Editing
Worlds in Peril the Leavening:Sample Character
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Codename: Dimension == '''Real Name:''' Robert Sale '''Working Towards:''' Figure out who I am '''Origin:''' Accident '''Nemesis:''' Hell Life ===Attributes and Bonds=== {| class="wikitable" |- | Maneuver | +2 |- | Investigate | +1 |- | Protect | +1 |- | Influence | -1 |- | Smash | +1 |} {| class="wikitable" |- ! Bonds ! 5 |- | City | 2 |- | Law Enforcement | 0 |- | Teammate Daimyo | 1 |- | Buiding inspection colleagues | 1 |- | Crashed Alien ship | 1 |} ===Powers:=== '''Simple (+1):''' *Avoid damage by becoming two-dimensional *Optimize choices by seeing the immediate future '''Difficult (+1):''' *Move rapidly by removing the spacial dimensions between me and my destination *Damage or change others by changing their dimensions '''Borderline:''' * Turn sideways to become completely invisible '''Possible:''' *Change my size in three dimensions '''Impossible:''' Totally displace into another dimension ===Origin : The Accident=== Book opened when the alien attack suspended Robert at a choice-point where several possible futures were visible to him. '''Changes:''' *The accident changed me by...''showing me the many worlds I exist in and dimension beyond the three we know'' *The future effects on my body are still unknown but what could happen is... *An enemy I made because of the accident is... ''Hell Life, the evil and power-hungry version of myself. He wants to absorb every version of us. '' '''Looking for Answers:''' When you look for answers to the questions you have about that fateful day in order to learn more about what happened or your feelings about it, ask a question about it and roll+Investigate. On a 10+, the EIC will give you a clear and detailed answer to your question and you take +1 forward to acting on the information. On a 7-9, the EIC will answer your question but the information may be confusing, alarming or suggest a hard choice. ===Drive : Figure out who I am=== ''Book opened when'' Bob was suspended at the break between diverging worlds and saw all the possible Bob Sales' lives at once. Questions to fill in during play: * Something I had no idea about the world I live in is... * I am not comfortable with... * I draw the line at... * I am most afraid of becoming, ''like Hell Life, the worst, but most powerful of my alternate lives'' * I aspire to become... * The values I care most about are... * A flaw that is holding me back is... '''Book Moves''' '''Hero’s Journey''': When you learn something new about yourself and fill in a blank in a moment that defines you, you may roll 3d6 and drop the lowest result on your next roll when you back up your new-found revelation with action. Move available to open when: You make a drastic change in your life that shakes up either the relationships in your life and the place you live, or how you view the world and your approach to dealing with people and problems. '''Dare to be Different''': Whenever your perception of who you are doesn’t jive with something being asked of you, and you care about what that person thinks of you, put a Bond on the line and tell them why you can’t do what’s being asked of you, and what you can do instead. If they are understanding and accepting, take +1 forward in the doing. If they are not, Burn a Bond with them. If you make up with them later and they respect you for who you are, increase your Bond with them by 2. Move available to open when: You do something asked of you, even though it does not sit well with you and makes you want to change. '''Transformation''': When you are in need and hear rumors of a way to get help, special training or insight, tell the EIC what the rumors are and roll+Influence. On a 10+, choose one. On a 7-9, choose one but there will be a price to pay upon completion, the EIC will tell you what it is. They offer you special training so that you can: Resolve a special Condition or problem that is facing you. Glean the special insight or knowledge you seek. Add something to your Powers Summary, move one thing you can do in your Powers Profile one step easier (as long as it’s not Impossible), move a power from Lost to where it originally was. Move available to open when: a failed undertaking leaves you broken and even more unsure of who you are. [[Worlds_in_Peril_the_Leavening|Return to Campaign Main Page]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information