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'''Equipment:''' <br/> | '''Equipment:''' <br/> | ||
− | Returning | + | Dagger of Returning +2 (+9, 1d4+6, 19-20/x2, S or P, Light, Returning, 10ft Thrown 1d4+2) <br/> |
− | + | Dagger +2 (+9, 1d4+6, 19-20/x2, S or P, Light, 10 ft Thrown 1d4+2) <br/> | |
Shortbow (+6, 1d6, x3, P, 60ft) <br/> | Shortbow (+6, 1d6, x3, P, 60ft) <br/> | ||
Light mace x2 (+6, 1d6, x2, B, Light) <br/> | Light mace x2 (+6, 1d6, x2, B, Light) <br/> | ||
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He has since joined up with the Ghostkillers Guild after their run-in with the necromancer priest Voyce. | He has since joined up with the Ghostkillers Guild after their run-in with the necromancer priest Voyce. | ||
− | |||
---- | ---- | ||
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'''Senses:''' Perception +7<br> | '''Senses:''' Perception +7<br> | ||
'''Init:''' +2 <br> | '''Init:''' +2 <br> | ||
− | '''HP:''' 20 '''AC:''' | + | '''HP:''' 20 '''AC:''' 17 (Touch 12 Flatfooted 13) <br> |
'''BAB:''' +2 '''CMB:''' +1 '''CMD:''' 13 <br> | '''BAB:''' +2 '''CMB:''' +1 '''CMD:''' 13 <br> | ||
'''Fort:''' +2 '''Ref:''' '''+6''' '''Will:''' '''+4''' | '''Fort:''' +2 '''Ref:''' '''+6''' '''Will:''' '''+4''' | ||
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--Shortbow<br> | --Shortbow<br> | ||
--Shortbow +2<br> | --Shortbow +2<br> | ||
− | |||
− | |||
--One potion of flying<br> | --One potion of flying<br> | ||
--Longsword<br> | --Longsword<br> | ||
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--Entertainer's outfit<br> | --Entertainer's outfit<br> | ||
--Traveler's outfit<br> | --Traveler's outfit<br> | ||
− | -- | + | --1000 brightsilver |
− | |||
− | |||
'''Spells''' | '''Spells''' | ||
'''Level 0''' unlimited, DC 13 <br> | '''Level 0''' unlimited, DC 13 <br> | ||
− | Message, Prestidigation, Dancing Lights, Ghost Sound, Detect Magic, light | + | Message, Prestidigation, Dancing Lights, Ghost Sound, Detect Magic, +1 (mending, mage hand, light) |
'''Level 1''' 4/day, [3 class, 1 Cha] DC 14 <br> | '''Level 1''' 4/day, [3 class, 1 Cha] DC 14 <br> | ||
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Str 11 (+0), Dex 12 (+1), Con 12 (+1), Int 12 (+1), Wis 18 (+4), Cha 16 (+3) | Str 11 (+0), Dex 12 (+1), Con 12 (+1), Int 12 (+1), Wis 18 (+4), Cha 16 (+3) | ||
− | + | 12/23 hps<br> | |
AC 19, 20 w/ shield (chain shirt +4, habit of protection +4) , Dex +1<br> | AC 19, 20 w/ shield (chain shirt +4, habit of protection +4) , Dex +1<br> | ||
Base Attack Bonus +2<br> | Base Attack Bonus +2<br> | ||
Saves: Fort +4, Ref +3, Will +7 | Saves: Fort +4, Ref +3, Will +7 | ||
− | Melee: shortspear +2, 1d6; Mace of Disruption +3 (+1 magic), 1d8 | + | Melee: shortspear +2, 1d6; Mace of Disruption +3 (+1 magic), 1d8<br> |
Ranged: light crossbow +3, 1d6 | Ranged: light crossbow +3, 1d6 | ||
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Spells : Level 0 (Orisons): 8 Level 1: 6+1 Level 2:2+1<br> | Spells : Level 0 (Orisons): 8 Level 1: 6+1 Level 2:2+1<br> | ||
Suggested typical prayer list: Command, Comprehend Languages, Detect Evil, Dancing Lantern, Protection From Evil<br> | Suggested typical prayer list: Command, Comprehend Languages, Detect Evil, Dancing Lantern, Protection From Evil<br> | ||
− | + | Domain spell: shield of faith<br> | |
− | Domain spell: shield of faith | + | Feats (2): Turn Undead (DC14), Blazing Channel (undead failing turn save are on fire)<br> |
− | Feats (2): Turn Undead (DC14), Blazing Channel (undead failing turn save are on fire) | ||
Armour/weapon profs: simple weapons, light armor (med swapped for habit of protection) | Armour/weapon profs: simple weapons, light armor (med swapped for habit of protection) | ||
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: 2nd level (DC 16) | : 2nd level (DC 16) | ||
:* Invisibility | :* Invisibility | ||
− | :* | + | :* Flurry of Snowballs |
− | :* | + | :* Flurry of Snowballs (school slot) |
: 1st level (DC 15) | : 1st level (DC 15) | ||
− | :* | + | :* Burning hands |
:* Shield | :* Shield | ||
:* Thunderstomp | :* Thunderstomp | ||
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: Bracers of Armor +2 | : Bracers of Armor +2 | ||
: Dancer's Garb | : Dancer's Garb | ||
− | : Wand of ''magic missile'' | + | : Wand of ''magic missile'' |
− | |||
: Potions | : Potions | ||
:* ''endure elements'' | :* ''endure elements'' |