butt: 10%  
 
Head Butt: 10%  
 
 
Grapple: 25%  
 
Grapple: 25%  
 
 
 
Axe  
 
Axe  
 
 
One Handed Axe/Hammer: 10%  
 
One Handed Axe/Hammer: 10%  
 
 
Two Handed Axe/Hammer: 10%  
 
Two Handed Axe/Hammer: 10%  
 
 
Poll Axe/Hammer:  
 
Poll Axe/Hammer:  
 
 
Club  
 
Club  
 
One Handed Club/Mace: 15%  
 
One Handed Club/Mace: 15%  
 
 
Two Handed Club/Mace: 15%  
 
Two Handed Club/Mace: 15%  
 
 
Flail  
 
Flail  
 
 
One Handed Flail: 5%  
 
One Handed Flail: 5%  
 
 
Two Handed Flail: 5%  
 
Two Handed Flail: 5%  
 
 
Spear  
 
Spear  
 
 
Lance (couched): 40%  
 
Lance (couched): 40%  
 
 
One Handed Spear: 5%  
 
One Handed Spear: 5%  
 
 
Two Handed Spear: 10%  
 
Two Handed Spear: 10%  
 
 
Sword  
 
Sword  
 
 
Dagger/Short Sword: 35%
 
Dagger/Short Sword: 35%
 
 
One Handed Sword: 59%
 
One Handed Sword: 59%
 
 
Two Handed Sword: 40%
 
Two Handed Sword: 40%
 
 
Shield  
 
Shield  
 
 
Buckler: 20%  
 
Buckler: 20%  
 
 
Shield: 25%  
 
Shield: 25%  
 
 
Missile weapons  
 
Missile weapons  
 
 
Bow: 10%  
 
Bow: 10%  
 
 
Crossbow: 25%  
 
Crossbow: 25%  
 
 
Javelin: 10%  
 
Javelin: 10%  
 
 
Hurled stone: 25%  
 
Hurled stone: 25%  
 
 
Seige weapons  
 
Seige weapons  
 
 
Trebuchet/Catapult: 1%  
 
Trebuchet/Catapult: 1%  
 
 
Espringalde/Ballista: 5%  
 
Espringalde/Ballista: 5%  
 
 
Gunpowder weapons  
 
Gunpowder weapons  
 
 
Artillery  
 
Artillery  
 
+
Bombard: 1%  
Bombard: 1%
+
Siege Gun: 1%  
 
Siege Gun: 1%
 
 
 
Field Gun: 1%  
 
Field Gun: 1%  
 
 
Hand Guns  
 
Hand Guns  
 
 
Arquebus: 30%
 
Arquebus: 30%
 
Equipment:
 
 
Clothing: Man's Hosen, Man's Shirt, Man's Cloak, Belt, Riding Boots, Felt Hat.
 
Kit: Blanket (Heavyweight), Two 2L-Canteens, Rosary Beads, Tin Cup, 1 Bronze Knife, 1 Wooden Spoon, 1 Whetsone
 
 
Also one horse (not a warhorse) with Riding Saddle, Saddle Blanket, Bit and Bridle, Halter
 

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