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− | Dragons as the world once knew them are gone, and the wyrms that inherited their place are - ''less''. Smaller than heir ancestral counterparts and wingless, wyrms fly on the updrafts of raw magic rising from the ruins of the Sprawl.
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− | [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]]
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− | ==Features==
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− | The following features apply to all PC's bonded companion wyrms.
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− | ===Appearance===
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− | Wyrms are long, wingless, and covered in scales with tails twice as long as their bodies (think Chinese style dragon over European).
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− | [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]]
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− | ===Psychic Bond===
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− | Each Rider's wyrm is bonded to them, mind to mind. They may communicate over any distance. If the rider calls, the wyrm is there.
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− | A rider always knows where their wyrm is.
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− | [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]]
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− | ===Draconic Ancestry===
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− | Every wyrm, depending on ancestry, has a breath weapon that is expelled in a 5' x 30' line: Fire, Cold, Acid, Poison, or Lightning. On a failed DEX save, creatures within that line take 5d10 damage, or half that on a successful save.
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− | Breath Weapon is available after a short or long rest, and once used recharges on a [[file:d6a.png|20px]] roll of [[file:d5b.png|16px]] or [[file:d6a.png|16px]]
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− | Each Wyrm is immune to damage by the type of damage caused by its breath weapon, and its rider is resistant.
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− | [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]]
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− | ===Combat===
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− | On its turn, a wyrm may use its breath weapon (see above) or make a melee attack with its bite or its tail (wyrm claws are not suited to attacks).
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− | :'''Bite:''' +5 to hit; reach 5'; 2d10+2 damage.
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− | :'''Tail Slap:''' +7 to hit; range 15'; 3d10+3 damage
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− | :'''Natural AC''' 17 | '''Max HP''' 50 | 5d10 HD | Action Surge 1/rest
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− | [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]]
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− | ===Miscellaneous===
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− | *'''Speed:''' Fly 100 | Walk/Climb/Swim 75
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− | *'''Language:''' Wyrms speak and understand draconic. Riders all get Draconic as a free language.
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− | *'''Skills:''' Psychic Bond grants proficiency to the wyrm's rider's Perception rolls while they are within sight of one another. If the rider is already proficient, double their bonus.
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− | *'''Saves:''' STR, DEX, and CON +5; CHA +3
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− | :Because of their Psychic Bond, while the rider is riding their wyrm, use the better of their two saves.
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| [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]] | | [[Wyrmriders_of_the_Sprawl#Character_Table|< < < Back to Main Page]] |