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*[http://forum.rpg.net/member.php?2505-Phantom-Grunweasel Phantom Grunweasel] playing Anton de Mathesio, a dashing Amnish swordsman
 
*[http://forum.rpg.net/member.php?2505-Phantom-Grunweasel Phantom Grunweasel] playing Anton de Mathesio, a dashing Amnish swordsman
*[https://forum.rpg.net/member.php?9231-Iustum Iustum] playing Eben Turnstone, ordained cleric of Gond
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*[https://forum.rpg.net/member.php?9231-Iustum Iustum] playing ???
 
*[https://forum.rpg.net/member.php?62042-roryb roryb], the GM
 
*[https://forum.rpg.net/member.php?62042-roryb roryb], the GM
  
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'''Affiliation:''' Glisena's Champion (Divided Heart, Signet Ring (the ring he gave Glisena as a token of his loyalty), Morganatic Pairing (Anton's an aristocrat, but one in exile, and hardly a suitable match for the daughter of one of the Reach's sovereign rulers)
 
'''Affiliation:''' Glisena's Champion (Divided Heart, Signet Ring (the ring he gave Glisena as a token of his loyalty), Morganatic Pairing (Anton's an aristocrat, but one in exile, and hardly a suitable match for the daughter of one of the Reach's sovereign rulers)
  
'''Training/Abilities:''' Mystic Swordsman (Swashbuckling Swordsmanship, Swordseek, Charm of Opening, '''Counterspell'''), '''I've Dined with Kings'''
+
'''Training/Abilities:''' Mystic Swordsman (Swashbuckling Swordsmanship, Swordseek, Charm of Opening)
  
 
'''Gear:'''
 
'''Gear:'''
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'''Hero Point Refresh.''' 2
 
'''Hero Point Refresh.''' 2
 
===Eben Turnstone===
 
 
'''Background Trademark:''' ''Traveling Arrabarian Weaponsmith'' (Prized Skills; Military Contacts; Letter of Credit; Guild Member)
 
 
'''Physical/Mental Traits:''' ''Forceful'' (Mighty; '''Indefatigable'''; Commanding; Decisive)
 
 
'''Affiliation:''' ''Ordained Cleric of Gond'' (Medallion Ringlet Belt (the symbol of the authority/backing of the church of Gond); '''Holy Duties''' (preserve and spread the knowledge of invention and craftsmanship); Friend of the Common Folk)
 
 
'''Training/Abilities:''' ''Divine Craftsman'' (Inspired Skill; '''Craft Magic Arms and Armor'''; Make Whole; Repair Injury)
 
 
'''Gear:'''
 
*''Magical Smith's Hammer'' (Unbreakable; Ringing Impact; Protection from Evil)
 
*''Well-Traveled Design Journal'' (Designs from Many Lands; Symbol of Devotion)
 
 
 
'''Description.''' Like most places, Arrabar is not friendly to its bastard sons. Eben's mother - a beautiful though lowborn woman - 'apprenticed' (really, sold) him to an Arrabarian weaponsmith at the age of 7, after it became clear that his cavalry officer father would never claim him. Eben took to the trade, though, as a sea turtle takes to the Sea of Fallen Stars when it finds its way off the beach.
 
 
One day years later, a wandering cleric of Gond named Darvin saw Eben at work at the forge, and questioned Eben's master as to why the then 17-year-old had not been promoted to journeyman, despite his age and ability at the craft. Much hemming, hawing, and negotiating ensued, and then Eben was off with Darvin to both master his trade and learn the worship of the craftsman god.
 
 
Now, 20 years later, Eben is a Master Smith and Cleric of his god, dedicated to the notion that his church should be expanded to all those who would benefit from it, particularly those, like him, for whom the knowledge of the craftsman's arts can be a pathway to a better life.
 
 
Eben is tall, even for a Chondathian, and quite heavy with a smith's muscle. He typically keeps his head bald and face shaved - the better to prevent a hair fire from sparks. He rarely dons his clerical garb, preferring his smithy clothes and thick leather apron.
 
 
'''Drive.''' Expand the Church of Gond
 
 
'''FU Points/Refresh:''' 2
 
 
(Unlocked meta-tags are in '''bold.''')
 
  
 
==Rules==
 
==Rules==
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*'''Druidic Warrior.''' Swordplay, Nature Spells, [Shapechange]
 
*'''Druidic Warrior.''' Swordplay, Nature Spells, [Shapechange]
 
*'''Well-Used Scimitar''' (Gear). Resilience, Threaten, Swordplay
 
*'''Well-Used Scimitar''' (Gear). Resilience, Threaten, Swordplay
 
===Asem the Panther===
 
 
''4 Advances''
 
 
''"Within, one large man with short-cropped dark hair and beard had a rather rich fur-trimmed cape thrown over a shoulder. He knelt before one marker, laying a barbed arrow upon the stone. The man himself was bronzed, his opposite bare shoulder corded with muscle and crossed by numerous scars. Upon his face he wore an austere but charismatic mask of stony resolve. He was otherwise dressed in a functional tunic, laced sandals, a cingulum adorned with an assortment of golden coins or medals, and was belted with a short blade. Two men of similar but lesser mien attended the man, giving him almost reverent deference."''
 
