Editing Wealth Of The World

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The real powers in Kambu are a half dozen or so wealthy merchant factors, or ''Trade Bosses''. Each Boss has heavily guarded stables, barracks, warehouses, bakeries, hospitals and other facilities serving caravans and locals alike.
 
The real powers in Kambu are a half dozen or so wealthy merchant factors, or ''Trade Bosses''. Each Boss has heavily guarded stables, barracks, warehouses, bakeries, hospitals and other facilities serving caravans and locals alike.
 
===Languages===
 
 
There's a pigin "Common" along the silk road that we can presume everybody speaks.
 
 
'''Local Languages:''' Bactarian, a Greek dialect (which I just invented, may or may not have existed in the real world.). Sanskript (Hindu). Farsi (Persian).
 
 
'''From Farther away:''' Aramaic (spoken by Arabs and Jews as well). Greek. Latin. Egyptian. Germanic (spoken by Goth barbarians and Arthurian Knights.)
 
Hanish (Chinese). Turkish (Spoken by barbarians). Mongol (Spoken by even worse barbarians) Korean. Thai. Malay, Japanese. (Spoken by eastern barbarians).
 
 
'''Literacy is a big deal.''' PCs are automagically literate in languages they speak. Reading and speak multiple languages could be ignored for game purposes, but if you spend points on it I'll come up with a way for it to come in handy. Diplomatic bonuses or the like.
 
  
 
==Recent News in Kambu==
 
==Recent News in Kambu==

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