Editing Wandering Monsters (D&D 3.5 Campaign)
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'''Hit Pionts''' | '''Hit Pionts''' | ||
β | + | Character get max hit pionts for first leve. | |
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'''Walking Arsenal Option''' | '''Walking Arsenal Option''' | ||
β | This campaign is all about parody. If a player wants to parody | + | This campaign is all about parody. If a player wants to parody "monty haul" pc characters who have multiple vorpal swords, he can. There are a coupel ways to do this. |
*He can take level penalties to get those [B]extra powerful[/B] magic items beyond equipment limits. The GM has final say on level penality and extra equipment. (Does 3 levels for 300,000 GP of magic items sound fair, given the above equipement restictions?) | *He can take level penalties to get those [B]extra powerful[/B] magic items beyond equipment limits. The GM has final say on level penality and extra equipment. (Does 3 levels for 300,000 GP of magic items sound fair, given the above equipement restictions?) | ||
β | *Artifacts could be treated as | + | *Artifacts could be treated as templates. I like the idea of a lowly 3th level kobold who found a artifact with enough power to let him challenge 15th level characters. |