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==Warg Abilities by level==
 
==Warg Abilities by level==
  
# [[#Wild Empathy]]  
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# 1 [[#Wild Empathy]]  
# [[#Animal Companion]]  
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# 2 [[#Animal Companion]]  
# [[#Wild sense]] (sight or scent)
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# 3 [[#Wild sense]] (sight or scent)
# ''[[#Charm animal]]'' 1/day
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# 4 ''[[#Charm animal]]'' 1/day
# [[#Wild shape]] (Medium, 1/day)
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# 5 [[#Wild shape]] (Medium, 1/day)
# [[#Animal Companion]]  
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# 6 [[#Animal Companion]]  
# ''[[#Speak with animals]]'' 1/day
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# 7 ''[[#Speak with animals]]'' 1/day
# [[#Wild shape]] (Medium, 2/day)
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# 8 [[#Wild shape]] (Medium, 2/day)
# [[#Wild sense]] (sight or scent)
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# 9 [[#Wild sense]] (sight or scent)
# [[#Animal Companion]]  
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# 10 [[#Animal Companion]]  
# [[#Wild shape]] (Large, 2/day)
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# 11 [[#Wild shape]] (Large, 2/day)
# ''[[#Charm animal]]'' 2/day
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# 12 ''[[#Charm animal]]'' 2/day
# [[#Ferocity]]  
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# 13 [[#Ferocity]]  
# [[#Animal Companion]]  
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# 14 [[#Animal Companion]]  
# [[#Wild shape]] (Large, 3/day)
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# 15 [[#Wild shape]] (Large, 3/day)
# [[#Wild sense]] (sight or scent)
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# 16 [[#Wild sense]] (sight or scent)
# ''[[#Speak with animals]]'' 2/day
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# 17 ''[[#Speak with animals]]'' 2/day
# [[#Animal Companion]]  
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# 18 [[#Animal Companion]]  
# [[#Wild shape]] (Huge, 3/day)
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# 19 [[#Wild shape]] (Huge, 3/day)
# [[#Wild sense]] (blindsense)
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# 20 [[#Wild sense]] (blindsense)
  
 
==Warg Ability Descriptions==
 
==Warg Ability Descriptions==
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===Wild Empathy===
 
===Wild Empathy===
 
As the wildlander ability of the same name.  If the warg already has this ability or gains it later, he gains a +2 to all wild empathy checks.
 
As the wildlander ability of the same name.  If the warg already has this ability or gains it later, he gains a +2 to all wild empathy checks.
 
A warg can improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The warg rolls 1d20 and adds his character level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
 
 
To use wild empathy, the warg and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time.
 
 
The warg can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a –4 penalty on the check.
 
  
 
===Animal Companion===
 
===Animal Companion===
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===Wild Sense===
 
===Wild Sense===
Each time the warg gains this ability, he may choose either sight or scent.  If he chooses sight, he gains [[low-light vision]].  If he already had low-light vision, he can now see three times as far as a human in poor lighting (or four times as far if he chooses it again, or five times as far, and so on).  If he chooses scent, he gains the [[scent ability]].  If he already has scent, the range at which he can detect opponents doubles.  At 20th level, the warg's senses are so acute that he gains blindsense to a range of 30 feet.
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Each time the warg gains this ability, he may choose either sight or scent.  If he chooses sight, he gains low-light vision.  If he already had low-light vision, he can now see three times as far as a human in poor lighting (or four times as far if he chooses it again, or five times as far, and so on).  If he chooses scent, he gains the scent ability.  If he already has scent, the range at which he can detect opponents doubles.  At 20th level, the warg's senses are so acute that he gains blindsense to a range of 30 feet.
  
 
===Wild Shape===
 
===Wild Shape===
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[[User:Bihlbo|Bihlbo]] 21:41, 16 October 2005 (PDT)
 
[[User:Bihlbo|Bihlbo]] 21:41, 16 October 2005 (PDT)
 
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[[Midnight: the SCROLL BEARERS]]
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[[Midnight: the SCROLL BARERS]]

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