Editing Wizards
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 63: | Line 63: | ||
Favored Class: Rogue (Unchained) <br/> | Favored Class: Rogue (Unchained) <br/> | ||
Racial and Class Features: Bonus Feat, Skilled, Finesse Training (add DEX to damage with Daggers), Sneak Attack (2d6), Trapfinding (+1 to Perception for traps and +1 to Disable Device), Evasion (take no damage on successful Reflex saves that normally allow half damage), Danger Sense +1 (+1 to Ref saves/AC against traps and +1 Perception against being surprised), <br/> | Racial and Class Features: Bonus Feat, Skilled, Finesse Training (add DEX to damage with Daggers), Sneak Attack (2d6), Trapfinding (+1 to Perception for traps and +1 to Disable Device), Evasion (take no damage on successful Reflex saves that normally allow half damage), Danger Sense +1 (+1 to Ref saves/AC against traps and +1 Perception against being surprised), <br/> | ||
− | Rogue Talents: Weapon Training (Daggers), | + | Rogue Talents: Weapon Training (Daggers), Offensive Defense (add # of SA dice to AC on a melee sneak attack hit) <br/> |
Other Proficiencies & Languages: Simple weapons, plus the hand crossbow, rapier, sap, short sword, and shortbow. Can proficiently wear light armor. Dasten knows Common, Gnomish, Halfling, and Sylvan. | Other Proficiencies & Languages: Simple weapons, plus the hand crossbow, rapier, sap, short sword, and shortbow. Can proficiently wear light armor. Dasten knows Common, Gnomish, Halfling, and Sylvan. | ||
Line 71: | Line 71: | ||
Weapon Finesse - With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. <br/> | Weapon Finesse - With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. <br/> | ||
Weapon Focus (Daggers) - You gain a +1 bonus on all attack rolls you make using the selected weapon. | Weapon Focus (Daggers) - You gain a +1 bonus on all attack rolls you make using the selected weapon. | ||
− | Extra Rogue Talent ( | + | Extra Rogue Talent (Offensive Defense) |
'''Equipment:''' <br/> | '''Equipment:''' <br/> | ||
− | Returning | + | Dagger of Returning +2 (+9, 1d4+6, 19-20/x2, S or P, Light, Returning, 10ft Thrown 1d4+2) <br/> |
− | + | Dagger +2 (+9, 1d4+6, 19-20/x2, S or P, Light, 10 ft Thrown 1d4+2) <br/> | |
Shortbow (+6, 1d6, x3, P, 60ft) <br/> | Shortbow (+6, 1d6, x3, P, 60ft) <br/> | ||
Light mace x2 (+6, 1d6, x2, B, Light) <br/> | Light mace x2 (+6, 1d6, x2, B, Light) <br/> | ||
Line 88: | Line 88: | ||
He has since joined up with the Ghostkillers Guild after their run-in with the necromancer priest Voyce. | He has since joined up with the Ghostkillers Guild after their run-in with the necromancer priest Voyce. | ||
− | |||
---- | ---- | ||
Line 117: | Line 116: | ||
'''Senses:''' Perception +7<br> | '''Senses:''' Perception +7<br> | ||
'''Init:''' +2 <br> | '''Init:''' +2 <br> | ||
− | '''HP:''' 20 '''AC:''' | + | '''HP:''' 20 '''AC:''' 17 (Touch 12 Flatfooted 13) <br> |
'''BAB:''' +2 '''CMB:''' +1 '''CMD:''' 13 <br> | '''BAB:''' +2 '''CMB:''' +1 '''CMD:''' 13 <br> | ||
'''Fort:''' +2 '''Ref:''' '''+6''' '''Will:''' '''+4''' | '''Fort:''' +2 '''Ref:''' '''+6''' '''Will:''' '''+4''' | ||
Line 123: | Line 122: | ||
'''Skills with ranks'''<br> | '''Skills with ranks'''<br> | ||
