Editing Will Colder

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__TOC__
 
__TOC__
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==Character==
 
==Character==
 
 
* '''Name:''' Willhard "Will" Colder ("Colder" to most people, "Will" to some select friends)
 
* '''Name:''' Willhard "Will" Colder ("Colder" to most people, "Will" to some select friends)
  
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===Description===
 
===Description===
[[File:WillColder.jpg|frame|alt=Will Colder|Take a good look, you won't see him without his glasses again anytime soon.]]
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A lean, youngish man in heavy road-worn boots, a hat drawn deep over his eyes, and a cape worn on the left shoulder so it leaves free his right arm and the big revolver strapped to his thigh. He also wears glasses, round emerald-lensed spectacles. He has the body language and general air of Clint Eastwood's "Man With No Name", and the same lifestyle, too - an aimless drifter with no marketable skills or prospects but his marksmanship and a certain disregard for law, order and personal safety.
A lean, youngish man in heavy road-worn boots, a hat drawn deep over his eyes, and a leather cloak worn on the left shoulder so it leaves free his right arm and the big revolver strapped to his thigh. He also wears glasses, round emerald-lensed spectacles. Will has the body language and general air of Clint Eastwood's "Man With No Name", and the same lifestyle, too - an aimless drifter with no marketable skills or prospects save for his marksmanship and a certain disregard for law, order and personal safety.
 
  
Oh, he had a small farm once, and a beautiful young wife... they bought some land and got married when he left the army... but she died, the farm burnt down, and Will lost an arm trying and failing to save them. Afterwards, no one seemed to have much use for a one-handed farm hand. Eventually he just up and left, strapping on his old service revolver and walking out into the night, never to be seen again. Now he's very much a lone wolf, but only because he doesn't really get along with people, not because he actually likes being alone, as such (really he's lonely as all hell, but you'll never get him to admit it). He has spent some time in the Free Republic on several occasions, on the run or just for a change of scenery; the experience has done nothing to soften his cynical or, at times, downright bitter outlook on humanity and life in general.
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Oh, he had a small farm once and a beautiful young wife... they got married when he left the army... but she died, the farm burnt down, and he lost an arm trying and failing to save them. Afterwards, no one seemed to have much use for a one-handed ranch hand. Eventually he just up and left, strapping on his old service revolver and walking out into the night, never to be seen again. Now he's very much a lone wolf, but only because he doesn't really get along with people, not because he actually likes being alone, as such (really he's lonely as all hell, but you'll never get him to admit it).
  
Will carries a knife in his boot-top, a heavy semi-auto revolver low on his right hip, and a sawn-off double-barrel shotgun in a crossdraw holster on the left, underneath the cloak.
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He carries a knife in his boot-top, a heavy semi-auto revolver low on his right hip, and a sawn-off double-barrel shotgun in a crossdraw holster on the left, underneath his cape.
  
 
==Status==
 
==Status==
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* Wounds: 0
 
* Wounds: 0
 
* Fatigue: 0
 
* Fatigue: 0
* Bennies: 2
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* Bennies: 3
  
 
==Traits==
 
==Traits==
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===Attributes===
 
===Attributes===
 
* Agility d8
 
* Agility d8
* Smarts d6 (+2 for tests of will)
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* Smarts d6 (+2 for test of will)
* Spirit d8 (+2 for tests of will)
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* Spirit d8 (+2 for test of will)
 
* Strength d6
 
* Strength d6
 
* Vigor d6
 
* Vigor d6
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==Gear==
 
==Gear==
[[File:Gun_autorevolver001.png|thumb|alt=Will's revolver|Will's sidearm of choice is a Galford SCR .455, a heavy gas-operated semi-automatic revolver.]]
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[[File:Gun_autorevolver001.png|thumb|alt=Will's revolver|Will's sidearm, a heavy gas-operated semi-automatic revolver]]
 
 
 
===Weapons & Armor===
 
===Weapons & Armor===
 
* Boot knife (Damage Str+d4), $25
 
* Boot knife (Damage Str+d4), $25
* Heavy semi-auto revolver (Damage 2d8, Range 15/30/60, ROF 1, Shots 6, AP 2, Semi-Auto), $300
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* Heavy repeating revolver (Damage 2d8, Range 15/30/60, ROF 1, Shots 6, AP 2, Semi-Auto), $300
* Sawn-off shotgun (Damage 1-3d6, Range 5/10/20, ROF 1-2, Shots 2, shotgun), $150
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* Sawn-off shotgun (Damage 1-3d6, Range 5/10/20, ROF 1-2, Shots 2), $150
 
* Leather vest (Toughness +1 on torso), $25
 
* Leather vest (Toughness +1 on torso), $25
  
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* Gold locket (personal keepsake; touch and you die)
 
* Gold locket (personal keepsake; touch and you die)
 
* Glasses (-2 to Notice and ranged attacks without)
 
* Glasses (-2 to Notice and ranged attacks without)
* .455 bullets x 50, $25
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* Bullets x 50, $25
* 12-gauge shells x 50, $25
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* Shells x 50, $25
 
* $450
 
* $450
  

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