Editing Will Tarlton
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[[File:Will02.jpg|thumb|alt=Will Tarlton|Will Tarlton costumed as Stiletto the Clown]] | [[File:Will02.jpg|thumb|alt=Will Tarlton|Will Tarlton costumed as Stiletto the Clown]] | ||
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*Age: 25 | *Age: 25 | ||
*Alignment: Lawful Good | *Alignment: Lawful Good | ||
− | *Description: | + | *Description: |
− | *History and Personality: Will is still well-known in the small theatrical community of Chendl, having pioneered a natural style of acting quite different from the mannered portrayals common to the stage. He is still a fine singer, too, though his fortunes fell with | + | *History and Personality: Will is still well-known in the small theatrical community of Chendl, having pioneered a natural style of acting quite different from the mannered portrayals common to the stage. He is still a fine singer, too, though his fortunes fell with the fall of Bouffon the Clown, a royal favorite. The events leading to his banishment from the castle grounds were engineered, he has concluded, from start to finish. This was not clear for the first week, which Will spent at the bottom of a wine glass--then Kalinstren contacted him again with an offer of the role of a lifetime: spy. The jester's talent had not gone unnoticed, and the threat of war led Furyondian intelligence to cast the widest possible nets in recruitment. Given some training in linguistics, Will was to infiltrate north of the river to observe and report to his superior. Necessary to his dual identity was a concerted effort to appear every inch the embittered cast-off, and Will cultivates an image of drunkard and libertine. His new career has inspired him to greater heights on the stage, even as his apparent dissipation has enraged his fellow thespians. He often leaves Chendl for months at a time to entertain across northern Furyondy, and to train under his new master. |
==Characteristics== | ==Characteristics== | ||
*Class: Bard | *Class: Bard | ||
*Kit: Jester | *Kit: Jester | ||
− | *Level: | + | *Level: 1 |
− | *XP: | + | *XP: 0 |
− | + | *Next Level XP: 1250 | |
− | *Next Level XP: | ||
*Height: 5'9" | *Height: 5'9" | ||
*Weight: 164 lbs | *Weight: 164 lbs | ||
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===Stats=== | ===Stats=== | ||
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{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
|- | |- | ||
|'''STR''' | |'''STR''' | ||
− | |''' | + | |'''18''' |
|Stamina | |Stamina | ||
|9 | |9 | ||
|Weight Allowance: 35 lbs. | |Weight Allowance: 35 lbs. | ||
− | |Bend Bars/Lift Gates: | + | |Bend Bars/Lift Gates: 1% |
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|Damage Adjustment: +0 | |Damage Adjustment: +0 | ||
|Max Press: 90 pounds | |Max Press: 90 pounds | ||
− | |Open Doors: | + | |Open Doors: 5 |
|- | |- | ||
|'''DEX''' | |'''DEX''' | ||
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|Health | |Health | ||
|13 | |13 | ||
− | |System Shock: | + | |System Shock: 85% |
|Poison Save: +0 | |Poison Save: +0 | ||
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|Appearance | |Appearance | ||
|14 | |14 | ||
− | |Initial Reaction Adjustment: + | + | |Initial Reaction Adjustment: +2 |
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===Basics=== | ===Basics=== | ||
− | + | *AC: 10 - 1 (Jester Bonus) - 1 (Balance) = 8 | |
− | + | *HP: 6 Total, 6 Currently | |
− | |||
− | *AC: 10 - 1 (Jester Bonus) - 1 (Balance) = 8 | ||
− | *HP: | ||
*Move: 12 (0-40 lbs), 9 (41-50 lbs), 6 (51-65 lbs), 3 (66-80 lbs), 1 (81-90 lbs) | *Move: 12 (0-40 lbs), 9 (41-50 lbs), 6 (51-65 lbs), 3 (66-80 lbs), 1 (81-90 lbs) | ||
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|- align="center" | |- align="center" | ||
| Dagger | | Dagger | ||
− | | | + | | 20 |
− | | | + | | -- |
| 1 | | 1 | ||
| 2 | | 2 | ||
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===Weapon Abilities=== | ===Weapon Abilities=== | ||
− | *Two-weapon fighting style | + | *Two-weapon fighting style |
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==Rogue Skills== | ==Rogue Skills== | ||
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{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
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|- align="center" | |- align="center" | ||
| Climb walls | | Climb walls | ||
− | | | + | | 50% |
| +0 | | +0 | ||
| +20 | | +20 | ||
− | | | + | | 70% |
|- align="center" | |- align="center" | ||
| Detect noise | | Detect noise | ||
− | | | + | | 20% |
| +0 | | +0 | ||
| +5 | | +5 | ||
− | | | + | | 25% |
|- align="center" | |- align="center" | ||
| Pick pockets | | Pick pockets | ||
− | | | + | | 10% |
| -5 | | -5 | ||
| +25 | | +25 | ||
− | | | + | | 30% |
|- align="center" | |- align="center" | ||
| Read languages | | Read languages | ||
− | | | + | | 5% |
| +0 | | +0 | ||
| +0 | | +0 | ||
− | | | + | | 5% |
|} | |} | ||
==Equipment & Encumbrance== | ==Equipment & Encumbrance== | ||
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{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
|- align="center" | |- align="center" | ||
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| -- | | -- | ||
|} | |} | ||
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==Non-Weapon Proficiencies== | ==Non-Weapon Proficiencies== | ||
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*Acting: 12 | *Acting: 12 | ||
*Etiquette: 9 | *Etiquette: 9 | ||
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*Appraising: 9 | *Appraising: 9 | ||
*Crowd Working: 12 | *Crowd Working: 12 | ||
− | *Disguise: | + | *Disguise: 12 |
*Forgery: 6 | *Forgery: 6 | ||
*Juggling: 8 | *Juggling: 8 | ||
− | *Jumping: | + | *Jumping: 11 |
*Local History: 15 | *Local History: 15 | ||
*Musical Instrument: 13 | *Musical Instrument: 13 | ||
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* Counter effects – Allows the bard to counter song based attacks. | * Counter effects – Allows the bard to counter song based attacks. | ||
* Detect noise* 25% – May hear faint sounds. | * Detect noise* 25% – May hear faint sounds. | ||
− | * History | + | * History 5% – Gives a bard a 5% chance per level to identify a magic item by closely examining the item. |
* Pick pockets* 15% – Allows the bard to pilfer small items from another’s pocket or purse. | * Pick pockets* 15% – Allows the bard to pilfer small items from another’s pocket or purse. | ||
− | * Rally friends – By spending three rounds, the bard may grant their | + | * Rally friends – By spending three rounds, the bard may grant their comrads a +1 bonus on attack rolls, a +1 bonus to saving throws, or a +2 bonus to Morale rolls. The range of the effect is 10 feet, and lasts one round per level of the bard. |
− | * Read languages* 10% – Gives a chance to read languages not | + | * Read languages* 10% – Gives a chance to read languages not familier to the bard. |
* Wizard spells – Allows the bard to cast wizard spells. | * Wizard spells – Allows the bard to cast wizard spells. | ||
− | * Schools of Magic – Enchantment/Charm, Illusion/Phantasm | + | * Schools of Magic – Enchantment/Charm, Greater Divination, Illusion/Phantasm, Invocation/Evocation |
===Kit Abilities=== | ===Kit Abilities=== | ||
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*Orc | *Orc | ||
− | == | + | ==Magic== |
− | * | + | *Not applicable at 1st level. |
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