 
*'''Veteran Pit Fighter.''' [Tactics], [Dirty Fighting], Charisma, Brawler
 
*'''Athletic.''' Quick, Stunning Build, Enduring
 
*'''Leader of Asem's Lions.''' [Respected], Wealthy
 
*'''Force of Presence.''' Stern, [Commanding]
 
  
 
===Ashenford Torinbow===
 
===Ashenford Torinbow===
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*'''Drunken Enclave Stooge.''' Cowed, Addiction
 
*'''Drunken Enclave Stooge.''' Cowed, Addiction
 
===Brant Brajar===
 
 
Captain Brant Brajar of the Sea Sprite sat at the worn table. He had the three painted dots upon his forehead that Turmishmen were accustomed to displaying signifying wealth, education, and magical ability, the highest rank among the three castes.
 
 
*'''Turmish Merchant.''' Dealmaking
 
*'''Savvy.''' Wise, Experienced
 
*'''Sea Captain.''' Command, Sailing, Navigation
 
  
 
===Cult of the Dragon===
 
===Cult of the Dragon===
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===Dmetrio Extaminos===
 
===Dmetrio Extaminos===
 
'''''Vengeance Will Be Mine! (Impending).''''' ''The Extaminos heir was of medium height and build, dressed in dark leather and a shirt of ash gray scales, while a short black cape mantled his shoulders. A short blade with ornamental hilt hung from a gilded baldric at his side. He was not unhandsome, with cunning features and finely chiseled cheek bones. Dark, short-cropped hair came to a sharp widow's peak. But most alarmingly, as he came within closer view, the companions could see the reptilian slits of his pupils amid golden irises. He was of the ruling class of Hlondeth, famous among the realms for being serpent-blooded.''
 
'''''Vengeance Will Be Mine! (Impending).''''' ''The Extaminos heir was of medium height and build, dressed in dark leather and a shirt of ash gray scales, while a short black cape mantled his shoulders. A short blade with ornamental hilt hung from a gilded baldric at his side. He was not unhandsome, with cunning features and finely chiseled cheek bones. Dark, short-cropped hair came to a sharp widow's peak. But most alarmingly, as he came within closer view, the companions could see the reptilian slits of his pupils amid golden irises. He was of the ruling class of Hlondeth, famous among the realms for being serpent-blooded.''
 
''3 Advances''
 
  
 
*'''Yuan-ti Princeling.''' Noble Mien, Spoiled, Devious
 
*'''Yuan-ti Princeling.''' Noble Mien, Spoiled, Devious
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*'''Psionic Swordsman.''' [Swordplay], Illusions, Domination, [Charm]
 
*'''Psionic Swordsman.''' [Swordplay], Illusions, Domination, [Charm]
 
*'''Ornamental Dueling Blade''' (Gear). Swordplay, Challenge
 
*'''Ornamental Dueling Blade''' (Gear). Swordplay, Challenge
 
===Elissa Tarixon, Queen of Ixinos===
 
''A large woman fitted with a headdress was seated atop a stone throne and was attended by several others. She was bronzed and had streaked salt and pepper long hair. Lines of experience about her shrewd eyes bespoke simultaneously of experience, savagery, and wisdom. She was also quite noticeably pregnant.''
 
 
''3 Advances''
 
 
*'''Amazon Champion.''' Dueling, Pit Fighting, Dirty Tricks, [Ferocity]
 
*'''Massive.''' [Strong], Intimidating
 
*'''Queen of Ixinos.''' [Minions], Title
 
*'''Leadership.''' Charismatic, Respected, Tactics
 
*'''Great Spear''' (Gear). Fighting, Throwing
 
*'''Conditions.''' Pregnant
 
  
 
===Emerald Enclave===
 
===Emerald Enclave===
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One of the two 'Eyes of Silvanus' at the mouth of the Vilhon. It is home both to the town of Sapra and the refuge of the Emerald Enclave. Important game aspects: '''''The wilds if Ilighôn are full of terrible perils; foreboding watchfulness'''''
 
One of the two 'Eyes of Silvanus' at the mouth of the Vilhon. It is home both to the town of Sapra and the refuge of the Emerald Enclave. Important game aspects: '''''The wilds if Ilighôn are full of terrible perils; foreboding watchfulness'''''
 
===Ixinos===
 
 
The island of Ixinos is most known for its population of amazons. It is a community that savors its soli-tude from the rest of the Reach, only trading with select ships captained by females. The most renowned group from Ixinos is The She-Wolves. This mercenary band is composed of more than 250 strong women who seek out military excursions within the Reach and patrol the shores of Ixinos, securing it from any pirate excursions. It is ruled by Queen Elissa Tarixon.
 
  
 
===Lady Shadowmoon Crystalembers===
 
===Lady Shadowmoon Crystalembers===
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*Ansalde is present to ensure that journey is no threat to peace
 
*Ansalde is present to ensure that journey is no threat to peace
 
*Glisena has a secret plan; gives valuable bracelet to sell
 
*Glisena has a secret plan; gives valuable bracelet to sell
 
====Open Sea====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20807123#post20807123 post #7].
 
