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When the King Comes Knocking:Straka
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==Straka== A character for [[When_the_King_Comes_Knocking|When The King Comes Knocking]], a Dungeons & Dragons game of Dark Adventure. == Background == ====Mission==== [[File:Straka.JPG]] == Combat Block == Dragonborn Cleric lvl 6 <br> '''HP: 57''' '''Bloodied: 28''' '''Healing Surges: 9''' '''Surge Value: 16'''<br> '''AC: 23''' '''Fort: 19''' '''Reflex: 14''' '''Will: 19''' <br> +2 AC & NAD's against Charm, Fear, & Psychic effects, +1 AC & NAD vs. ranged attacks more than 5 away<br> '''Speed: 5''' '''Initiative: +4''' '''Passive Insight: 18''' '''Passive Perception: 13''' <br> '''Usual Attack Bonus: +13''' '''Usual Damage Bonus: +7''' <br> +1 to attacks when bloodied<br> == Ability Scores == Strength 20<br> Constitution 15<br> Dexterity 10<br> Intelligence 8<br> Wisdom 10<br> Charisma 16<br> == Skills == '''Trained'''<br> Religion +9, Diplomacy +11, Insight +8, Heal +10 <br> '''Untrained'''<br> Acrobatics +1, Arcana +2, Bluff +6, Dungeoneering +3, Endurance +3, History +4, Intimidate +8, Nature +3, Perception +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +6 <br> == Feats == Cleric: Ritual Caster <br> Level 1: Armor Proficiency (Scale) <br> Level 2: Armor Proficiency (Plate) <br> Level 4: Battle Healer <br> Feat User Choice: Weapon Expertise (Polearm) <br> Level 6: Breath of Life <br> == Powers == ====At-Will==== * Recovery Strike: +13 vs. AC, 1d10+7, next ally to hit target before ENT regains +3 hp * Righteous Brand: +13 vs. AC, 1d10+7, 1 ally w/in 5 gains +3 power bonus to hit the same target UENT ====Encounter==== * Dragon Breath: +10 vs. Reflex, 1d6+2, +5 temp hp to allies, Lightning * Healing Word (2): healing surge + 2d6 hp * Mighty Hew: Immediate Interrupt! Trigger: enemy hits ally. +13 vs. AC, 2d10+7, target deals half damage to ally * Focus of Cascading Power: +13 vs. AC, 2d10+7. UENT or ally w/in 5 misses with a melee attack, each ally w/in 5 gets +3 power bonus to hit * Divine Aid: myself or ally w/in 5, makes saving throw with +3 * Strike of Judgement: +13 vs. Will, 2d10+7, next time target hits or misses an ally before ENT, 1 ally of my choice w/in 5 of target regains 10 hit points. ====Channel Divinity==== * Divine Fortune: (personal) +1 to next attack or saving throw before ENT * Healer's Mercy: Close Burst 5, each bloodied ally in burst, who can spend a healing surge. Self weakened UENT. ====Daily==== * Shield of the Gods: +13 vs. Reflex, 1d10+7 (force), knock target prone. Miss: half damage. Self or ally w/in 5 gets +3 shield bonus to AC & Reflex until end of Encounter. Minor action to transfer w/in 5. * Consecrated Ground: close burst 1, lasts UENT, can move origin square 3 as move action. Enemies starting turn in zone take 1d6+3 radiant. Self & allies who are bloodied and start turn in zone gain +4 hp. Sustain Minor. * Divine Favor: self or 1 ally, until end of encounter, target gains +2 power bonus to hit & damage, and when first bloodied, can spend a healing surge. == Equipment == *Weapon/Implement: Grasping Halberd +2. Can use enhancement bonus (+2) for grab attack, can still attack with weapon when attacking grabbed target. Power(Encounter): Free action. use when hit with weapon. Pull target 1 inot unoccupied space adjacent to self. Target is grabbed (until next escape). *Armor: Dazzling Plate Armor +1: +2 item bonus to all defenses against Charm, Fear, & Psychic effects. Power(Daily): Minor Action; each enemy adjacent takes -2 to Attack rolls, save ends. *Neck: Cloak of Distortion. +1 to Fort, Ref, Will. +1 item bonus to all defenses against ranged attacks more than 5 away *Feet: Wavestrider Boots. If start turn standing on solid surface, can move across liquid like normal terrain. If still on liquid at end of turn, fall in. Power(Daily): Minor, can move across liquid as if normal terrain, until end of encounter. *Head: Phylactery of Divinity. +2 to Heal & Religion. == Usable Items == *Woundstitch Powdr *Life Shroud Ritual Book, Adventurer's Kit, Candle (10), Mystic Salves (Heal) (50) <br> ==RITUALS== :Gentle Repose, Brew Potion, Delay Affliction, Cure Disease
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