Editing Wu Aslan

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*Soc is 8 on Hradus [7 in imperial space]. Noted for its Imperial marine/navy and army/scout enlistments.
 
*Soc is 8 on Hradus [7 in imperial space]. Noted for its Imperial marine/navy and army/scout enlistments.
  
*STR C (+2) H# (+3) E Assault Suit +3
+
*STR C (+2) H#(+3)
*DEX 9 (+1) B#, E Assault Suit +3
+
*DEX 8+1=9 (+1)B#
 
*END 9 (+1)  
 
*END 9 (+1)  
 
*INT 7
 
*INT 7
 
*EDU 7
 
*EDU 7
*SOC 7 (8 Aslan)
+
*SOC 7 (8)
 
   
 
   
  
*Aslan battlesuit #
+
*battlesuit #
  
 
=Traits=
 
=Traits=
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*Art(epic poetry)-0
 
*Art(epic poetry)-0
 
*Athletics-0
 
*Athletics-0
*Battledress- 2
+
*Battledress- 1
 
*Comms -0+1 =1
 
*Comms -0+1 =1
 
*Diplomacy-0
 
*Diplomacy-0
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*Hvy wpn[MPA]-2
 
*Hvy wpn[MPA]-2
 
*Independence- 1
 
*Independence- 1
*Language[choose] - 1 speaks Darrian.
+
*Language[choose] - 1 speaks trokh with a local accent.
*Leadership-2
+
*Leadership-1
 
*Melee [claw] -3
 
*Melee [claw] -3
*Melee (Blade) -1
 
 
*Medic - 0+1= 1
 
*Medic - 0+1= 1
 
*Pilot(small craft) -1
 
*Pilot(small craft) -1
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*Electric Stun Pistol (TL7) 300cr  
 
*Electric Stun Pistol (TL7) 300cr  
**DAM 2D6 STUN MAG 100 NO AUTO RANGE: THROWN
 
 
*Battlesuit mounted laser support weapon(TL13) 12000cr
 
*Battlesuit mounted laser support weapon(TL13) 12000cr
 
** Bio-Mass Range Finder (TL12) 750cr This eliminates up to 4 points of DM penalty from Cover.mercenary book
 
** Bio-Mass Range Finder (TL12) 750cr This eliminates up to 4 points of DM penalty from Cover.mercenary book
**DAM 6D6 MAG 20 AUTO 4
 
 
*Gauss Assault Weapon 800cr (TL13)10 mags 150cr
 
*Gauss Assault Weapon 800cr (TL13)10 mags 150cr
**RIFLE DAM: 3D6AP MAG: 30 AUTO: 4
 
 
**Rifle-MountedGrenade Launcher (TL7) 550cr  
 
**Rifle-MountedGrenade Launcher (TL7) 550cr  
**Frag grenades 6D6
+
**Frag grenades
 
*Gauss Pistol, Navy Model (Tl 13) 700cr 5 mags 100cr
 
*Gauss Pistol, Navy Model (Tl 13) 700cr 5 mags 100cr
**RIFLE DAM: 3D6+2AP MAG 30 AUTO 4
+
*Taoyuhrir (Heavy Machine Gun, TL7): Mustering out 'Honour weapon' 3 drums 600cr permit 4d6+4
*Taoyuhrir (Heavy Machine Gun, TL7): Mustering out 'Honour weapon' 3 drums 600cr permit 4d6+4 AUTO 8 RECOIL 6 MAG 200
 
 
*2 EMP grenades 200cr
 
*2 EMP grenades 200cr
 
*2xLight Disposable Launcher (TL6) 400cr
 
*2xLight Disposable Launcher (TL6) 400cr
**HEAP 7D6 1 SHOT
 
  
 
=Armour=
 
=Armour=
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**roar box 2000c T11 id6 dam -1dm next round energy pistol endurance skill. leadership check. pass increase initiative by effect of check/decrease enemy same.
 