*Glisena directs Captain Brajar to Ixinos, purported isle of savages
 
*Upon ladnding, the two are approached by savages
 
*Glisena reveals her plan to hire the She-Wolves of Ixinos to fight Chondath
 
*The two are brought to the Queen
 
 
====Queen Elissa and the Smith====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20810320#post20810320 post #11]
 
*The pair meet the Queen of the She-Wolves, a mercenary band of amazons
 
*Anton is taken to Eben's smithy and the two meet
 
*They are summoned to a concluding council to learn that Glisena has secured the She-Wolves for battle
 
*Eben's term of indenture has ended
 
*The pair agrees to be off and keep an eye that the She-Wolves do not unleash wanton destruction
 
 
====Arrival in Reth====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20814975#post20814975 #27]
 
*Anton and Eben are to seek out Asem the Panther and gain intelligence of the brewing war in Reth
 
*They visit the Warrior's Rest and learn that Asem is likely to be in Hero's Alley before attending the games
 
*The immediately go to Hero's Alley and find Asem
 
*There, Eben offers to make a worthy weapon for Asem in exchange for meeting Queen Elissa and honoring his debt
 
*Asem is pleased and invites the pair to the games
 
 
====The Games of Reth====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20871778#post20871778 #47]
 
*Anton and Eben join Asem in the games and then accompany him to the ''Warrior's Rest''
 
*Anton gets drunk and Eben offends Asem; a great brawl breaks out
 
*They fail to notice a mysterious watchful man
 
*Asem leaves
 
 
====Gond's Gift====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20899116#post20899116 #56]
 
*Eben crafts a mighty sword
 
*Anton notices the leering man
 
*When confronted, the man probes with lots of questions
 
*Anton demands to know who the man is, but he departs
 
*Anton notices scales about the man's neck
 
*He releases Emm after the man
 
 
====Day of Accords====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20901477#post20901477 #65]
 
 
*The two meet Asem coming out of the Temple of Tempus
 
*Eben wastes no time offering the weapon; the deal is mended
 
*Asem insists they go drinking again
 
*Before arriving at a quaint cellar, Eben spies the lurker again
 
*They call out for help and capture the man who Asem recognizes as Anael Suor, a snitch for Lord Eles Wianar of Arrabar
 
*They try to question him, but discover he is compelled to silence from magic or other supernatural means
 
*Anton tries to loosen his tongue with magic, but triggers Anael's compulsion, which kills him
 
*Due to Eben's clout, the three extricate themselves from legal problems and leave
 
 
====A Duel Between Ladies====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20959613#post20959613 #89]
 
 
*The three arrive at the beach during night and find the Queen teaching swordplay to Glisena
 
*Asem greets Elissa after a number of years
 
*Asem learns the stakes and agrees to help
 
*Anton and Eben are charged with getting intel in Iljak and then meeting the host outside of Mussum
 
 
===Session 2===
 
 
====Welcome To Iljak====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=20985368#post20985368 #96]
 
*Anton and Eben arrive by ship to Iljak
 
*The two split up
 
*Eben visits his old flame, now with family. Jhessail's husband is a noted member of the watch; from them, he learns that even the guard of Iljak are summoned for war under Arrabar's banner
 
*Meanwhile, Anton visits ''Little Drop of Poison'', at which many sellswords gather; he meets Beldric Smalls, a minstrel, and Narios the Spellweaver, member of the Wasp Childer crew, who are Sespech sympathizers; recruiting them is easily done
 
*The two meet up and debate as to their course, eventually deciding to take the crew and minstrel with them
 
*Their meeting is to take place near the ruin of Mussum the next day, where Asem's ships should be landed
 
 
====Iljak Gate by Night====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=21070211#post21070211 #127]
 
*With Beldric Smalls the Bard, Narios and the Wasp Childer recruited, they plan to exit the city unnoticed
 
*Eben fast-talks their way through a busy nighttime gate
 
 
====Waystop on the Emerald Way====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=21101704#post21101704 #129]
 
*The next day, the group comes upon a makeshift waystop and supply station replete with courtesans and brewers
 
*The Wasp Childer opt for recreation, and Eben and Anton decide to get a drink
 
*They happen to a press gang of Blood Riders harassing a brewer and his son
 
*Eben intimidates the men to stand down, but one of the men vaguely recognizes Anton -- he was among the men that killed Eddy in Hlondath and bears a scar given him by Anton
 
*Anton fast-talks, but it's only a matter of time before the wiry mercenary places the face and reports to Dmetrio
 
 
====The Emptiness of Mussum====
 
 
Begins [https://forum.rpg.net/showthread.php?797857-War-of-Four-Nations-Freeform-Universal-RPG&p=21141486#post21141486 #138]
 
*The group arrives at the ruin to find Asem's ships, but the city quiet
 
*They descend to the harbor finding abandoned ships and no sign of Asem or the She-Wolves
 

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