− | '''Bluff:''' +7, '''Climb:''' +4, '''Diplomacy:''' +9, '''Disguise:''' +7, '''Escape Artist:''': +6, '''Intimidate:''' +7, '''Knowledge arcana:''' +7, '''Knowledge geography:''' +7, '''Knowledge history:''' +7, '''Knowledge local:''' +7, '''Knowledge nature:''' +7, '''Perception:''' (see combat), '''Perform (singing):''' +7, '''Ride:''': +3, '''Sense Motive:''' + | + | '''Bluff:''' +7, '''Climb:''' +4, '''Diplomacy:''' +9, '''Disguise:''' +7, '''Escape Artist:''': +6, '''Intimidate:''' +7, '''Knowledge arcana:''' +7, '''Knowledge geography:''' +7, '''Knowledge history:''' +7, '''Knowledge local:''' +7, '''Knowledge nature:''' +7, '''Perception:''' (see combat), '''Perform (singing):''' +7, '''Ride:''': +3, '''Sense Motive:''' +5, '''Sleight of Hand:''' +6, '''Spellcraft:''' +6, '''Stealth:''' +8, '''Use Magic Device:''' +7 |
'''Feats'''<br> | '''Feats'''<br> | ||
Line 141: | Line 140: | ||
--Shortbow<br> | --Shortbow<br> | ||
--Shortbow +2<br> | --Shortbow +2<br> | ||
− | |||
− | |||
--One potion of flying<br> | --One potion of flying<br> | ||
--Longsword<br> | --Longsword<br> | ||
Line 151: | Line 148: | ||
--Entertainer's outfit<br> | --Entertainer's outfit<br> | ||
--Traveler's outfit<br> | --Traveler's outfit<br> | ||
− | -- | + | --1000 brightsilver |
− | |||
− | |||
'''Spells''' | '''Spells''' | ||
'''Level 0''' unlimited, DC 13 <br> | '''Level 0''' unlimited, DC 13 <br> | ||
− | Message, Prestidigation, Dancing Lights, Ghost Sound, Detect Magic, light | + | Message, Prestidigation, Dancing Lights, Ghost Sound, Detect Magic, +1 (mending, mage hand, light) |
'''Level 1''' 4/day, [3 class, 1 Cha] DC 14 <br> | '''Level 1''' 4/day, [3 class, 1 Cha] DC 14 <br> | ||
Line 169: | Line 164: | ||
Str 11 (+0), Dex 12 (+1), Con 12 (+1), Int 12 (+1), Wis 18 (+4), Cha 16 (+3) | Str 11 (+0), Dex 12 (+1), Con 12 (+1), Int 12 (+1), Wis 18 (+4), Cha 16 (+3) | ||
− | + | 12/23 hps<br> | |
AC 19, 20 w/ shield (chain shirt +4, habit of protection +4) , Dex +1<br> | AC 19, 20 w/ shield (chain shirt +4, habit of protection +4) , Dex +1<br> | ||
Base Attack Bonus +2<br> | Base Attack Bonus +2<br> | ||
Saves: Fort +4, Ref +3, Will +7 | Saves: Fort +4, Ref +3, Will +7 | ||
− | Melee: shortspear +2, 1d6; Mace of Disruption +3 (+1 magic), 1d8 | + | Melee: shortspear +2, 1d6; Mace of Disruption +3 (+1 magic), 1d8<br> |
Ranged: light crossbow +3, 1d6 | Ranged: light crossbow +3, 1d6 | ||
Line 182: | Line 177: | ||
Spells : Level 0 (Orisons): 8 Level 1: 6+1 Level 2:2+1<br> | Spells : Level 0 (Orisons): 8 Level 1: 6+1 Level 2:2+1<br> | ||
Suggested typical prayer list: Command, Comprehend Languages, Detect Evil, Dancing Lantern, Protection From Evil<br> | Suggested typical prayer list: Command, Comprehend Languages, Detect Evil, Dancing Lantern, Protection From Evil<br> | ||
− | + | Domain spell: shield of faith<br> | |
− | Domain spell: shield of faith | + | Feats (2): Turn Undead (DC14), Blazing Channel (undead failing turn save are on fire)<br> |
− | Feats (2): Turn Undead (DC14), Blazing Channel (undead failing turn save are on fire) | ||
Armour/weapon profs: simple weapons, light armor (med swapped for habit of protection) | Armour/weapon profs: simple weapons, light armor (med swapped for habit of protection) | ||
Line 331: | Line 325: | ||
: 2nd level (DC 16) | : 2nd level (DC 16) | ||
:* Invisibility | :* Invisibility | ||
− | :* | + | :* Flurry of Snowballs |
− | :* | + | :* Flurry of Snowballs (school slot) |
: 1st level (DC 15) | : 1st level (DC 15) | ||
− | :* | + | :* Burning hands |
:* Shield | :* Shield | ||
:* Thunderstomp | :* Thunderstomp | ||
Line 349: | Line 343: | ||
: Bracers of Armor +2 | : Bracers of Armor +2 | ||
: Dancer's Garb | : Dancer's Garb | ||
− | : Wand of ''magic missile'' | + | : Wand of ''magic missile'' |
− | |||
: Potions | : Potions | ||
:* ''endure elements'' | :* ''endure elements'' |