Editing Wolf Keep Construction Schedule
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
− | == | + | ==Work Needed== |
+ | *Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional. | ||
+ | **2500 carpentry labor | ||
+ | ***2500 gp worth of lumber | ||
+ | **2500 masonry labor | ||
+ | ***2500 gp worth of stone | ||
− | + | ==Workers Onsite== | |
− | |||
− | |||
− | |||
+ | *One engineer (250 gp/month) | ||
− | + | *One master carpenter (40 gp/month, minus 25% efficiency for supervising for total of 30 gp) | |
+ | **Two journeymen carpenters (30 gp/month, total of 60/month) | ||
+ | ***Three apprentice carpenters (15 gp/month, total of 45/month) | ||
+ | ****3 skilled laborers (6 gp/month, total of 18/month) | ||
+ | *****7 unskilled laborers (3 gp/month, total of 21/month) | ||
− | |||
+ | *One master mason (40 gp/month, minus 25% efficiency for supervising for total of 30 gp) | ||
+ | **Two journeymen masons (30 gp/month, total of 60/month) | ||
+ | ***Three apprentice masons (15 gp/month, total of 45/month) | ||
+ | ***3 skilled laborers (6 gp/month, total of 18/month) | ||
+ | ****7 unskilled laborers (3 gp/month, total of 21/month) | ||
+ | ===Current Labor Totals=== | ||
+ | *Carpentry: 174/month | ||
+ | *Masonry: 174/month | ||
− | ==== | + | ====Workers at the Keep but not yet working==== |
+ | *Master mason | ||
+ | *Master carpenter | ||
+ | *three journeymen masons | ||
+ | *two journeymen carpenters | ||
+ | *nine apprentice masons. | ||
+ | *nine apprentice carpenters | ||
+ | ===Materials=== | ||
− | ==== | + | ====Onsite==== |
+ | *Three units of stone | ||
+ | *One unit of wood | ||
+ | ====Commissioned==== | ||
+ | *One unit of lumber (Junction), should be ready 6.2 | ||
+ | *One unit of stone (Kobold mine), should be ready 7.4 | ||
− | + | ====Junction warehouse==== | |
− | * | + | *One unit of stone. |