Editing Wu Aslan
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 17: | Line 17: | ||
*Soc is 8 on Hradus [7 in imperial space]. Noted for its Imperial marine/navy and army/scout enlistments. | *Soc is 8 on Hradus [7 in imperial space]. Noted for its Imperial marine/navy and army/scout enlistments. | ||
− | *STR C (+2) H# (+3) | + | *STR C (+2) H#(+3) |
− | *DEX | + | *DEX 8 |
− | *END 9 (+1) | + | *END 9 (+1) B# |
*INT 7 | *INT 7 | ||
*EDU 7 | *EDU 7 | ||
− | *SOC 7 (8 | + | *SOC 7 (8) |
− | * | + | *#battlesuit |
=Traits= | =Traits= | ||
Line 31: | Line 31: | ||
*Aslan have better night vision, hearing and smell than humans, giving them a +1 DM to any Recon or Survival checks involving these senses. | *Aslan have better night vision, hearing and smell than humans, giving them a +1 DM to any Recon or Survival checks involving these senses. | ||
*Aslan are capable of bursts of speed. An Aslan may move double the normal amount a number of times equal to his 3+Endurance DM in any combat. | *Aslan are capable of bursts of speed. An Aslan may move double the normal amount a number of times equal to his 3+Endurance DM in any combat. | ||
− | |||
− | |||
=Decorations= | =Decorations= | ||
Line 41: | Line 39: | ||
*Art(epic poetry)-0 | *Art(epic poetry)-0 | ||
*Athletics-0 | *Athletics-0 | ||
− | *Battledress- | + | *Battledress- 1 |
− | *Comms -0 | + | *Comms -0 |
*Diplomacy-0 | *Diplomacy-0 | ||
− | |||
*Gun cbt[Energy Rifle]-0 | *Gun cbt[Energy Rifle]-0 | ||
*Gun cbt [energy pistol] -0 | *Gun cbt [energy pistol] -0 | ||
*Gun Cbt [Slug rifle]-3 | *Gun Cbt [Slug rifle]-3 | ||
− | *Gun Cbt [slug Pistol] -0 | + | *Gun Cbt [slug Pistol] -0 |
*Gunnery [Turrets] -2 | *Gunnery [Turrets] -2 | ||
*Gunnery [Ortillery] -1 | *Gunnery [Ortillery] -1 | ||
− | *Hvy wpn[Launchers]- | + | *Hvy wpn[Launchers]-2 |
− | *Hvy wpn[MPA]- | + | *Hvy wpn[MPA]-0 |
*Independence- 1 | *Independence- 1 | ||
− | *Language[choose] - 1 speaks | + | *Language[choose] - 1 speaks trokh with a local accent. |
− | *Leadership- | + | *Leadership-1 |
*Melee [claw] -3 | *Melee [claw] -3 | ||
− | + | *Medic - 0 | |
− | *Medic - 0 | ||
*Pilot(small craft) -1 | *Pilot(small craft) -1 | ||
− | *Persuade -0 | + | *Persuade -0 |
*Recon - 1 | *Recon - 1 | ||
*Stealth - 2 | *Stealth - 2 | ||
Line 75: | Line 71: | ||
*Final rank 03 [Force commander] | *Final rank 03 [Force commander] | ||
*1 Term Envoy/spy - Imperial Intelligence. final rank 01- envoy. | *1 Term Envoy/spy - Imperial Intelligence. final rank 01- envoy. | ||
− | |||
− | |||
= ole fashioned stuff = | = ole fashioned stuff = | ||
Line 84: | Line 78: | ||
*5x Akhaeh (Throwing Edge, TL6): 300cr | *5x Akhaeh (Throwing Edge, TL6): 300cr | ||
− | =Guns n stuff= | + | =Guns n stuff=still deciding |
+ | *Assault Shotgun 250cr | ||
+ | *Gauss Assault Weapon 800cr | ||
+ | *Gauss Pistol, Navy Model 700cr | ||
+ | *SMG,Boarding 1200cr | ||
+ | *RAM Auto Grenade Launcher 400cr 450 each round | ||
+ | *4 grenades TBA | ||
− | *Electric Stun Pistol | + | *alternate guns |
− | * | + | *Electric Stun Pistol 300cr |
− | * | + | *Medium Reusable Launcher 2000cr 6 rounds 1800 |
− | * | + | *Convergence Beam Rifle 12500 or laser support weapon if i get the money |
− | + | *Assault Shotgun 250cr | |
− | *Gauss Assault Weapon 800cr | + | *Gauss Assault Weapon 800cr |
