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A character in [[Dwimmermount: If Trouble Was Money]] == Rank == *Human Explorer 3 *XP: 7,587/8,000 *XP Bonus: 5% *Alignment TBD *Henchman of Golle == Attributes == *STR 16 (+2) *INT 11 *WIS 10 *DEX 13 (+1) *CON 12 *CHA 8 == Skills == *Languages **Common *General Proficiencies **Tracking *Class Proficiencies **Beast Friendship *Class Skills **+1 to missile attack throws **+1 dmg to all attacks **Animal Reflexes (+1 to initiative and surprise rolls) **Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+) **+4 to avoid getting lost in familiar country **+5 to evade wilderness encounters (except in Clear and Grassland terrain) **Can evade wilderness encounters even when surprised on 19+ == Combat == *AC 5 *HP 15 *Initiative Modifier +2 *Attacks **Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg **Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg *Saves: **13 Petrification & Paralysis **10 Poison & Death **16 Blast & Breath **13 Staves & Wands **15 Spells == Equipment == *Total Encumbrance 9 stone **Chain mail [4 stone] **Spear [1 stone] **Arbalest crossbow [1 stone] **Backpack **Two small sacks **2 pounds comfrey [2 items] **Waterskin [1 item] **1 week iron rations [1 stone] **Daggers x2 [2 items] **Tinderbox [1 item] **6 flasks common oil [1 item] **4 flasks military oil [4 items] *IRA: 500
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