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'''Wildfire''' (Jacqueline 'Jack' Wilde)</br> Woman, white, battered hands, torn/singed clothing, no costume '''Current labels:'''</br> Danger +3</br> Freak +2</br> Saviour =0</br> Superior =0</br> Mundane -2 '''Conditions:'''</br> Ο Afraid (-2 to directly engage a threat)</br> Φ Angry (-2 to comfort or support or pierce the mask)</br> Φ Guilty (-2 to provoke someone or assess the situation)</br> Ο Hopeless (-2 to unleash your powers)</br> Ο Insecure (-2 to defend someone or reject influence) '''Potential:'''</br> ΦΦΟΟΟ '''Advancement:'''</br> Φ Take another move from your playbook</br> Φ Take another move from your playbook</br> Ο Take a move from another playbook</br> Ο Take a move from another playbook</br> Ο Someone permanently loses Influence over you; add +1 to a Label</br> Ο Rearrange your Labels as you choose, and add +1 to a Label</br> Ο Unlock your Moment of Truth</br> Φ Choose another two roles for The Bull’s Heart '''Abilities:'''</br> Swift as the wind, durable as a mountain, strong as the tide, barely-controlled flames '''Bull moves:'''</br> ''In a china shop:'' When you directly engage a threat, you can cause significant collateral damage to your environment to choose an additional option, even on a miss. ''Thick and thin skinned:'' Whenever you have Angry marked, take +1 ongoing to unleash your powers. ''You’ve got a head you don’t need:'' When you provoke someone with obvious threats and shows of force, roll +Danger instead of +Superior. ''Physics? What physics?:'' When you unleash your powers to barrel through an insurmountable barrier, roll +Danger instead of +Freak. '''The Bull’s Heart:'''</br> You always have exactly one love and one rival. You can change your love or rival at any time; give the new subject of your affections or disdain Influence over you. Take +1 ongoing to any action that impresses your love or frustrates your rival. ''Love:'' Leonis</br> ''Rival:'' Amaterasu Defender: When you leap to defend your love or rival in battle, roll +Danger instead of +Saviour to defend them. Friend: When you comfort or support your love or rival, mark potential on a hit. When your love or rival comforts or supports you, mark potential when they roll a hit. Listener: When you pierce the mask of your love or rival, you can always let them ask you a question to ask them an additional question in turn, even on a miss. These additional questions do not have to be on the list. '''Team moves:'''</br> When you share a triumphant celebration with someone, make them your love or rival immediately to mark potential. If they are already your love or rival, take Influence over them and mark potential. When you share a vulnerability or weakness with someone, give them Influence and hold 2. Spend that hold to help them as if it were Team in the pool. '''Influence:'''</br> Leonis, ASPIRE, Mantid and Amaterasu have influence over me</br> I have influence over Leonis, ASPIRE, Mantid, Amaterasu and Chalice '''Starting labels:'''</br> Danger +3</br> Freak +1</br> Saviour -1</br> Superior +1</br> Mundane -1
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