**roar box 2000c T11 id6 dam -1dm next round energy pistol endurance skill. leadership check. pass increase initiative by effect of check/decrease enemy same.
  
*Su’koir’yerl (Combat Flex, TL6): protection 5 1000cr '''NORMAL WEAR. CARRIES GAUSS PISTOL OR STUN PISTOL. IF EXPECTING TROUBLE HIS ASSAULT GAUSS & LAUNCHERS'''
+
*Su’koir’yerl (Combat Flex, TL6): protection 5 1000cr
 
**Helmet
 
**Helmet
 
*Suya’uiyekh (Aslan Vacc Suit, TL9) 8 Vacc Suit 0
 
*Suya’uiyekh (Aslan Vacc Suit, TL9) 8 Vacc Suit 0
 
**Helmet
 
**Helmet
 
 
 
*'''SPECIAL ARM ASSAULT SUIT TL16''' mustering out armour
 
*CORE Functions
 
**HV weapon stabilisation
 
**Grav assist
 
**Countermeasure launcher (6 of Aerosol, Flare,Maser decoy or smoke)
 
**Grenade launcher( 6 of concussion, Flechette, EMP, Gas or Plasma)
 
**''Gauss pistol'' in right arm
 
***Pistol DAM: 3d6+2AP, AUTO: 4 MASS: 1. MAG: 50
 
**''Neural carbine'' in left.
 
***ASSAULT WEAPON DAM: Telepathic Assault MASS:2 MAG: 25
 
**VRF Gauss Rifle (Mustering out weapon)
 
***RIFLE 5D6AP AUTO 10 RECOIL 2, MAG 1000, MASS OFFSET BY SUIT.
 
**STR E
 
**DEX E
 
**144 Hours Life support.
 
**Psionic shielding
 
**Sealant sheath
 
**Claw port
 
**Roar box
 
**Suit med kit
 
 
 
*COMPUTER/8
 
**Int Interface, Intellect/3 Agent. Takes control when wearer incapacitated.
 
**Linked directly to the musculature of the suit so can perform DEX skills
 
**Expert 3 programs
 
***Recon
 
***Sensors
 
***Comms
 
***
 
 
*COMMS SUITE
 
**Personal Meson comms.
 
**TL 16 Tactical Relay Network:
 
**Data scrambled, encrypted and transmitted via spooled fibre optic cable or tight beam maser (500km)
 
**Laser and radio back up.
 
**Can be shut down to go dark.
 
 
 
*SUIT SENSORS
 
**Atmos tester
 
**NBC CAU
 
**Motion sensor
 
**ADV Digital camera
 
**PRIS binocs
 
**Surveillance Radar 5km
 
**Improved Neural activity detector.
 
**Patched into Suit Medi kit.
 
  
 
=Posessions:=
 
=Posessions:=
 +
* ZeroCr.
 
*Boundary box 150c
 
*Boundary box 150c
 
*claw edging 6000c attack 3d6, can parry a chainsaw
 
*claw edging 6000c attack 3d6, can parry a chainsaw
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*Starmarine, Term 3: Disaster! Hunting pirate bands [from Theev], find out they are being tipped off. Gain an enemy.  
 
*Starmarine, Term 3: Disaster! Hunting pirate bands [from Theev], find out they are being tipped off. Gain an enemy.  
 
*Ground Assault, Term 4: A romantic relationship forms [Ally] My female tech officer
 
*Ground Assault, Term 4: A romantic relationship forms [Ally] My female tech officer
*Spy, Term 5: Alien contact. Gained language-1.
+
*Spy, Term 5: Alien contract. Gained language-1.
 
*Term 6 Darrian Intelligence Field Agent: Moved to Special Arm.
 
*Term 6 Darrian Intelligence Field Agent: Moved to Special Arm.
 
*Term 7 Special Arm commando.
 
*Term 7 Special Arm commando.

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