− | + | *Gauss Pistol, Navy Model 700cr | |
− | + | *RAM Auto Grenade Launcher 400cr | |
− | |||
− | *Gauss Pistol, Navy Model | ||
− | * | ||
− | |||
− | |||
− | |||
− | |||
=Armour= | =Armour= | ||
*Htiwoyerlitoir (Aslan Battle Dress, TL14) protection 19 | *Htiwoyerlitoir (Aslan Battle Dress, TL14) protection 19 | ||
**Aslan Battle Dress is bulkier and less advanced than human designs. It lacks the built-in computer of human suits but does offer six hours of life support and protection from environmental hazards. It also has servomotors boosting Strength by +6 and Dexterity by +3. An Aslan may not use a dewclaw while wearing this armour. | **Aslan Battle Dress is bulkier and less advanced than human designs. It lacks the built-in computer of human suits but does offer six hours of life support and protection from environmental hazards. It also has servomotors boosting Strength by +6 and Dexterity by +3. An Aslan may not use a dewclaw while wearing this armour. | ||
− | **Command Armour (TL12): This upgrade adds a specialised computer weave and communications system to any armour. This computer runs Intellect/1 and Expert (Comms) 2, handling unit coordination and control. This upgrade allows a male to command his troops using modern telepresence and communications without having to deal with technical problems. | + | **Command Armour (TL12): This upgrade adds a specialised computer weave and communications system to any armour. This computer runs Intellect/1 and Expert (Comms) 2, handling unit coordination and control. This upgrade allows a male to command his troops using modern telepresence and communications without having to deal with technical problems. Command Armour adds Cr. 12,500 to the cost of the armour. |
**Claw Port 500cr | **Claw Port 500cr | ||
**roar box 2000c T11 id6 dam -1dm next round energy pistol endurance skill. leadership check. pass increase initiative by effect of check/decrease enemy same. | **roar box 2000c T11 id6 dam -1dm next round energy pistol endurance skill. leadership check. pass increase initiative by effect of check/decrease enemy same. | ||
− | *Su’koir’yerl (Combat Flex, TL6): protection 5 1000cr | + | *Su’koir’yerl (Combat Flex, TL6): protection 5 1000cr |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=Posessions:= | =Posessions:= | ||
+ | * 1900Cr. | ||
+ | *Armour | ||
*Boundary box 150c | *Boundary box 150c | ||
*claw edging 6000c attack 3d6, can parry a chainsaw | *claw edging 6000c attack 3d6, can parry a chainsaw | ||
Line 184: | Line 125: | ||
*Handcuffs (TL 2):$25 | *Handcuffs (TL 2):$25 | ||
*5 Commdots (TL 10):$50 | *5 Commdots (TL 10):$50 | ||
− | |||
=Drones= | =Drones= | ||
Line 204: | Line 144: | ||
*Starmarine, Term 3: Disaster! Hunting pirate bands [from Theev], find out they are being tipped off. Gain an enemy. | *Starmarine, Term 3: Disaster! Hunting pirate bands [from Theev], find out they are being tipped off. Gain an enemy. | ||
*Ground Assault, Term 4: A romantic relationship forms [Ally] My female tech officer | *Ground Assault, Term 4: A romantic relationship forms [Ally] My female tech officer | ||
− | *Spy, Term 5: Alien | + | *Spy, Term 5: Alien contract. Gained language-1. |
− | * | + | |
− | + | *Still has contact skills [5] and the package divvy to go. |