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[[D%26D_5e:_Hand_of_the_Midnight_Sky|Return to Hand of the Midnight Sky main page]] Wanala grew up on the streets after her mother abandoned her father. Her father left her mostly alone, whether because he was drinking, or begging money for a drink. The only thing she had from her mother was a lute. Why her father never sold it, she doesn't know, but she started picking out music from it, and left him behind as soon as she could. With her native talents in dance and singing, she paid for lessons and new strings as she could. Though she sometimes resorted to begging and scams, as well, she tried to avoid both. When she couldn't avoid it, she had to deal with the Black Hand, and while not a commonly seen member, she remains tied to them. Known Agenda: Wanala is constantly on the lookout for books of magic and sorcery. Not so much books of spells, as books about magic and sorcery - history, philosophy, myths & legends. == Summary == F Β½ Elf CN<br> 18 <br> 5'7" 150 lbs<br> Silver Eyes, Copper hair<br> Bard 3 / Rogue 2<br> Pro: Spheres of Heaven<br> Con: Magpies<br> == Ability Scores == STR 10 (+0)<br> DEX 18 (+4)<br> CON 14 (+2)<br> INT 08 (-1)<br> WIS 12 (+1)<br> CHA 16 (+3)<br> Wanala is very talented and dexterous. Slow of thought, those who know her know that doesn't mean dumb, just that it takes her longer to get through new thoughts than others. == Stats & Combat == HP: 38<br> Hit Dice: 5d8<br> AC: 16 (studded leather)<br> Saves: Dexterity, Charisma<br> Proficiency: +3<br> Rapier +7 1d8+4P<br> Dagger +7 1d4+4P<br> Short Bow +7 1d6P<br> Dissonant Whispers 3d6 Wis (DC 14) Save for Β½<br> == Features & Languages == Darkvision 60'; Fey Ancestry<br> By Popular Demand<br> Bardic Inspiration d6 OOO (Cutting Words)<br> Jack of All Trades<br> Song of Rest d6<br> Sneak Attack +1d6<br> Cunning Action<br> Know a Guy<br> Bolt Hole<br> Reputation (TBD)<br> Lair<br> == Proficiencies == Bard Weapons (Simple Weapons, Hand Crossbows, Rapiers, Long Swords, Short Swords)<br> Musical Instruments (Lute, Drum, Dulcimer, Harp)<br> Disguise Kit<br> Thieves' Tools<br> *Acrobatics +7 *Sleight of Hand +10 (E) *Stealth +7 *Animal Handling +4 *Insight +4 *Medicine +4 *Perception +7 (E) *Deception +6 *Performance +9 (E) *Persuasion +9 (E) == Spells == Spell Attack +6 <br> Spell Save DC 14<br> '''Cantrip'''<br> Light<br> Mage Hand<br> Mending<br> Prestidigitation<br> '''1st level (4 slots)'''<br> Comprehend Languages (Ritual)<br> Detect Magic (Ritual)<br> Dissonant Whispers<br> Feather Fall<br> '''2nd level (2 slots)'''<br> Silence (Ritual)<br> == Equipment == 28 GP<br> Lute<br> Drum<br> Studded Leather<br> Rapier<br> Dagger<br> Costume (TBD), (TBD), (TBD)<br> Belt Pouch<br> Backpack<br> Bedroll<br> Candles x3<br> Rations x5<br> Waterskin<br> Disguise Kit<br> Thieves' Tools<br> Short Bow w/20 arrows<br> 10 sheets Parchment<br> Book (TBD)<br> Favor from an Admirer (TBD)<br>
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