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[[Category:2012 The Next Wave Crests]] [[Category:Mutants & Masterminds 2E]] Back to [[2012 The Next Wave Crests PBP]] Back to [[Reliquary]] WISE SON PL: 10 (150 pp) ABILITIES: STR: 20 (+5/0) DEX: 20 (+5/0) CON: 20 (+5/0) INT: 20 (+5/0) WIS: 14 (+2) CHA: 14 (+2) SKILLS: Acrobatics 8 (+13), Bluff 10 (+12), Climb 4 (+9), Concentration (+2), Diplomacy 8 (+10), Disguise (+2), Drive 4 (+9), Escape Artist (+5), Gather Info 4 (+6), Handle Animal (+2), Intimidate 8 (+10), Streetwise 8 (+13), Medicine 4 (+6), Notice 8 (+10), Singing 8 (+10), Profession 4 (+6), Search 4 (+9), Sense Motive 10 (+12), Stealth 8 (+13), Survival (+2), Swim (+5) FEATS: All-out Attack, Defensive Attack, Elusive Target, Improved Block (2), Power Attack, Takedown Attack (2), Improved Critical (5), Improved Sunder, Evasion (2), Precise Shot (2), Redirect, Sneak Attack (5), Luck (5), Seize Initiative, Assessment, Diehard, Eidetic Memory, Equipment (5), Fearsome Presence (2), Fearless, Master Plan, Second Chance (), Teamwork (2), Attractive (), Connected, Contacts, Skill Mastery (), Uncanny Dodge, Ultimate Effort (2) POWERS: *Immunity :Interaction Skills [5], *Supersenses: Blindsight, Danger Sense [5], *Superspeed (Mental only) [10] COMBAT: Attack 10 [Unarmed +5 (Bruise)] Defense 25 (17 flat-footed) Init 5 SAVES: Toughness 5 (5 flat-footed) Fortitude 5 Reflex 5 Will 2 Abilities 8 + Skills 25 (100 ranks) + Feats 52 + Powers 15 + Combat 50 + Saves 0 β Drawbacks 0 = 150 / 150 Wise Son is a living computer able to percieve incredible levels of input and interpret and extrapolate the data at superhuman speed. He's a combat god, but doesn't have superhuman physical abilities. He'll have some mental superspeed, danger sense, and whatnot, but mostly it'll be every damn combat feat there is. Cassius also carried guns, knives, and anything else he could get his hands on, but Amanda doesn't. Personality: A gang member, but an honorable one. He follows in the mold of Malcom-X. As he started to really come to grips with his powers, he was getting ready to leave the gangs and try to become something more. History: A gang kid who found religion and some measure of purpose in life in prison. He thought K-money was bad news and wanted to get May away from him. He didn't count on K-money being stupid enough to go on a killing spree to track him down. In the mall, he was trying to take down K-money as fast as possible, but wasn't too concerned with other casualties.
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